Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a6bc (webtiles) character file. Game seed: 11424984364783811758 11 Qayin the Sneak (level 2, 0/19 HPs) Began as a Vampire Enchanter on Apr 18, 2019. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:12 (496 turns). Qayin the Sneak (Vampire Enchanter) Turns: 496, Time: 00:03:12 Health: 0/19 AC: 3 Str: 7 XL: 2 Next: 13% Magic: 2/5 EV: 12 Int: 17 God: Gold: 7 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . e - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) e - a +0 helmet (worn) (You found it on level 2 of the Dungeon) Scrolls f - a scroll of blinking {unknown} Potions c - a potion of agility {unknown} d - 4 potions of blood {@q1} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 5.0 Stealth - Level 2.0 Spellcasting + Level 4.9 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger y - Corona Hex ###.... 2% 1 #...... z - Ensorcelled Hibernat Hex/Ice ##.... 11% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 8% 3 ###.... Tukima's Dance Hex ###..... 8% 3 ###.... Dazzling Spray Conj/Hex ##.... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You bottle the corpse's blood. d - 4 potions of blood {@q1} (gained 1) A goblin comes into view. It is wielding a +0 club. You regained 2 hp, and now have 17/19 hp. Found a stone staircase leading down. The helpless goblin fails to defend itself. You impale the goblin!! You kill the goblin! You open the door. There is an open door here. You open the door. There is an open door here. An adder comes into view. The adder hisses angrily. Health restored: 19 Spoiler Alert: The adder is fast and can poison! There is an open door here. Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 65%) The adder is outlined in light. You now have 4/5 mp. Spoiler Alert: The adder is fast and can poison! Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? z - Corona Adjust to which letter? y - Corona; z - Ensorcelled Hibernation Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (softly glowing, chance to defeat MR: 50%) The adder looks drowsy... You now have 2/5 mp. Spoiler Alert: The adder (sleeping) is fast and can poison! The adder hisses angrily. The adder barely misses you. The adder bites you but does no damage. Spoiler Alert: The adder is fast and can poison! You barely miss the adder. The adder bites you but does no damage. You hit the adder. The adder is lightly wounded. The adder closely misses you. You hit the adder but do no damage. The adder is lightly wounded. The adder stops glowing. The adder barely misses you. Spoiler Alert: The adder is fast and can poison! You hit the adder. The adder is lightly wounded. The adder closely misses you. Unknown command. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, chance to defeat MR: 65%) The adder is outlined in light. The adder closely misses you. x2 You now have 1/5 mp. Spoiler Alert: The adder is fast and can poison! You hit the adder. The adder is heavily wounded. The adder bites you. You take 2 damage, and have 17/19 hp. You hit the adder but do no damage. Your bite misses the adder. The adder is heavily wounded. The adder closely misses you. Spoiler Alert: The adder is fast and can poison! You hit the adder. The adder is heavily wounded. The adder barely misses you. x2 You closely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. Spoiler Alert: The adder is fast and can poison! You hit the adder. Your bite misses the adder. The adder is severely wounded. The adder bites you. You take 3 damage, and have 14/19 hp. You barely miss the adder. Your bite misses the adder. The adder is severely wounded. The adder bites you. You take 3 damage, and have 11/19 hp. Spoiler Alert: The adder is fast and can poison! You barely miss the adder. Your bite misses the adder. The adder is severely wounded. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 4/19 hp. MASSIVE DAMAGE!! Spoiler Alert: The adder is fast and can poison! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder. The adder is almost dead. The adder bites you. You die... #..........(.#.##### ####.####.##.#.# #.# #......# #.# ####'### #.# ##...## ###.# ##.....## ## ##.#.# ##.......## ##.## ##....###......)..####.[.##.# #.>.....'.....@S..'........... ##.)..###.........####...##.## ##.#.# ##.......## ##.## ###.# ##.....## ## #.# ##...## ######.# ##'## ##......## #.# #........# #.# #..#####.## ##.## You could see an adder. Vanquished Creatures A dart slug (D:2) 2 bats (D:2) A goblin (D:2) A quokka (D:2) A frilled lizard (D:2) A kobold (D:2) 2 rats (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Qayin the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 13 | D:1 | You fall through a shaft! 117 | D:2 | Reached skill level 5 in Stealth 221 | D:2 | HP: 3/13 [dart slug (2)] 227 | D:2 | HP: 3/13 [bat (1)] 229 | D:2 | Reached XP level 2. HP: 4/19 MP: 1/5 233 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 495 | D:2 | HP: 4/19 [adder (4)] 496 | D:2 | Slain by an adder Skill XL: | 1 | ---------------+----+----- Stealth | 5 | 5.0 Short Blades | | 1.1 Dodging | | 2.1 Spellcasting | | 2.0 Hexes | | 4.9 Action || total -------------------------++------- Melee: Dagger || 40 Bite || 1 Cast: Corona || 7 Ensorcelled Hiber || 1 Stab: Sleeping || 5 Armor: Robe || 8 Dodge: Dodged || 31 Levels and vault maps discovered: D:1: dpeg_arrival_tiny_j, layout_rooms, minmay_misc_feat_doors D:2: layout_loops_corners Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 51.0 | 12.8 | 247.0 Dungeon | 100.0 | 100.0 | 0.4 | 51.0 | 12.8 | 247.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------