Dungeon Crawl Stone Soup version 0.32-a0-2157-gcf733dc7dc (webtiles) character file. Game seed: 5735539687056486352 57 Querens the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on Aug 20, 2024. Mangled by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:21 (818 turns). Querens the Conjurer(Deep Elf Conjurer) Turns: 818, Time: 00:03:21 Health: -7/19 AC: 3 Str: 4 XL: 3 Next: 73% Magic: 2/11 EV: 11 Int: 24 God: Gold: 77 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . h - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . j - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons h - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) j - a +0 pair of boots (worn) Magical Staves k - a staff of death Scrolls c - a scroll of noise {unknown} d - a scroll of poison {unknown} e - a scroll of fear {unknown} f - 2 scrolls of revelation {unknown} g - a scroll of identify {unknown} Potions b - a potion of magic i - a potion of experience {unknown} l - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 10% N/A 10% 1 Jinxbite Hex 10% N/A 14% 2 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Alistair's Intoxication Alch 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel clever. x2 Things that are here: a +0 club; a gnoll corpse Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (82% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (82% to hit) The searing ray misses the gnoll. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll hits you with a +0 flail! Unknown command. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray misses the gnoll. The gnoll closely misses you. The searing ray misses the gnoll. x2; The gnoll hits you but does no damage. The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.# #......# #..(. #.# ###'#### .... #.# #.# ... #.# #)# #. #.# #.# . #.# #.# #.# #)# #.#######.# #.....@g..# ########### You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) 3 ball pythons 2 endoplasms (D:1) 2 giant cockroaches (D:1) 7 goblins 2 hobgoblins 3 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Querens the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 220 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 318 | D:1 | Learned a level 2 spell: Searing Ray 806 | D:2 | Reached skill level 5 in Conjurations 806 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 818 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic D:2: layout_basic, nicolae_the_louvre Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 12 Cast: Magic Dart || 36 Searing Ray || 3 Stab: Sleeping || 2 Armour: Robe || 7 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 816 | 766 | 50 | 0 | 0 | 2 | 408.0 | Dungeon | 816 | 766 | 50 | 0 | 0 | 2 | 408.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 693 daAuts D:2: 123 daAuts