Dungeon Crawl Stone Soup version 0.32-a0-1483-gdbccd6685e (webtiles) character file. Game seed: 2119724098836200559 35 Querens the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on June 20, 2024. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:18 (580 turns). Querens the Conjurer(Deep Elf Conjurer) Turns: 580, Time: 00:03:19 Health: 0/19 AC: 2 Str: 10 XL: 3 Next: 17% Magic: 1/10 EV: 11 Int: 24 God: Gold: 25 SH: 0 Dex: 13 Spells: 7/10 levels left rFire + . . h - +1 short sword (venom) rCold + . . c - orb {*channel} rNeg . . . a - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: channel magic (20%) @: resistant, invisible A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. You spent 70 gold pieces at shops. Inventory: Hand Weapons h - a +1 short sword of venom (weapon) Armour a - a +0 robe (worn) c - an orb of energy (worn) Jewellery f - a +6 ring of strength (left hand) Scrolls e - a scroll of enchant armour {unknown} g - a scroll of immolation {unknown} i - 3 scrolls of teleportation j - a scroll of identify Potions b - a potion of magic k - a potion of invisibility l - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 6% 1 b - Searing Ray Conj 58% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ? Message History Your magical contamination has completely faded away. The jackal bites you. The jackal barely misses you. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (74% to hit) The searing ray misses the jackal. The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Unknown command. The searing ray misses the jackal. The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. A jackal comes into view. The jackal closely misses you. The jackal barks! You hit the jackal. You kill the jackal! You hear a bark! A jackal comes into view. A jackal comes into view. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. It was a potion of invisibility. You fade into invisibility! The jackal closely misses you. It was a potion of resistance. You feel protected. The jackal bites you. You die... ######.###### #....#.# #.##.#.# ###. ####.##.#.###.... #.∩..#.†...(..# #.####.#h.....# #.#....#......# ###.#....#h.....# ###........@h.....# #...#.##.###......# #.###..#..#######.# #.#....##.### .# #.....)...... # #.##....#.### #..#..###.... #..##.#....## # ##<...†...# # You could see 3 jackals. Vanquished Creatures An adder (D:2) 2 dart slugs (D:2) 2 bats (D:1) An endoplasm (D:1) 2 goblins (D:1) 5 hobgoblins A jackal (D:2) 2 ball pythons (D:1) 2 kobolds (D:2) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Querens the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 218 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 366 | D:1 | You fall into a shaft and drop 1 floor! 370 | D:2 | Learned a level 2 spell: Searing Ray 510 | D:2 | Found Rairam's Magic Scroll Shoppe. 525 | D:2 | Bought a scroll of identify for 28 gold pieces 525 | D:2 | Bought a scroll of teleportation for 42 gold pieces 540 | D:2 | Reached skill level 5 in Conjurations 540 | D:2 | Reached XP level 3. HP: 13/19 MP: 3/10 580 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, wad_floor_pattern_untrapped D:2: layout_basic, serial_shops, shop, nrook_mini_vaults, minmay_pentomino_z4 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Short sword || 3 Cast: Magic Dart || 25 Searing Ray || 5 Use: Potion || 2 Armour: Robe || 10 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 578 | 578 | 0 | 0 | 0 | 2 | 289.0 | Dungeon | 578 | 578 | 0 | 0 | 0 | 2 | 289.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 366 daAuts D:2: 212 daAuts