Dungeon Crawl Stone Soup version 0.31-a0-112-gdf0485fa37 (webtiles) character file. Game seed: 6566522011120892620 83 Querens the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on May 28, 2023. Slain by an orc ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:22 (972 turns). Querens the Conjurer (Deep Elf Conjurer) Turns: 972, Time: 00:04:22 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 22% Magic: 1/12 EV: 12 Int: 25 God: Gold: 97 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . g - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of summoning {unknown} f - 2 scrolls of teleportation {unknown} j - a scroll of amnesia {unknown} k - a scroll of poison {unknown} l - a scroll of identify {unknown} m - a scroll of magic mapping {unknown} q - a scroll of noise {unknown} Potions b - a potion of magic c - 4 potions of brilliance {unknown} d - a potion of haste {unknown} h - a potion of heal wounds {unknown} i - 2 potions of curing {unknown} n - a potion of degeneration {unknown} o - a potion of might {unknown} p - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting + Level 5.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Lesser Beckoning Tloc 12% N/A 13% 2 Gell's Gravitas Tloc 6% N/A 26% 3 Teleport Other Tloc 6% N/A 26% 3 Fulminant Prism Conj/Hex 9% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History Things that are here: a +0 club; a +0 robe Things that are here: a +0 club; a +0 robe There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (asleep, 100% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc shouts! You hear a shout! An orc comes into view. It is wielding a +0 hand axe. The orc barely misses you. Unknown command. The searing ray hits the orc priest. The orc priest is heavily wounded. The orc misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! The searing ray hits the orc. The orc is lightly wounded. The searing ray hits the orc priest. The orc priest is severely wounded. The orc misses you. The orc barely misses you. The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. You finish channelling your searing ray. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 dagger. You die... ...... ..... ....# ...# #..# .o# #o# #@# #o# ..# .### .. ## You could see an orc priest and 2 orcs. Vanquished Creatures Jessica (D:2) A worm (D:2) An orc (D:3) 2 ball pythons 3 bats 5 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins 10 jackals (D:2) 2 quokkas (D:1) 5 frilled lizards 4 kobolds 6 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Querens the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 197 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 218 | D:1 | Learned a level 2 spell: Searing Ray 513 | D:2 | Reached skill level 5 in Conjurations 513 | D:2 | Reached XP level 3. HP: 18/19 MP: 8/10 925 | D:2 | Noticed Jessica 932 | D:2 | Killed Jessica 933 | D:2 | Reached XP level 4. HP: 23/24 MP: 1/12 972 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_loops_ring, minmay_misc_feat_tiny, minmay_misc_feat_roman D:2: layout_basic, grunt_decor_arrowhead, kennysheep_generic_room_7, uniq_jessica D:3: layout_basic, zin_treasury, amcnicky_mini_rare_corridor_liquid, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 23 | || 23 Unarmed | 2 | || 2 Cast: Magic Dart | 39 | || 39 Searing Ray | 8 | 1 || 9 Stab: Sleeping | 2 | || 2 Armour: Robe | 10 | || 10 Dodge: Dodged | 24 | 4 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 971 | 913 | 58 | 0 | 0 | 3 | 323.7 | Dungeon | 971 | 913 | 58 | 0 | 0 | 3 | 323.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 485 daAuts D:1: 481 daAuts D:3: 3 daAuts