Quh Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, 1, D:1) a +0,+0 whip (24, 3, D:1) a +0,+0 dagger (42, 4, D:1) a +0,+0 club (0, 5, D:1) a +1,+1 dagger a goblin corpse (skeletalised by now) (7, 12, D:1) a kobold corpse (skeletalised by now) (2, 17, D:1) a +0,+0 club (4, 17, D:1) a +0,+0 club (20, 22, D:1) a +0,+0 club (55, 41, D:1) a +0,+0 dagger (1, 46, D:1) a +0,+0 club (34, 54, D:1) a +0,+0 whip Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (17, 6, D:2) 13 poisoned needles (0, 7, D:2) a stone (0, 8, D:2) 2 stones (2, 9, D:2) 2 stones (3, 9, D:2) 3 stones a jackal corpse a kobold corpse a jackal corpse a kobold corpse (4, 9, D:2) a stone (11, 9, D:2) a cursed -3,-1 hand axe (9, 10, D:2) a stone (-2, 12, D:2) a stone (15, 14, D:2) a hobgoblin corpse (15, 15, D:2) a worm corpse an adder corpse (-8, 19, D:2) 18 sling bullets (-22, 21, D:2) a +0,+0 mace (-32, 25, D:2) a hobgoblin corpse (skeletalised by now) (-27, 25, D:2) a jackal corpse (rotten by now) a jackal corpse (rotten by now) (-34, 27, D:2) a +0,+0 flail