Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a6bc (webtiles) character file. Game seed: 12087426269902912884 73050 Qayin the Unseen (level 15, -6/108 HPs) Began as a Vampire Enchanter on Apr 19, 2019. Was the Champion of Dithmenos. Mangled by a tentacle (13 damage) ... attached to a kraken ... on level 1 of the Shoals on Apr 23, 2019. The game lasted 03:40:10 (24013 turns). Qayin the Unseen (Vampire Enchanter) Turns: 24013, Time: 03:40:11 Health: -6/108 AC: 0 Str: 10 XL: 15 Next: 2% Magic: 14/27 EV: 35 Int: 21 God: Dithmenos [******] Gold: 2241 SH: 4 Dex: 20 Spells: 13/30 levels left rFire . . . SeeInvis + (weapon currently unavailable) rCold + + . Gourm . (shield currently unavailable) rNeg + + + Faith . (armour currently unavailable) rPois ∞ Spirit . (helmet currently unavailable) rElec . Reflect + (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR +.... (boots currently unavailable) Stlth ++++++++++ L - +4 amulet of reflection HPRegen 0.00/turn (ring currently unavailable) MPRegen 0.20/turn (ring currently unavailable) @: bat-form, flying, bloodless, non-regenerating, wreathed by umbra, very quick A: tiny, fangs 3, see invisible a: End Transformation, Shadow Step, Shadow Form, Renounce Religion You were on level 1 of the Shoals. You worshipped Dithmenos. Dithmenos was exalted by your worship. You were bloodless. You were in vampire-bat-form. You visited 5 branches of the dungeon, and saw 25 of its levels. You also visited: Sewer. You collected 2717 gold pieces. You spent 476 gold pieces at shops. Inventory: Hand Weapons a - a +5 rapier of speed (melded) (You took it off Eustachio on level 6 of the Dungeon) b - a +3 scimitar of flaming (You took it off Erica on level 1 of the Orcish Mines) c - the +6 falchion of Prudence {venom, Int+6} (You found it on level 14 of the Dungeon) It poisons the flesh of those it strikes. It affects your intelligence (+6). J - the +7 sceptre of Torment {pain, torment} (You found it on level 11 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Armour e - a +2 robe of cold resistance (You took it off Erica on level 1 of the Orcish Mines) i - a +0 troll leather armour {regen} (You found it on level 15 of the Dungeon) u - a +1 helmet (melded) (You found it on level 2 of the Lair of Beasts) v - a +1 pair of gloves (melded) (You found it on level 13 of the Dungeon) w - a +0 cloak (melded) (You took it off Crazy Yiuf on level 7 of the Dungeon) y - a +1 robe of magic resistance (melded) (You took it off a wight on level 9 of the Dungeon) P - a +1 pair of boots (melded) (You found it on level 10 of the Dungeon) V - a +0 buckler (melded) (You took it off a tengu warrior on level 12 of the Dungeon) Magical Staves d - an uncursed staff of power {unknown} (You found it on level 2 of the Orcish Mines) Jewellery x - an uncursed ring of protection from fire {rF+,} (You found it on level 8 of the Dungeon) I - an uncursed ring of protection from cold {rC+,} (You found it on level 4 of the Lair of Beasts) L - a +4 amulet of reflection (around neck) (You found it on level 10 of the Dungeon) N - the ring of Amelioration (melded) {rF+ rN+ Dex+2} (You found it on level 10 of the Dungeon) [ring of protection from fire] It affects your dexterity (+2). It protects you from fire. It protects you from negative energy. S - an uncursed ring of positive energy {rN+} (You found it on level 4 of the Lair of Beasts) Y - a ring of magical power (melded) {MP+9} (You found it on level 1 of the Dungeon) Wands j - a wand of iceblast (13) (You found it on level 6 of the Dungeon) n - a wand of paralysis (9) (You found it on level 7 of the Dungeon) o - a wand of polymorph (13) (You found it on level 2 of the Lair of Beasts) q - a wand of clouds (5) (You found it on level 1 of the Lair of Beasts) D - a wand of digging (10) (You found it on level 13 of the Dungeon) T - a wand of acid (16) (You found it on level 3 of the Dungeon) X - a wand of disintegration (20) (You found it on level 4 of the Lair of Beasts) Scrolls f - 4 scrolls of fog {!r} t - 11 scrolls of teleportation B - 3 scrolls of blinking {!r} F - a scroll of fear R - 11 scrolls of remove curse U - a scroll of torment {!r} W - 4 scrolls of immolation {!r} Potions h - 9 potions of heal wounds k - 6 potions of flight l - a potion of berserk rage {!q} m - 6 potions of might p - 4 potions of ambrosia r - 2 potions of resistance s - 2 potions of mutation {!q} z - 22 potions of blood {@q1} A - 3 potions of agility C - 13 potions of curing G - 4 potions of invisibility H - 4 potions of haste K - a potion of brilliance Q - a potion of cancellation Miscellaneous g - a fan of gales (You found it on level 4 of the Lair of Beasts) E - a sack of spiders M - a phantom mirror Skills: - Level 7.0 Fighting - Level 8.2 Short Blades - Level 1.2 Maces & Flails - Level 15.0 Dodging * Level 19.5 Stealth - Level 4.1 Shields - Level 8.0 Spellcasting - Level 14.0 Hexes + Level 4.3 Transmutations - Level 5.1 Ice Magic - Level 2.2 Invocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Tukima's Dance Hex ######.. 1% 3 None o - Yara's Violent Unrav Hex/Tmut #####..... 4% 5 #####.. u - Confuse Hex ######.. 1% 3 None x - Dazzling Spray Conj/Hex #####. 1% 3 None y - Corona Hex ######. 1% 1 None z - Ensorcelled Hibernat Hex/Ice #####. 1% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ###### 1% 1 None Slow Hex ######.. 1% 2 None Inner Flame Hex/Fire #####... 1% 3 None Portal Projectile Hex/Tloc #####. 1% 3 None Summon Guardian Golem Hex/Summ #####... 1% 3 None Cause Fear Hex ######.... 1% 4 ###.... Passwall Tmut/Erth ###..... 4% 2 None Leda's Liquefaction Hex/Erth #####..... 4% 4 ###.... Animate Skeleton Necr N/A 8% 1 None Apportation Tloc #..... 8% 1 None Flame Tongue Conj/Fire #.... 8% 1 None Magic Dart Conj #... 8% 1 None Pain Necr #... 8% 1 None Sandblast Erth #..... 8% 1 None Summon Small Mammal Summ #... 8% 1 None Blink Tloc N/A 12% 2 None Call Imp Summ #....... 12% 2 None Throw Flame Conj/Fire #..... 12% 2 None Silence Hex/Air #####..... 12% 5 #####.. Call Canine Familiar Summ #....... 24% 3 None Conjure Flame Conj/Fire #....... 24% 3 None Mephitic Cloud Conj/Pois/Air #....... 24% 3 None Regeneration Chrm/Necr #......... 24% 3 None Stone Arrow Conj/Erth #..... 24% 3 None Vampiric Draining Necr #......... 24% 3 None Summon Ice Beast Ice/Summ ###..... 28% 4 ###.... Petrify Tmut/Erth ###..... 32% 4 ###.... Animate Dead Necr N/A 61% 4 ###.... Sticky Flame Conj/Fire #....... 61% 4 ###.... Summon Lightning Spire Summ/Air #....... 61% 4 ###.... Discord Hex ######.... 85% 8 ####### Fireball Conj/Fire #......... 91% 5 #####.. Lee's Rapid Deconstruct Erth #......... 91% 5 #####.. Bolt of Fire Conj/Fire #......... 100% 6 ######. Deflect Missiles Chrm/Air #......... 100% 6 ######. Dragon Form Tmut ####...... 100% 7 ####### Dragon's Call Summ #......... 100% 9 ####### Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (6/6) D:10 Shoals (1/4) Lair:3 Snake (0/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/5) D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:4 ( Orc:1 [ Orc:2 %*[% Portals: Trove: D:11 (give +6 ice dragon scales) Annotations: D:1 cleared, exclusion: 2 downstairs D:2 cleared D:3 cleared D:4 cleared D:5 cleared D:6 cleared D:7 cleared D:8 cleared D:9 cleared D:10 cleared D:11 Cleared D:12 Cleared D:13 cleared, exclusion: downstairs D:14 otherwise cleared, exclusion: Roxanne, Roxanne D:15 cleared Lair:1 Cleared, exclusion: obsidian statue Lair:2 Cleared Lair:3 Cleared Lair:4 Cleared Lair:5 Cleared Lair:6 !idiocy let the ghost out, which is quite dangerous, exclusion: 2 elephants, luab's ghost, adept GnTm Orc:1 cleared Orc:2 cleared Innate Abilities, Weirdness & Mutations You do not heal naturally. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) ((You can survive without breathing.)) Message History You feel slightly less thirsty. You spit the harpy like a pig!!! You kill the harpy! Dithmenos accepts your kill. The harpy completely misses you. The harpy barely misses you. You block the harpy's attack. The harpy barely misses you. You regained 15 hp, and now have 101/108 hp. Danger x4: manticore, harpy x3! Casting: Dazzling Spray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - harpy Aim: a harpy (severely wounded, umbra) The spray of energy hits the harpy. The harpy is almost dead. The harpy is dazzled. The spray of energy hits the manticore. The manticore is moderately wounded. The spray of energy hits the harpy! The harpy is heavily wounded. The harpy is dazzled. The harpy claws you but does no damage. You block the harpy's attack. The harpy claws you. The harpy misses you. The harpy claws you. The harpy misses you. The manticore misses you. x2 You block the manticore's attack. The harpy completely misses you. You block the harpy's attack. Tentacles burst out of the water! 4 tentacles come into view. You take 11 damage, and have 90/108 hp. You now have 18/36 mp. Danger x4: manticore, harpy (blind) x2, harpy! You puncture the harpy! The harpy is severely wounded. Your shadow hits the harpy with a rapier. The harpy closely misses you. You block the harpy's attack. The manticore closely misses you. You block the manticore's attack. x2 Danger x4: manticore, harpy (blind) x2, harpy! The harpy screeches! You hit the harpy but do no damage. Your bite misses the harpy. The harpy is severely wounded. Your shadow hits the harpy with a rapier. The harpy misses you. x2; You block the harpy's attack. x2 The harpy completely misses you. x2 Danger x4: manticore, harpy, harpy (blind) x2! You puncture the harpy! You kill the harpy! Dithmenos accepts your kill. You block the harpy's attack. The harpy completely misses you. The manticore closely misses you. You block the manticore's attack. x2 Warning x3: The manticore can hit for high damage at range, and Barbs causes damage when you move! The harpy is very fast and can hit for high damage in melee! The harpy (blind) is very fast and can hit for high damage in melee! Casting: Dazzling Spray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - manticore Aim: a manticore (moderately wounded, umbra) The spray of energy hits the manticore! The manticore is heavily wounded. The spray of energy hits the harpy! The harpy is moderately wounded. The harpy is dazzled. The spray of energy hits the tentacle! The tentacle is lightly wounded. The tentacle is dazzled. The harpy completely misses you. You block the harpy's attack. The tentacle barely misses you. You block the tentacle's attack. x2 A tentacle segment bursts forth from the water. x3 The tentacle barely misses you. The tentacle slaps you!! You block the harpy's attack. x2; The tentacle misses you. The tentacle slaps you!! You emit a cloud of dark smoke. The manticore completely misses you. The manticore barely misses you. The manticore completely misses you. You take 40 damage, and have 50/108 hp. MASSIVE DAMAGE!! You now have 16/36 mp. Warning x3: The manticore can hit for high damage at range, and Barbs causes damage when you move! The harpy (blind) is very fast and can hit for high damage in melee! x2 You hit the tentacle. The tentacle is moderately wounded. The harpy is no longer blind. The harpy misses you. The harpy completely misses you. The tentacle completely misses you. The tentacle slaps you! The tentacle slaps you. * * * LOW HITPOINT WARNING * * * You take 18 damage, and have 32/108 hp. Warning x3: The manticore can hit for high damage at range, and Barbs causes damage when you move! The harpy (blind) is very fast and can hit for high damage in melee! The harpy is very fast and can hit for high damage in melee! Press: ? - help, v - describe, . - travel Here: a tentacle (black smoke, umbra) The floor. There are monsters nearby! Warning x3: The manticore can hit for high damage at range, and Barbs causes damage when you move! The harpy (blind) is very fast and can hit for high damage in melee! The harpy is very fast and can hit for high damage in melee! You turn into a vampire bat. Your +5 rapier of speed melds into your body. Your +0 cloak melds into your body. Your +1 helmet melds into your body. Your +1 pair of gloves melds into your body. Your +1 pair of boots melds into your body. Your +0 buckler melds into your body. Your +1 robe of magic resistance melds into your body. The ring of Amelioration {rF+ rN+ Dex+2} melds into your body. Your ring of magical power {MP+9} melds into your body. You feel less resistant to hostile enchantments. You feel your magic capacity decrease. The harpy misses you. The harpy completely misses you. You block the tentacle's attack. The tentacle slaps you!! * * * LOW HITPOINT WARNING * * * The tentacle completely misses you. A tentacle segment bursts forth from the water. The tentacle slaps you! You die... ≈≈≈≈≈≈≈..≈≈≈≈≈..≈ ≈≈≈≈ .≈.≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈. ...≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈.##.≈≈X≈≈≈≈≈... ≈≈≈≈.....<≈≈≈≈....# ≈≈≈≈.H─§│││.......# ≈≈≈≈≈