Dungeon Crawl Stone Soup version 0.15-a0-1537-ge1f089e (webtiles) character file. 8 Quh the Magician (level 2, 14/19 HPs) Began as a Demonspawn Wizard on June 16, 2014. Quit the game on Level 1 of the Dungeon. The game lasted 00:02:06 (224 turns). Quh the Magician (Demonspawn Wizard) Turns: 224, Time: 00:02:06 HP 14/19 AC 4 Str 7 XL: 2 Next: 0% MP 0/6 EV 12 Int 19 God: Gold 25 SH 0 Dex 11 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . k - +2 robe rNeg . . . rCorr . (no shield) rPois . rRot . b - +0 hat rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: hooves 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Missiles g - 21 stones (quivered) Armour a - a +0 robe b - a +0 hat (worn) k - a +2 robe (worn) Comestibles d - a bread ration h - a beef jerky i - a slice of pizza Jewellery e - a cursed -2 ring of dexterity {unknown} f - an uncursed ring of protection from cold {unknown} Potions j - a potion of restore abilities {unknown} Books c - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 Blink Translocation 2 Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting * Level 2.0 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History Aim: a jackal The magic dart hits the jackal. The jackal is severely wounded. The jackal barely misses you. x2 You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Your feet thicken and deform. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########.......######.###.# .........#####.# .# ########.#####.##### .# #............. .# #..#####..#### #..# #..# ###..# >.# #....#####..#### #.#...%@........ #.#...########## ###.#...### ...........# ###........h..h.h #.......###### #.#...### #.#...# #....## There were no monsters in sight! Vanquished Creatures 3 jackals (D:1) A bat (D:1) A giant gecko (D:1) 4 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Quh, the Demonspawn Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 223 | D:1 | Gained mutation: You have large cloven feet. [demonic ancestry] 223 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/6 224 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 16 Throw: Stone || 3 Cast: Magic Dart || 17