Querens Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 1, D:1) a +0 dagger 3 stones (9, 25, D:1) a +0 ring mail (10, -10, D:1) a +4 dagger a goblin corpse (skeletalised by now) (14, 25, D:1) 6 poisoned darts (17, 8, D:1) a +0 mace (18, -11, D:1) a frilled lizard corpse (skeletalised by now) (19, 7, D:1) a +0 robe (21, -11, D:1) a frilled lizard corpse (skeletalised by now) (28, -9, D:1) a bat corpse (skeletalised by now) (31, -1, D:1) a +0 spear (33, 7, D:1) a +0 whip (34, 26, D:1) a +0 ring mail (35, -14, D:1) a bat corpse (skeletalised by now) (40, 30, D:1) a rat corpse (skeletalised by now) (44, -10, D:1) a +0 dagger (44, 1, D:1) a +0 leather armour (46, 30, D:1) a rat corpse (skeletalised by now) (49, -3, D:1) a rat corpse (58, 5, D:1) a +0 dagger (64, -4, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. (unseen) (0, 2, D:2) a book of Necromancy