Qrupt Level 1 of the Dungeon (0, 0, D:1) 23 stones (30, -7, D:1) a +0 spear (34, -9, D:1) a +0 club a stone (34, 17, D:1) 25 sling bullets (37, -14, D:1) a +0 dagger 5 stones (45, -13, D:1) 19 stones Level 2 of the Dungeon [Shop] Kyrch's Antique Weapon Shoppe a +0 whip (60 gold) a +0 short sword (72 gold) a +2 arbalest of flaming (482 gold) a +0 war axe (84 gold) the +4 great mace of Nyoluo {freeze, rPois rC+ Dex+3} (1348 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). rC: It protects you from cold. rPois: It protects you from poison. a +0 shortbow (72 gold) a +0 war axe of venom (148 gold) a +0 spear (72 gold) a +1 mace of protection (254 gold) a +0 hand axe (72 gold) a +0 spear (72 gold) a +0 mace (72 gold) a +3 dagger of venom (465 gold) (0, 0, D:2) a +0 club a +0 ring mail (3, 25, D:2) a book of Unlife (11, -10, D:2) a +0 leather armour a +0 whip (12, -9, D:2) 19 stones (12, -5, D:2) a +0 hand axe (13, -21, D:2) a +0 ring mail (15, 1, D:2) a +0 short sword 3 boomerangs a +0 ring mail (15, 12, D:2) a +0 club (17, 17, D:2) a +0 dagger (21, 20, D:2) a large rock (25, 12, D:2) 18 stones (26, 13, D:2) 12 arrows (32, -14, D:2) 20 stones (43, 9, D:2) 13 stones (49, -17, D:2) 16 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling a +0 dagger 23 stones (5, 5, D:3) a +0 club (9, 3, D:3) a +0 short sword (9, 8, D:3) a +0 leather armour a +0 falchion (12, 2, D:3) a +0 dagger a +0 chain mail a +0 hand axe (12, 8, D:3) a +0 club a +0 chain mail a +0 whip (12, 10, D:3) a +2 whip of pain (36, 3, D:3) a +0 dagger (41, 12, D:3) a +0 club a +0 mace a +0 leather armour (43, 11, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (45, 11, D:3) a +0 short sword (47, 2, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Medghel's Antique Weapon Shop a +0 long sword (91 gold) a +0 long sword (91 gold) the +6 arbalest "Damnation" {damnation} (2080 gold) Any ammunition fired from it explodes in a burst of damnation on striking a foe, dealing damage which bypasses armour. a +0 dagger (52 gold) a +4 giant spiked club (621 gold) the +1 hand axe of Neurosis {antimagic, rN+ Dex+4} (873 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+4). rN: It protects you from negative energy. a +0 long sword (91 gold) a +2 spear of flaming (452 gold) a +2 long sword of electrocution (538 gold) a +0 whip (65 gold) [Shop] Zicuc's Jewellery Shop an amulet of regeneration (420 gold) a +4 ring of protection (504 gold) a ring of ice (350 gold) a +4 ring of protection (504 gold) an amulet of faith (560 gold) an amulet of the acrobat (420 gold) [Shop] Uloarav's Distillery 2 potions of haste (260 gold) a potion of magic (104 gold) a potion of ambrosia (104 gold) a potion of berserk rage (65 gold) a potion of ambrosia (104 gold) 2 potions of mutation (208 gold) a potion of flight (39 gold) a potion of attraction (39 gold) a potion of lignification (39 gold) a potion of degeneration (13 gold) a potion of mutation (104 gold) a potion of resistance (130 gold) [Shop] Soitus's Jewellery Shop an amulet of faith (480 gold) a ring of magical power (240 gold) a +6 ring of dexterity (702 gold) an amulet of regeneration (360 gold) a ring of positive energy (240 gold) an amulet of guardian spirit (360 gold) an amulet of magic regeneration (360 gold) a +4 ring of evasion (432 gold) an amulet of regeneration (360 gold) a ring of resist corrosion (240 gold) a ring of flight (210 gold) an amulet of regeneration (360 gold) (0, 0, D:4) 14 arrows (0, 27, D:4) a +0 broad axe (1, 10, D:4) 16 stones (2, 0, D:4) a +0 whip a +0 ring mail (14, 27, D:4) a +0 trident a +0 ring mail (14, 28, D:4) a +0 flail (15, -1, D:4) a +0 dagger (15, 4, D:4) a +0 dagger (17, 28, D:4) a +0 short sword a +0 leather armour (19, -2, D:4) 13 arrows (21, 6, D:4) a +0 short sword 5 stones a +0 club a +0 leather armour (22, 5, D:4) a +0 dagger (22, 6, D:4) a +0 dagger (22, 32, D:4) a +0 flail 23 stones (23, 32, D:4) a +0 spear a +0 spear (24, 4, D:4) a +0 club 4 boomerangs a +0 leather armour (25, 4, D:4) 6 poisoned darts (26, 24, D:4) a +0 flail (27, 24, D:4) a +0 falchion a +0 leather armour a +0 trident a +0 leather armour a +0 short sword (28, 31, D:4) a +0 halberd (29, -3, D:4) a +0 club (31, 16, D:4) a +0 whip (31, 31, D:4) a +0 whip (33, -1, D:4) a +0 mace (33, 0, D:4) a +0 dagger (34, 18, D:4) a +0 war axe (39, 30, D:4) a +0 short sword (40, 2, D:4) a +0 club (42, -3, D:4) 20 bolts (43, 1, D:4) a +0 club (45, 7, D:4) a +0 spear (46, 5, D:4) a +0 club (50, 5, D:4) 7 arrows (51, 7, D:4) 12 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (14, 2, D:5) a scroll of blinking (16, 14, D:5) 14 gold pieces (17, 11, D:5) 15 stones (18, 11, D:5) 7 gold pieces (19, 14, D:5) 11 gold pieces (22, 14, D:5) a ring of protection from fire an ossuary (0, 0, Ossuary) a potion of invisibility