QED the Dungeon (0, 0, D) a potion of mutation (0, 2, D) a +0 scale mail (0, 3, D) a +2 plate armour of fire resistance (4, -5, D) 3 stones (4, 34, D) a +4 quarterstaff of draining the +2 halberd of Rojam {protect, +Fly rC+ Str+2 Stlth+} It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). It protects you from cold. It lets you fly. It makes you more stealthy. a +2 dire flail of crushing a +2 rapier of electrocution (4, 35, D) a +0 pair of boots (4, 36, D) a +0 helmet (4, 37, D) a +1 chain mail (4, 47, D) 3 large rocks a +0 dagger a +0 robe a +2 dagger of speed a +0 robe a cyclops corpse (skeletalised by now) a kobold corpse (skeletalised by now)