Quh Level 1 of the Dungeon (0, 0, D:1) a cursed -3,-1 club (-15, 6, D:1) a +0,+0 club a goblin corpse (skeletalised by now) (-11, 11, D:1) a cursed -1,-2 club (24, 18, D:1) 23 sling bullets (7, 29, D:1) a stone (9, 32, D:1) a +0,+0 club 24 stones (-20, 35, D:1) 20 sling bullets (-14, 42, D:1) a rat corpse (skeletalised by now) (-26, 44, D:1) a dart (-21, 44, D:1) a rotting jackal corpse (6, 44, D:1) a chunk of giant gecko flesh (rotten by now) (-19, 45, D:1) a potion of degeneration (-28, 46, D:1) a +0,+0 whip (-23, 49, D:1) a rotting jackal corpse Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (1, 4, D:2) a giant gecko corpse (rotten by now) (7, 9, D:2) a kobold corpse (rotten by now) (-11, 11, D:2) 15 stones (-10, 14, D:2) a bat corpse (-31, 15, D:2) a +0 dwarven helmet (-10, 18, D:2) a +0,+0 club (-35, 21, D:2) a +0 leather armour (-25, 22, D:2) 20 sling bullets (-7, 32, D:2) a +0,+0 club (-14, 36, D:2) a meat ration