Dungeon Crawl Stone Soup version 0.15-a0-1230-gf41e293 (webtiles) character file. 0 Quh the Charmwright (level 1, 16/16 HPs) Began as a Vampire Skald on June 3, 2014. Quit the game on Level 1 of the Dungeon. The game lasted 00:00:22 (32 turns). Quh the Charmwright (Vampire Skald) Turns: 32, Time: 00:00:22 HP 16/16 AC 3 Str 11 XL: 1 Next: 8% MP 3/3 EV 10 Int 14 God: Gold 0 SH 0 Dex 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +0 short sword rCold . . . Clarity . b - +0 leather armour rNeg + . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +0,+0 short sword (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of blood Books c - a book of Battle Spells Type Level *Infusion Charms 1 Shroud of Golubria Charms/Translocation 2 Song of Slaying Charms 2 Spectral Weapon Hexes/Charms 3 Regeneration Charms/Necromancy 3 Skills: + Level 1.7 Fighting * Level 2.1 Short Blades - Level 0.7 Armour * Level 1.1 Dodging + Level 2.0 Spellcasting * Level 3.3 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Welcome, Quh the Vampire Skald. The bosom of this dungeon contains the most powerful artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. There is a dry fountain here. Found 3 fruits. There is a fountain of clear blue water here. There is a dry fountain here. You open the door. A giant newt comes into view. There is an open door here. You hit the giant newt. You kill the giant newt! Found a white potion. You see here a giant newt corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.⌠.....⌠.....⌠.# #...###...###...# ##### ##### ##.## #...###...###...# #.⌠.....⌠.....⌠.# #...###...###%..# ##'## ##### ##### ##.# #.@# ....!...## ......# ####.. #.. #. #. There were no monsters in sight! Vanquished Creatures A giant newt (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Quh, the Vampire Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 32 | D:1 | Quit the game Action || total -------------------------++------- Melee: Short sword || 1