Dungeon Sprint DCSS version 0.19.5 (webtiles) character file. 7 QED the Ducker (level 2, -7/21 HPs) Began as an Octopode Monk on May 24, 2017. Mangled by an ice beast (9 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:24 (106 turns). QED the Ducker (Octopode Monk) Turns: 106, Time: 00:00:25 Health: -7/21 AC: 1 Str: 10 XL: 2 Next: 0% Magic: 2/2 EV: 15 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Comestibles a - a bread ration Skills: + Level 3.4 Fighting * Level 4.0 Dodging - Level 2.6 Stealth + Level 3.5 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History A worker ant, an ice beast, a gnoll, an orc and a centaur come into view. There is an open door here. The helpless orc fails to defend itself. You tentacle-slap the orc. Your grab misses the orc. You squeeze the orc. You kill the orc! Your Dodging skill increases to level 4! You have reached level 2! You barely miss the ice beast. Your squeeze misses the ice beast. The ice beast closely misses you. You tentacle-slap the ice beast. Your squeeze misses the ice beast. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You tentacle-slap the ice beast but do no damage. The ice beast is lightly wounded. The gnoll shouts! The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ▓.▓ ▓.▓ ▓'▓ ▓†▓ ▓(▓ ▓)▓ ▓†▓ ▓.▓ ▓@▓ ▓Y▓ ▓.▓ ▓c▓ ▓a▓ ▓g▓ ▓+▓ You could see an ice beast, a centaur (wandering), a worker ant (wandering) and a gnoll. Vanquished Creatures An orc (D) A hobgoblin (D) A jackal (D) A frilled lizard (D) 2 kobolds (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | QED the Octopode Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 101 | D | Noticed an ice beast 101 | D | Noticed a centaur 101 | D | Noticed a worker ant 103 | D | Reached skill level 4 in Dodging 103 | D | Reached XP level 2. HP: 21/21 MP: 2/2 106 | D | Mangled by an ice beast Skill XL: | 1 | ---------------+----+----- Dodging | 4 | 4.0 Fighting | | 3.4 Stealth | | 2.6 Unarmed Combat | | 3.5 Action || total -------------------------++------- Melee: Unarmed || 10 Tentacles || 3 Constrict || 1 Stab: Sleeping || 2 Armor: Skin || 1 Dodge: Dodged || 5