Dungeon Sprint DCSS version 0.19.5 (webtiles) character file. 49 QED the Skirmisher (level 3, -2/31 HPs) Began as an Octopode Monk on May 24, 2017. Slain by an orc ... wielding a +0 whip (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:15 (34 turns). QED the Skirmisher (Octopode Monk) Turns: 34, Time: 00:01:16 Health: -2/31 AC: 1 Str: 11 XL: 3 Next: 75% Magic: 3/3 EV: 14 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth ++++...... (no ring) (no ring) (no ring) (no ring) (no ring) @: exhausted, slowed, very slow A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Comestibles a - a bread ration Skills: * Level 6.5 Fighting - Level 3.0 Dodging + Level 6.2 Stealth - Level 3.0 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You see here a howler monkey corpse. You tentacle-slap the jackal skeleton. You grab the jackal skeleton. You squeeze the jackal skeleton. The jackal skeleton is heavily damaged. You constrict the jackal skeleton. You destroy the jackal skeleton! The bat zombie misses you. The bat zombie closely misses you. x2 You tentacle-slap the bat zombie. Your grab misses the bat zombie. The bat zombie is almost destroyed. The bat zombie closely misses you. The bat zombie barely misses you. x2 The bat zombie hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the bat zombie. You destroy the bat zombie! The orc throws a tomahawk. The tomahawk hits you. * * * LOW HITPOINT WARNING * * * The orc misses you. You barely miss the orc. You grab the orc. You constrict the orc. The orc hits you with a whip. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..ao@(.††..†...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a worker ant and an orc. Vanquished Creatures A howler monkey (D) An ooze (D) 2 bats (D) A bat zombie (D) A kobold (D) A jackal skeleton (D) A rat (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | QED the Octopode Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 23 | D | Reached XP level 2. HP: 8/23 MP: 2/2 26 | D | Noticed a howler monkey 28 | D | Killed a howler monkey 28 | D | Reached XP level 3. HP: 11/31 MP: 3/3 34 | D | Slain by an orc Skill XL: | 1 2 | ---------------+-------+----- Stealth | 4 6 | 6.2 Fighting | 4 6 | 6.5 Dodging | | 3.0 Unarmed Combat | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 21 Constrict || 4 Tentacles || 3 Use: Potion || 1 Stab: Sleeping || 2 Dodge: Dodged || 14