Querens Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 8, D:1) a +0 club a +0 club (3, 1, D:1) a stone (17, -3, D:1) a +0 club 5 stones a +0 dagger a +0 club (30, 13, D:1) a +0 mace (30, 21, D:1) a +0 dagger 3 stones (34, 22, D:1) a +0 ring mail (42, -3, D:1) a +0 robe (43, 14, D:1) a +0 dagger (45, 1, D:1) a +0 short sword (46, 5, D:1) a +0 short sword Level 2 of the Dungeon (4, -1, D:2) a +0 sling (7, -2, D:2) a +0 whip (10, 27, D:2) a +0 short sword 4 stones (13, 22, D:2) a +0 short sword (33, 14, D:2) a +0 robe (36, 8, D:2) a +0 club (38, 3, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (2, -3, D:3) a +0 club (7, -5, D:3) a +0 club (17, 16, D:3) a +0 short sword 2 stones (18, -23, D:3) a +0 spectral club (still there?) a +0 robe (still there?) (21, -7, D:3) a +0 club (21, 10, D:3) a +0 mace (32, -1, D:3) a +0 club (38, 16, D:3) 7 stones (39, -13, D:3) a +0 robe (40, -7, D:3) a +0 leather armour (47, -20, D:3) a +0 dagger (48, -6, D:3) a +0 hand axe (48, 0, D:3) a +0 quarterstaff (53, 26, D:3) 4 stones (60, 19, D:3) a +0 short sword 2 stones (62, -12, D:3) a +0 whip Level 4 of the Dungeon (0, 14, D:4) a +0 dagger (5, -17, D:4) an orb of mayhem (6, -17, D:4) a +0 ring mail (12, -10, D:4) a +0 leather armour a +0 dagger (16, -11, D:4) 3 stones a +0 club (16, 13, D:4) a +0 club (19, 9, D:4) a +0 short sword (20, 20, D:4) a +0 giant club (22, -5, D:4) a +0 dagger (23, -7, D:4) a +0 leather armour of fire resistance (24, -2, D:4) a +0 club (31, -1, D:4) a +0 flail (36, 18, D:4) a +0 pair of boots (38, 19, D:4) a +0 club (42, 17, D:4) a +0 sling (44, -17, D:4) a +0 sling (44, -13, D:4) a +0 spear (45, -14, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 flail 3 stones a +0 ring mail (1, -3, D:5) a +0 club a +0 leather armour (1, 1, D:5) a +0 trident a +0 ring mail (16, -7, D:5) a +0 chain mail (18, 11, D:5) a +0 short sword (24, -7, D:5) 9 stones (27, 24, D:5) 2 stones (31, 6, D:5) a +0 giant spiked club (33, 29, D:5) a +0 club a +0 scythe a +0 shortbow (33, 30, D:5) a +0 dagger a +0 hand axe (35, 28, D:5) a +0 dagger (36, 30, D:5) a +0 whip a +0 robe (40, 9, D:5) a +2 rapier of protection a +2 leather armour of poison resistance (42, 23, D:5) a +0 robe Level 6 of the Dungeon (8, -20, D:6) an amulet of magic regeneration (14, -31, D:6) a +0 quarterstaff (15, -20, D:6) 2 potions of degeneration 2 scrolls of noise 3 scrolls of vulnerability (18, -43, D:6) a +0 chain mail (20, -22, D:6) a +0 ring mail (21, -36, D:6) a +0 short sword (23, -40, D:6) a +0 ring mail (23, -28, D:6) a stone (27, -12, D:6) a +0 quarterstaff (31, -28, D:6) a +0 short sword (31, -17, D:6) a +0 giant club (32, -43, D:6) an amulet of magic regeneration (34, -45, D:6) a +0 trident Level 7 of the Dungeon [Shop] Wame's Armour Boutique a +0 robe (8 gold) the +1 robe of the Known World {rPois Str+4 Dex-4 SInv} (253 gold) Str: It affects your strength (+4). Dex: It affects your dexterity (-4). rPois: It protects you from poison. SInv: It lets you see invisible. a +0 leather armour (24 gold) a +0 chain mail (54 gold) a +0 chain mail (54 gold) the +8 chain mail of Hedging {Rampage} (618 gold) Rampage: It bestows one free step when moving towards enemies. a +0 robe (8 gold) (0, 0, D:7) a +0 helmet (9, 44, D:7) a +0 mace (29, 18, D:7) a +0 war axe (39, -3, D:7) a +2 spear of venom (unseen) (39, 5, D:7) a +0 club a +0 robe (40, 4, D:7) a +0 spear (41, 3, D:7) a +0 spear a +2 flail of protection (42, 3, D:7) a +2 long sword of flaming (unseen) (52, 10, D:7) a +0 great mace (54, 17, D:7) a +0 leather armour (61, 21, D:7) a +0 mace (62, 21, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) 4 stones (6, -11, D:8) a +0 short sword (7, -12, D:8) a +0 short sword (7, -11, D:8) a +0 dagger (8, -12, D:8) a +0 dagger (8, -11, D:8) a +0 dagger (still there?) a +0 club (still there?) 6 poisoned darts (still there?) a +0 club (still there?) a stone (still there?) (9, -12, D:8) a +0 short sword (still there?) 3 poisoned darts (still there?) (10, -28, D:8) a +0 leather armour a +0 flail (11, -27, D:8) a +0 quarterstaff (12, -28, D:8) a +0 leather armour a +0 whip (12, 2, D:8) 5 stones (14, -18, D:8) a +0 robe a +2 dagger of venom (15, -35, D:8) 4 stones (15, -20, D:8) a +0 dagger (15, -19, D:8) a +0 chain mail a +0 short sword (16, -2, D:8) 8 stones (22, -6, D:8) a +0 pair of gloves (23, -8, D:8) a +0 flail (24, -29, D:8) an amulet of faith (26, -3, D:8) a ring of see invisible (29, -6, D:8) a +0 flail (29, -2, D:8) a +0 club a +0 leather armour (29, 2, D:8) a +2 dagger of protection a +0 robe a +0 battleaxe a +0 plate armour (30, -3, D:8) a +0 hand axe a +0 ring mail (31, -5, D:8) a +0 mace a +0 shortbow (33, 4, D:8) a +0 shortbow (37, -28, D:8) a +0 club (40, -13, D:8) a potion of degeneration (40, -7, D:8) a +0 glaive a +0 chain mail (42, -6, D:8) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (43, -6, D:8) a +0 dagger (51, -3, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (1, -24, D:9) the +6 spear of the Imperium {flame, Str+4 SInv} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+4). SInv: It lets you see invisible. (unseen) (11, -15, D:9) a +0 short sword a +0 club (11, -13, D:9) a stone a +0 short sword (11, -11, D:9) a +0 dagger (12, -22, D:9) a scroll of vulnerability (12, -14, D:9) +0 acid dragon scales 5 stones a +0 dagger a +0 dagger 4 poisoned darts a +0 dagger a +0 hand axe a +0 chain mail a +0 hand axe 3 large rocks (12, -13, D:9) a +0 dagger a +0 ring mail a +0 hand axe (13, -13, D:9) a +0 short sword (19, -15, D:9) 6 stones (20, -27, D:9) a piece from Xom's chessboard (15/15) (20, -23, D:9) a phial of floods (21, -32, D:9) a staff of cold (unseen) (21, -13, D:9) a +0 great sword (21, 7, D:9) a +0 dagger a +0 robe (22, -26, D:9) a +0 shortbow 4 boomerangs (22, -17, D:9) a +0 robe a +0 dagger (22, 7, D:9) a +0 shortbow (23, 6, D:9) a +0 dagger (23, 7, D:9) a +0 dagger 2 boomerangs (24, -27, D:9) the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (24, -23, D:9) a +1 morningstar of protection (31, -21, D:9) a +0 robe a +0 dagger (31, -11, D:9) a +0 robe a +0 dagger (32, 5, D:9) the +2 hand axe of the Common Good {spect, rN++ Str-3 Int+2 SInv} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (-3). Int: It affects your intelligence (+2). rN: It greatly protects you from negative energy. SInv: It lets you see invisible. (33, -26, D:9) a +0 chain mail (34, 6, D:9) a +0 flail a +0 chain mail (34, 7, D:9) a +0 club (34, 9, D:9) a +0 hand axe 3 boomerangs a +0 leather armour (42, -5, D:9) a staff of cold (unseen) (43, -21, D:9) a +2 leather armour of cold resistance (unseen) (50, -11, D:9) 8 stones Level 10 of the Dungeon (0, 0, D:10) a +0 robe (1, 0, D:10) a +0 scimitar of flaming (unseen) (1, 2, D:10) a +0 whip a stone (2, 2, D:10) a +0 dagger 2 stones a +0 club (3, 2, D:10) a +0 short sword (4, 2, D:10) a +0 club 5 stones (4, 3, D:10) a +0 club 2 stones (4, 5, D:10) a +5 great mace (still there?) 5 javelins (still there?) a +0 scale mail (still there?) (5, 5, D:10) a +0 dagger (7, -7, D:10) a +0 robe (11, 1, D:10) 7 stones (19, -21, D:10) a +0 flail (20, -21, D:10) a +0 flail a +0 dagger a +0 robe (20, -20, D:10) a +0 falchion (24, -4, D:10) a +0 halberd (25, -5, D:10) a +0 spear (25, -3, D:10) a +0 spear (26, -4, D:10) a +3 spear (unseen) (29, 5, D:10) a +0 animal skin (30, 5, D:10) a -2 glaive (37, -4, D:10) a +0 short sword a +0 club (37, -3, D:10) a +0 dagger a +0 short sword 2 stones (38, -3, D:10) a +0 dagger a +0 robe a +0 club a +0 short sword a +0 short sword a +0 short sword a +0 whip a +0 dagger a +0 robe a +0 short sword 6 stones (40, 0, D:10) a +0 leather armour (45, -23, D:10) 5 large rocks (45, -19, D:10) 3 large rocks (46, -24, D:10) a +0 tower shield (49, -24, D:10) a staff of air (50, -9, D:10) +0 acid dragon scales Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (still there?) 7 poisoned darts (still there?) (0, 1, D:11) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (0, 2, D:11) a +0 short sword a kobold corpse (skeletalised by now) (0, 3, D:11) a +1 dagger of protection 2 poisoned darts a kobold corpse (skeletalised by now) (1, 0, D:11) 44 poisoned darts a +0 whip a kobold corpse (skeletalised by now) (2, 0, D:11) a +0 short sword a stone a kobold corpse (skeletalised by now) (6, 5, D:11) a +0 dire flail a +0 giant club (14, -33, D:11) a howler monkey corpse (skeletalised by now) (16, -19, D:11) a +0 long sword a +0 chain mail an orc corpse (16, -17, D:11) a +0 club (17, -16, D:11) a +0 dagger a +0 robe an orc corpse (25, -18, D:11) a +0 robe (27, -7, D:11) a +0 mace (37, -28, D:11) 7 stones (41, -25, D:11) a +0 dagger a +0 robe (44, -28, D:11) a +0 hat (48, 27, D:11) 4 large rocks (50, 17, D:11) +0 acid dragon scales (61, -25, D:11) 5 large rocks (62, 22, D:11) a staff of poison (unseen) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club a +0 giant club (1, -1, Orc:1) a +0 club a +0 ring mail (2, 1, Orc:1) a +0 dagger a +0 robe an orc corpse (2, 2, Orc:1) a +0 mace a +0 leather armour an orc corpse (3, -1, Orc:1) a +0 war axe (5, 5, Orc:1) a +0 whip Level 2 of the Orcish Mines (0, 0, Orc:2) 27 gold pieces (3, 5, Orc:2) 19 gold pieces (7, -3, Orc:2) a +0 flail a +0 chain mail an orc corpse (8, -3, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 whip an orc corpse an orc corpse (8, 0, Orc:2) a +0 falchion a +0 leather armour a +0 hand axe a +0 flail a +0 leather armour an orc corpse an orc corpse (9, 0, Orc:2) a +0 chain mail an orc corpse (11, 2, Orc:2) 21 gold pieces