Quh Level 1 of the Dungeon (11, 29, D:1) a +0 leather armour (-2, 40, D:1) a +0,+0 club (-14, 41, D:1) a +0,+0 club (-32, 45, D:1) a +0,+0 dagger Level 2 of the Dungeon (0, 0, D:2) 4 darts (24, 0, D:2) a dart of flame (22, 1, D:2) a +0,+0 dagger (12, 2, D:2) a cursed +0,-3 club (4, 7, D:2) a dart (18, 9, D:2) 18 stones (41, 10, D:2) a +0,+0 sling (22, 11, D:2) a +0 chain mail (30, 11, D:2) a +0,+0 club (5, 12, D:2) a +2,+0 dagger (13, 15, D:2) a +1 plate armour (30, 15, D:2) a +2 robe (41, 21, D:2) 14 poisoned needles (28, 22, D:2) a +0,+0 club Level 3 of the Dungeon (0, 0, D:3) a +0,+0 club (-6, 6, D:3) a +0,+0 whip (-10, 12, D:3) 17 bolts (-56, 16, D:3) 17 darts (-30, 16, D:3) a +0,+0 club (-15, 16, D:3) a +0,+0 dagger a cursed +0 robe (-14, 16, D:3) a +0,+0 whip a +0,+0 club a +0,+0 dagger (-27, 20, D:3) a +0,+0 club (-42, 22, D:3) a +2,+0 dagger (-27, 27, D:3) a +0,+0 club (-43, 28, D:3) a +0,+0 dagger (-9, 34, D:3) a +2,+1 hand axe a +0 ring mail (-7, 34, D:3) a +0,+0 club (-43, 39, D:3) a +0,+0 club (-23, 46, D:3) a cursed +0 ring mail (-24, 50, D:3) 14 stones Level 4 of the Dungeon [Shop] Teomesall's Jewellery Shoppe the ring of the Mage {Wiz MR++ Int+3} (672 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. a +4 ring of intelligence (351 gold) an uncursed amulet of resist mutation (520 gold) an uncursed ring of flight (227 gold) the cursed ring of Raddext {Fire MR+ SInv} (504 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It enhances your eyesight. It has a curse placed upon it. a cursed amulet of inaccuracy (26 gold) (0, 0, D:4) a +2,+2 hammer (43, 1, D:4) 2 scrolls of random uselessness (22, 5, D:4) a +0,+0 club (-5, 18, D:4) a +0,+0 quarterstaff (35, 19, D:4) a +0,+0 morningstar (36, 26, D:4) a +0,+0 morningstar (26, 28, D:4) a +2,+0 trident (27, 28, D:4) a +0 ring mail a +0,+0 hand axe (12, 29, D:4) a +1,+1 dagger (13, 29, D:4) a +0,+0 short sword (48, 29, D:4) a scroll of random uselessness (38, 30, D:4) a cursed -3,-2 trident a +0 robe (24, 34, D:4) a +0,+0 short sword (24, 41, D:4) a dart (23, 42, D:4) a +0,+0 dagger (10, 43, D:4) a +0,+0 giant spiked club (19, 44, D:4) a dart (21, 44, D:4) 2 darts (23, 46, D:4) a dart (24, 46, D:4) a dart 13 arrows (26, 47, D:4) a dart Level 5 of the Dungeon (-20, 1, D:5) a +0,+0 battleaxe (-7, 4, D:5) 23 bolts (5, 5, D:5) a potion of curing (-3, 9, D:5) a scroll of enchant armour (-8, 17, D:5) 15 sling bullets (-9, 18, D:5) a cursed +0 ring mail Level 6 of the Dungeon [Shop] Lipof's Antique Armour Boutique the +7 ring mail "Ackuit" {rC++} (270 gold) It greatly protects you from cold. a +0 robe (21 gold) the +2 pair of boots of the Assassin {Stlth++} (813 gold) It makes you much more stealthy. a +2 ring mail of fire resistance (120 gold) the cursed -5 pair of gloves of the Villain {Int+5} (285 gold) It affects your intelligence (+5). It has a curse placed upon it. a +0 chain mail (135 gold) a +3 plate armour of fire resistance (690 gold) a +2 ring mail (120 gold) a +0 chain mail (135 gold) a +0 plate armour (690 gold) (0, 0, D:6) a +2,+1 quarterstaff of crushing (-3, 5, D:6) a +0,+0 trident (7, 8, D:6) a +0,+0 giant club (26, 8, D:6) 22 stones (7, 12, D:6) a goliath beetle corpse (21, 12, D:6) a dart (22, 12, D:6) a dart (21, 13, D:6) a cursed +0 ring mail (17, 14, D:6) a +0,+0 club 2 tomahawks a +0 leather armour (23, 18, D:6) a +0,+0 falchion a +0 ring mail (18, 21, D:6) a +0,+0 dagger (-12, 22, D:6) 27 stones (6, 32, D:6) a +0,+0 giant club (8, 43, D:6) 21 stones the Ecumenical Temple