Querens Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, -39, D:1) a +0 ring mail (12, -34, D:1) a +0 whip (12, -14, D:1) a +0 club (13, -39, D:1) a +0 short sword (15, -19, D:1) 18 stones (16, -33, D:1) a +0 ring mail (18, -3, D:1) a +0 club (24, -19, D:1) 23 stones (32, -15, D:1) 6 javelins (36, -35, D:1) a +0 dagger (unseen) (43, -14, D:1) a +0 short sword (still there?) 5 stones (still there?) (43, -3, D:1) a +0 mace (48, -30, D:1) a +0 club (unseen) (49, 0, D:1) 30 stones (50, -40, D:1) a +0 club (50, 6, D:1) a +0 dagger Level 2 of the Dungeon (4, 29, D:2) 26 stones (5, 23, D:2) a +0 ring mail (13, 23, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Reqoher's Weapon Shop a +0 trident (38 gold) a +0 mace (33 gold) a +3 rapier of draining (266 gold) the +9 war axe of the Toadstool {pain, Fly Will+ Int+2} (798 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+2). Fly: It grants you flight. Will: It increases your willpower. a +0 trident (38 gold) a +0 spear (33 gold) (0, 0, D:3) a +0 leather armour (2, 5, D:3) a +1 short sword of flaming (2, 6, D:3) a +0 club a +0 chain mail (6, 7, D:3) a +1 spear of distortion (7, -6, D:3) a +0 club (9, -22, D:3) a +0 dagger (11, -19, D:3) a +0 dagger a +0 club (17, 6, D:3) a +0 mace (22, 14, D:3) a +0 dagger 3 poisoned darts (24, -19, D:3) a +0 club (24, 14, D:3) a +0 short sword (25, 4, D:3) a +0 spear (37, -8, D:3) a staff of cold (40, 3, D:3) a +0 club (41, -9, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Haob's Weapon Shop a +0 quarterstaff (52 gold) 6 poisoned darts (31 gold) a +0 hand crossbow (45 gold) a +0 glaive (84 gold) the +10 mace of Eternal Harmony {drain, Drain rN+ Str+4 Stlth+} (938 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. a +0 mace (39 gold) the +2 arbalest of Incongruity {elec, rElec rC+ Int+6} (712 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+6). rC: It protects you from cold. rElec: It insulates you from electricity. a +0 dagger (26 gold) (3, 9, D:4) a +0 war axe (6, 6, D:4) a +0 scale mail (10, -10, D:4) a +0 dagger (11, -6, D:4) 14 stones (23, 16, D:4) a +0 trident a +0 animal skin a +0 dagger a +0 dagger (23, 19, D:4) a +0 hand axe a +0 leather armour (24, 14, D:4) a +0 club (still there?) a +0 club (still there?) (28, 9, D:4) a +0 whip (49, -4, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Plog's Magic Scroll Emporium 2 scrolls of fear (98 gold) a scroll of silence (105 gold) a scroll of enchant armour (105 gold) a scroll of noise (14 gold) a scroll of enchant armour (105 gold) (0, 0, D:5) 2 javelins (5, -22, D:5) a +0 short sword (10, -14, D:5) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (10, -1, D:5) a +0 club (11, -1, D:5) a +0 hand axe a +0 dagger a +0 hand axe a +0 leather armour (12, -15, D:5) 3 scrolls of vulnerability 2 scrolls of noise (12, -2, D:5) a +0 dagger a +0 robe (17, -3, D:5) a +0 falchion (23, -31, D:5) a necrophage skeleton (35, -6, D:5) a +0 rapier (43, -18, D:5) 21 stones (61, 23, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (13, 11, D:6) a +0 glaive (14, -4, D:6) a +0 scimitar a +0 robe a +2 dire flail a +0 robe (14, -3, D:6) a +0 short sword (still there?) a +0 robe (still there?) (15, 10, D:6) 20 stones (16, -3, D:6) a +0 mace (still there?) a +0 robe (still there?) the Ecumenical Temple