Dungeon Crawl Stone Soup version 0.30-a0-358-g0d69a1922f (webtiles) character file. Game seed: 3732136560641479005 86 Querens the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Nov 10, 2022. Constricted to death by Ijyb (8 damage) ... on level 3 of the Dungeon. The game lasted 00:05:23 (1489 turns). Querens the Conjurer (Deep Elf Conjurer) Turns: 1489, Time: 00:05:23 Health: -5/24 AC: 3 Str: 4 XL: 4 Next: 26% Magic: 5/12 EV: 9 Int: 25 God: Gold: 75 SH: 3 Dex: 13 Spells: 1/12 levels left rFire . . . SeeInvis . e - staff of conjuration rCold . . . Faith . o - +0 buckler rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . k - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn (no ring) @: grasped by roots, very slightly contaminated, constricted A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) o - a +0 buckler (worn) Magical Staves e - a staff of conjuration (weapon) Scrolls c - 2 scrolls of amnesia {unknown} d - a scroll of identify {unknown} f - 2 scrolls of teleportation {unknown} i - 2 scrolls of immolation {unknown} j - a scroll of brand weapon {unknown} n - 2 scrolls of butterflies {unknown} Potions b - a potion of magic g - 2 potions of haste {unknown} h - a potion of brilliance {unknown} l - a potion of ambrosia {unknown} m - a potion of heal wounds {unknown} Skills: - Level 2.7 Dodging - Level 2.8 Stealth + Level 0.0 Shields + Level 4.6 Spellcasting + Level 5.3 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 28% 2d7 36% 4 d - Fulminant Prism Conj/Hex 14% 3d8 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 56% N/A 12% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Message History The searing ray hits Ijyb. Ijyb is lightly wounded. (Press . to maintain the ray.) The bat barely misses you. The searing ray hits Ijyb. Ijyb is lightly wounded. The bat closely misses you. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. Unknown command. Unknown command. The searing ray hits Ijyb! Ijyb is severely wounded. The bat hits you but does no damage. x2; The grasping roots constrict you. Unknown command. Unknown command. The searing ray hits the bat. You kill the bat! The searing ray hits Ijyb. Ijyb is almost dead. You finish channelling your searing ray. The grasping roots constrict you. The grasping roots release their grip on you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of roots (7) (severely wounded, 81% to hit) You feel a surge of power! You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The grasping roots constrict you! You die... #.# ...#. .. #.# ..#. .# #.### . ... #. #...# .. [. .. ###.### ... #. .# #...# ...$ #.## .# ###.# .....#..##.# #.# ......)>g@.# #.# .....##.#### #.# ... #.# #.# . #.# #.# #.# #.# #.# #.# ############.# #.# #..........#.# #.# #..........#.# #.# You could see Ijyb. Vanquished Creatures Terence (D:2) A gnoll (D:1) A dart slug (D:1) 9 bats 7 endoplasms 2 giant cockroaches (D:1) 5 goblins 3 jackals (D:2) A quokka (D:1) 6 ball pythons 4 frilled lizards 2 kobolds (D:1) 2 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Querens the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 267 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 330 | D:1 | Learned a level 2 spell: Searing Ray 494 | D:1 | Reached XP level 3. HP: 18/19 MP: 7/10 751 | D:2 | Reached skill level 5 in Conjurations 1266 | D:2 | Noticed Terence 1274 | D:2 | Killed Terence 1275 | D:2 | Reached XP level 4. HP: 17/24 MP: 2/12 1280 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1285 | D:2 | Learned a level 4 spell: Fulminant Prism 1478 | D:3 | Noticed Ijyb 1489 | D:3 | Constricted to death by Ijyb Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic D:2: layout_loops_corners, uniq_terence D:3: layout_basic, hellmonk_ecumenical_altar_lost_god, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Dodging | | 2.7 Stealth | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Staff | 49 | || 49 Cast: Magic Dart | 28 | 2 || 30 Searing Ray | 10 | 1 || 11 Stab: Sleeping | 5 | || 5 Armor: Robe | 20 | 3 || 23 Dodge: Dodged | 76 | 5 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1497 | 1306 | 191 | 0 | 0 | 3 | 499.0 | Dungeon | 1497 | 1306 | 191 | 0 | 0 | 3 | 499.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 671 daAuts D:1: 659 daAuts D:3: 166 daAuts