QED the Dungeon (0, 0, D) a +0 club a +0 dagger (0, 7, D) a +0 trident a +0 leather armour (0, 41, D) a +4 quarterstaff of protection a +2 halberd of protection a +2 morningstar of crushing the +1 broad axe "Dama" {venom, rN+} It poisons the flesh of those it strikes. It protects you from negative energy. a +2 rapier of electrocution (0, 43, D) a +0 helmet (0, 44, D) a +0 scale mail (0, 47, D) a +2 flail of protection