Quh Level 1 of the Dungeon (3, 4, D:1) a +0,+0 club (2, 11, D:1) a +0 plate armour (15, 13, D:1) a +0,+0 dagger (-12, 14, D:1) a +0,+0 short sword (15, 15, D:1) a +0,+0 sling (-5, 21, D:1) 15 stones (12, 21, D:1) 15 bolts (5, 22, D:1) 16 sling bullets (-4, 23, D:1) a cursed -2,-1 mace (-26, 24, D:1) a +0,+0 club (-8, 24, D:1) a +0 naga barding (-23, 25, D:1) a +0,+0 whip (10, 27, D:1) a +0,+0 club (-6, 38, D:1) a +0,+0 dagger (7, 48, D:1) a +0,+0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of curing (1, 0, D:2) a +1,+2 short sword of flaming (2, 5, D:2) an adder corpse (-3, 10, D:2) a +0,+0 spear (-3, 13, D:2) a rat skeleton (5, 13, D:2) an adder corpse (18, 18, D:2) 21 bolts (4, 27, D:2) 16 poisoned needles (-1, 37, D:2) a +2,+2 spear (8, 40, D:2) a +0,+0 club a hobgoblin corpse (skeletalised by now) (7, 44, D:2) a +0,+0 club