Dungeon Sprint DCSS version 0.19.5 (webtiles) character file. 4 QED the Ducker (level 1, -6/16 HPs) Began as an Octopode Monk on May 24, 2017. Mangled by an ogre ... wielding a +0 giant club (22 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:24 (50 turns). QED the Ducker (Octopode Monk) Turns: 50, Time: 00:00:25 Health: -6/16 AC: 1 Str: 10 XL: 1 Next: 70% Magic: 1/1 EV: 15 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Comestibles a - a bread ration Skills: + Level 3.4 Fighting * Level 3.8 Dodging - Level 2.6 Stealth + Level 3.3 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The ogre is moderately wounded. The ogre barely misses you. You tentacle-slap the ogre. The ogre is heavily wounded. The ogre closely misses you. You tentacle-slap the ogre. The ogre is heavily wounded. You tentacle-slap the ogre but do no damage. You squeeze the ogre. The ogre is severely wounded. The ogre closely misses you. You barely miss the ogre. Your squeeze misses the ogre. The ogre is severely wounded. The worker ant waves its antennae. The ogre closely misses you. You tentacle-slap the ogre. The ogre is severely wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ▓+▓ ▓.▓ ▓Z▓ ▓Z▓ ▓c▓ ▓a▓ ▓O▓ ▓@▓ ▓.▓ ▓.▓ ▓(▓ ▓)▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ You could see an ogre, a centaur, a worker ant, an adder zombie and a bat skeleton. Vanquished Creatures A hobgoblin (D) A kobold (D) A ball python (D) A frilled lizard (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | QED the Octopode Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 41 | D | Noticed a centaur 41 | D | Noticed a worker ant 41 | D | Noticed an ogre 50 | D | Mangled by an ogre Action || total -------------------------++------- Melee: Unarmed || 17 Tentacles || 4 Constrict || 2 Dodge: Dodged || 11