Dungeon Crawl Stone Soup version 0.19-a0-75-g99403da (webtiles) character file. 525789 QURUPT the Merfolkian Porcupine (level 25, -9/210 HPs) Began as a Merfolk Gladiator on May 10, 2016. Was the Champion of Ru. Killed by divine providence ... invoked by a deep elf high priest (15 damage) ... while paralysed by a sphinx ... on level 5 of the Vaults on May 11, 2016. The game lasted 03:59:58 (68250 turns). QURUPT the Merfolkian Porcupine (MfGl) Turns: 68250, Time: 03:59:59 Health: -9/210 AC: 31 Str: 24 XL: 25 Magic: 20/23 EV: 2 Int: 16 God: Ru [******] Gold: 1723 SH: 0 Dex: 18 Spells: 4 memorised, 16 levels left rFire + . . SeeInvis + b - +9 bardiche (protect) rCold + + + Gourm . w - +8 faerie dragon armour {Slay+5} rNeg + + + Faith . (shield currently unavailable) rPois . Spirit . Z - +2 hat rElec + Dismiss . D - +0 cloak rCorr . Reflect + F - +5 pair of gloves of Grace {Slay+6 Stlth-} SustAt . Harm . x - +0 pair of boots of the Forgotten Beds {*Drain rC+++ Int+6} MR ..... Y - +2 amulet of reflection Stlth +......... R - +4 ring of strength u - ring "Touse" {rElec rF+ rN+++ Dex-3 Stlth+} @: confused, paralysed, exhausted, marked, very slightly contaminated, hasted, not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim, see invisible, blink, frail 1, strong 1, hated by all, magic vulnerability 1, unskilled 1, inexperienced 1 a: Blink, Draw Out Power, Power Leap, Apocalypse, Renounce Religion }: 2/15 runes: decaying, serpentine You were on level 5 of the Vaults. You worshipped Ru. Ru was exalted by your worship. You were hungry. You visited 8 branches of the dungeon, and saw 44 of its levels. You also visited: Sewer and Ice Cave. You collected 4801 gold pieces. You spent 3078 gold pieces at shops. Inventory: Hand Weapons b - a +9 bardiche of protection (weapon) I - the +10 trident of Misery {pierce, rF- Dex+3 SInv} (You took it off a deep elf sorcerer on level 3 of the Depths) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It makes you vulnerable to fire. It lets you see invisible. Missiles C - a throwing net (quivered) Armour w - the +8 faerie dragon armour (worn) {Slay+5} (You took it off the Enchantress on level 2 of the Depths) It affects your accuracy and damage with ranged weapons and melee attacks (+5). x - the +0 pair of boots of the Forgotten Beds (worn) {*Drain rC+++ Int+6} (You bought it in a shop on level 12 of the Dungeon) It affects your intelligence (+6). It renders you almost immune to cold. It causes draining when unequipped. D - a +0 cloak (worn) F - the +5 pair of gloves of Grace (worn) {Slay+6 Stlth-} (You found it on level 2 of the Snake Pit) It affects your accuracy and damage with ranged weapons and melee attacks (+6). It makes you less stealthy. Z - a +2 hat (worn) Rods T - a +4 rod of inaccuracy (12/12) (You found it on level 1 of the Depths) Jewellery o - an uncursed ring of resist corrosion u - the ring "Touse" (left hand) {rElec rF+ rN+++ Dex-3 Stlth+} (You found it on level 1 of the Vaults) [ring of protection from fire] It affects your dexterity (-3). It protects you from fire. It insulates you from electricity. It renders you almost immune to negative energy. It makes you more stealthy. A - an uncursed ring of protection from fire R - a +4 ring of strength (right hand) U - an uncursed ring of poison resistance Y - a +2 amulet of reflection (around neck) Wands i - a wand of disintegration (4/24) m - a wand of teleportation (3/9) s - a wand of digging (14/24) y - a wand of teleportation (3/9) G - a wand of teleportation (2/9) W - a wand of teleportation (1/9) Scrolls c - 3 scrolls of fear d - a scroll of identify e - 5 scrolls of fog l - 2 scrolls of blinking q - 5 scrolls of amnesia t - 3 scrolls of recharging z - 6 scrolls of enchant armour B - 3 scrolls of magic mapping E - 3 scrolls of teleportation H - 2 scrolls of enchant weapon K - 11 scrolls of remove curse Q - 2 scrolls of holy word X - 4 scrolls of silence Potions g - 5 potions of flight h - 18 potions of curing j - 3 potions of magic n - 4 potions of resistance r - 4 potions of heal wounds J - a potion of might M - 4 potions of cure mutation P - 6 potions of brilliance S - 2 potions of ambrosia V - a potion of berserk rage Miscellaneous O - a legendary deck of changes {Wild Magic, drawn: 1} Comestibles f - 20 bread rations k - 20 meat rations v - 5 royal jellies Skills: O Level 27 Fighting O Level 27 Polearms - Level 1.7 Throwing - Level 5.2 Armour + Level 26.1 Dodging You had 16 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Blink Tloc N/A 47% 2 ###.... b - Repel Missiles Chrm/Air #..... 47% 2 ###.... c - Mephitic Cloud Conj/Pois/Air #....... 86% 3 ####... d - Apportation Tloc #......... 30% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (8/8) D:8 Swamp (4/4) Lair:5 Snake (4/4) Lair:4 Slime (0/6) Lair:7 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:2 Depths (5/5) D:15 Zot (0/5) Depths:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:4 *( D:6 [ D:12 [ D:15 * Orc:2 [*!??* Snake:4 ( Vaults:3 ! Vaults:4 ! Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5 Abyss: Depths:4 Pandemonium: Depths:3 Ziggurat: Depths:5 Trove: Depths:3 (give 8 scrolls of blinking) Annotations: Swamp:4 Lernaean hydra Depths:1 exclusion: orange crystal statue Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are frail (-10% HP). You are hated by all. You are slightly vulnerable to magic. You are somewhat unskilled (-1 Apt). You are somewhat inexperienced (-2 XL). You have supernaturally acute eyesight. You can translocate small distances at will. Your muscles are strong. (Str +2) Message History The sphinx casts a spell. You barely resist. The stone giant throws a large rock. The large rock hits the yaktaur captain. The boulder beetle curls into a ball and starts rolling! The boulder beetle smashes into the sphinx! The boulder beetle stops rolling. The deep elf mage begins to cast a spell, but is stunned by your will! You redirect the ironbrand convoker's attack! The ironbrand convoker gestures at the sphinx while chanting. The sphinx seems to grow stronger. The deep elf knight begins to cast a spell, but is stunned by your will! The large abomination hits you. * * * LOW HITPOINT WARNING * * * The small abomination hits you!! * * * LOW HITPOINT WARNING * * * You focus your will and blind the small abomination in retribution! The yaktaur captain hits you but does no damage. The deep elf high priest invokes the aid of its god against you. Something smites you! You die... #..#.))x#..... ##..#..).#.... ..se#.§.)#e... .D.s.§)))(.. #####.x)c§e.p##### ......)CxBp)...... ....e)..