QED the Dungeon (0, 0, D) a +0 hand axe a +0 chain mail a black bear corpse (1, 0, D) a +0 shortbow 15 arrows a centaur corpse (2, 0, D) a stone (3, 0, D) an arrow (5, 0, D) a +0 scale mail (6, 0, D) a +0 cloak (7, 0, D) a stone (still there?) a +0 pair of boots (still there?) (8, 0, D) a +0 flail (still there?) a +0 flail (still there?) the +2 scimitar "Con Kakk" {vamp, rF+ MR- Stlth+} (still there?) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. Elyvilon disapproves of the use of such an item. a +4 quarterstaff of speed (still there?) a +2 halberd of venom (still there?) a +1 broad axe of chopping (still there?) a +2 rapier of electrocution (still there?) (43, 0, D) a worker ant corpse an adder corpse a hound corpse an adder corpse a quokka corpse (49, 0, D) a +0 club a goblin corpse a rat corpse a jackal corpse