Dungeon Sprint DCSS version 0.19.5 (webtiles) character file. 6 QED the Skirmisher (level 1, -1/18 HPs) Began as an Octopode Monk on May 24, 2017. Killed from afar by an orc wizard (5 damage) ... with a magic dart ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:33 (100 turns). QED the Skirmisher (Octopode Monk) Turns: 100, Time: 00:00:33 Health: -1/18 AC: 1 Str: 10 XL: 1 Next: 90% Magic: 1/1 EV: 14 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) (no ring) @: slowed, very slow A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Comestibles a - a bread ration Skills: + Level 4.7 Fighting - Level 3.0 Dodging - Level 2.6 Stealth - Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You feel yourself slow down. The orc wizard misses you. The shadow imp disappears for a moment. The orc wizard casts a spell. The orc wizard seems to speed up. You closely miss the orc wizard. You grab the orc wizard. You constrict the orc wizard, but do no damage. The orc wizard casts a spell at you. The magic dart hits you! The orc wizard hits you with a dagger. You tentacle-slap the orc wizard but do no damage. You constrict the orc wizard. The orc wizard hits you with a dagger. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a dagger. * * * LOW HITPOINT WARNING * * * You tentacle-slap the orc wizard. The orc wizard is lightly wounded. You constrict the orc wizard. The orc wizard barely misses you. The orc wizard casts a spell at you. The magic dart hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..a5hho@.))'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a hound, a worker ant, an orc wizard, a shadow imp and a jackal. Vanquished Creatures A bat (D) 3 hobgoblins (D) A kobold (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | QED the Octopode Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 12 | D | Reached skill level 4 in Fighting 94 | D | Noticed a worker ant 94 | D | Noticed a hound 94 | D | Noticed an orc wizard 100 | D | Killed from afar by an orc wizard Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.7 Dodging | | 3.0 Stealth | | 2.6 Unarmed Combat | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 16 Constrict || 4 Tentacles || 1 Stab: Sleeping || 1 Dodge: Dodged || 12