Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a6bc (webtiles) character file. Game seed: 6624202197134904547 2 Qayin the Vexing (level 1, -2/13 HPs) Began as a Vampire Enchanter on Apr 23, 2019. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (47 turns). Qayin the Vexing (Vampire Enchanter) Turns: 47, Time: 00:00:44 Health: -2/13 AC: 2 Str: 7 XL: 1 Next: 33% Magic: 2/3 EV: 12 Int: 17 God: Gold: 12 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of mutation {unknown} d - 2 potions of blood {@q1} Skills: + Level 1.5 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger y - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 ###.... Tukima's Dance Hex ###..... 10% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 12% 2 ###.... Dazzling Spray Conj/Hex #..... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, Qayin the Vampire Enchanter. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary A bat comes into view. The helpless bat fails to defend itself. You impale the bat!! You kill the bat! You bottle the corpse's blood. You can't pick that up. Things that are here: a potion of blood; a bat skeleton d - 2 potions of blood {@q1} (gained 1) You see here a bat skeleton. c - a lumpy blue potion You now have 12 gold pieces. Found two stone staircases leading down. A goblin comes into view. It is wielding a +0 club. 2 goblins and a hobgoblin come into view. The goblin shouts! The goblin hits you with a +0 club. The goblin moves out of view. You take 1 damage, and have 12/13 hp. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? z - Corona Adjust to which letter? y - Corona Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (chance to defeat MR: 71%) The goblin is outlined in light. You now have 2/3 mp. The goblin shouts! You hit the goblin. The goblin is moderately wounded. The goblin closely misses you. A kobold comes into view. It is wielding a +0 dagger. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You take 4 damage, and have 8/13 hp. MASSIVE DAMAGE!! The kobold shouts! You hit the goblin. You kill the goblin! A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! The hobgoblin shouts! MP restored: 3 Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (chance to defeat MR: 71%) The hobgoblin is outlined in light. The hobgoblin hits you with a +0 club. You take 2 damage, and have 6/13 hp. You now have 2/3 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the hobgoblin. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/13 hp. MASSIVE DAMAGE!! You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin hits you with a +0 club. You die... ##....)......(..# ... #..........# ## #..#K....>....# ...##.#.....>....# $)...............# #.##..#..).......# ##.#.#$.....#.### #.gg#######....# ## ##.gg@.##......# ... ##K##....#....# #..###.##..###....# #...#รท.....####### #.............# #....#.####.##..# ...##.#.## ..# .## .. # #..## #...... ##..#####.... You could see 2 hobgoblins, 2 goblins and a kobold. Vanquished Creatures A bat (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Qayin the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 44 | D:1 | HP: 3/13 [hobgoblin/+0 club (3)] 47 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Dagger || 8 Cast: Corona || 2 Stab: Sleeping || 1 Dodge: Dodged || 3 Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms, dk_noncrumbling_3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 38.3 | 47.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 38.3 | 47.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------