Dungeon Crawl Stone Soup version 0.23.2-40-g277498a001 (webtiles) character file. Game seed: 1644988224826447313 20 Qayin the Sneak (level 2, 0/19 HPs) Began as a Vampire Enchanter on Aug 20, 2019. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:08:25 (1095 turns). Qayin the Sneak (Vampire Enchanter) Turns: 1095, Time: 00:08:26 Health: 0/19 AC: 2 Str: 7 (10) XL: 2 Next: 58% Magic: 0/5 EV: 18 Int: 15 (17) God: Gold: 51 SH: 0 Dex: 16 (19) Spells: 2/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . g - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.26/turn j - +3 ring of strength MPRegen 0.09/turn (no ring) @: agile, lethally poisoned (0 -> -1), very slightly contaminated, regenerating quickly A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) b - a +0 hunting sling (You found it on level 1 of the Dungeon) m - a +0 dagger (You found it on level 2 of the Dungeon) Missiles e - 44 stones (quivered) l - 6 tomahawks Armour f - a +0 buckler (You found it on level 2 of the Dungeon) g - a +0 robe (worn) Jewellery j - a +3 ring of strength (left hand) (You found it on level 1 of the Dungeon) Potions c - 2 potions of degeneration {!q} d - a potion of blood {@q1} Skills: + Level 1.9 Short Blades - Level 2.1 Dodging - Level 5.0 Stealth - Level 2.0 Spellcasting + Level 4.9 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger t - Corona Hex ###.... 3% 1 #...... z - Ensorcelled Hibernat Hex/Ice #..... 12% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Dazzling Spray Conj/Hex #..... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 cleared Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Adjust which spell? y - Ensorcelled Hibernation Adjust to which letter? z - Ensorcelled Hibernation; y - Corona Spoiler Alert: The adder is fast and can poison! Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? y - Corona Adjust to which letter? t - Corona Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 50%) The adder resists with some effort. You now have 2/5 mp. Spoiler Alert: The adder is fast and can poison! Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to defeat MR: 50%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Multicoloured lights dance before your eyes! The adder closely misses you. You now have 0/5 mp. Spoiler Alert: The adder is fast and can poison! The adder bites you. You are poisoned. The adder poisons you! You take 2 damage, and have 17/19 hp. You feel sick. You take 1 damage, and have 16/19 hp. Spoiler Alert: The adder is fast and can poison! The adder closely misses you. You feel sick. The adder barely misses you. You feel sick. The adder bites you but does no damage. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to defeat MR: 65%) The adder is outlined in light. The adder bites you but does no damage. You now have 0/5 mp. Spoiler Alert: The adder is fast and can poison! You hit the adder. The adder is lightly wounded. The adder bites you. You are more poisoned. The adder poisons you! You take 3 damage, and have 13/19 hp. Spoiler Alert: The adder is fast and can poison! You hit the adder but do no damage. The adder is lightly wounded. You feel sick. The adder bites you. You take 5 damage, and have 8/19 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! Spoiler Alert: The adder is fast and can poison! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The adder closely misses you. Spoiler Alert: The adder is fast and can poison! It was a potion of agility. You feel agile all of a sudden. You feel sick. The adder barely misses you. The adder bites you. You take 3 damage, and have 6/19 hp. Okay, then. As you read the scroll labeled XECO WEOGYEHED, it crumbles to dust. You feel as if something is helping you. It was a scroll of remove curse. The adder closely misses you. Spoiler Alert: The adder is fast and can poison! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) a - a +1 dagger (weapon) The adder closely misses you. You are too injured to fight recklessly! You hit the adder but do no damage. The adder is lightly wounded. You feel sick. The adder closely misses you. Spoiler Alert: The adder is fast and can poison! You hit the adder. The adder is lightly wounded. The adder stops glowing. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/19 hp. MASSIVE DAMAGE!! Spoiler Alert: The adder is fast and can poison! Okay, then. You hit the adder. The adder is heavily wounded. The adder misses you. You hit the adder. The adder is severely wounded. You die... #.#.##..##.......#♣♣♣ #.......##....[...♣≈♣ ##.###.#.##..###....≈≈ #.##.....##.## ##.#≈≈♣ #.#.#.###.## ##.♣♣♣ #...##...# #...# ##.###.#.## #[#.# #S###.##.## ##...# #÷@.......###.#>## #..##.##.#...##.### #..##.##.#.####.... #...........# ##### .#.#####.##.# ..........##.# .#.#.#.######.# ..#.#.# ##.## #. ..# #...# You could see an adder. Vanquished Creatures A leopard gecko (D:1) 2 giant cockroaches (D:1) 2 goblins A hobgoblin (D:1) 3 bats 3 kobolds 8 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Qayin the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 88 | D:1 | HP: 1/13 [kobold/+0 short sword (4)] 299 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 303 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1029 | D:2 | Reached skill level 5 in Stealth 1093 | D:2 | HP: 1/19 [adder (5)] 1095 | D:2 | Succumbed to an adder's poison Skill XL: | 1 2 | ---------------+-------+----- Stealth | 5 | 5.0 Short Blades | | 1.9 Dodging | | 2.1 Spellcasting | | 2.0 Hexes | | 4.9 Action || total -------------------------++------- Melee: Dagger || 51 Bite || 1 Fire: Hunting sling || 10 Throw: Stone || 4 Cast: Corona || 14 Ensorcelled Hiber || 4 Use: Potion || 6 Scroll || 4 Stab: Sleeping || 6 Eat: Corpse || 7 Armor: Robe || 9 Dodge: Dodged || 31 Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_basic D:2: layout_loops_cross, serial_bayou_crossing, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.3 | 0.8 | 76.8 | 529.5 Dungeon | 100.0 | 100.0 | 3.3 | 0.8 | 76.8 | 529.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.5 +-------+-------+-------+-------+-------+----------------------