Quh Level 1 of the Dungeon (0, 0, D:1) a +0,+0 dagger 2 darts (8, 2, D:1) a +0,+0 whip (-16, 4, D:1) a +0,+0 club (-2, 16, D:1) a +0,+0 short sword (33, 22, D:1) a +0 leather armour (-11, 23, D:1) a +0,+0 dagger (22, 26, D:1) 8 poisoned needles (22, 28, D:1) 13 stones (33, 28, D:1) a +0 centaur barding (-1, 36, D:1) a +0,+4 hand axe (-14, 38, D:1) a +0,+0 whip Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (1, 7, D:2) a jackal corpse (rotten by now) (-8, 9, D:2) a giant newt corpse (skeletalised by now) (0, 10, D:2) a +0,+0 whip (2, 12, D:2) a jackal corpse (rotten by now) (1, 14, D:2) a rotting jackal corpse (-19, 16, D:2) a kobold skeleton (-32, 17, D:2) a +0,+0 club (-33, 20, D:2) a giant gecko corpse (skeletalised by now) (-23, 20, D:2) 23 bolts (-23, 22, D:2) a dart (-34, 24, D:2) a goblin corpse (skeletalised by now) (-25, 30, D:2) a +0,+0 dagger (-22, 31, D:2) a +0,+0 dagger a goblin corpse (skeletalised by now) (-3, 50, D:2) a +0 ring mail