Quickbrownfox Level 1 of the Dungeon (0, 0, D:1) 158 stones (12, 9, D:1) a cursed -1 club (16, -28, D:1) a +0 club (23, 7, D:1) 60 arrows (27, -24, D:1) a +0 hand axe (42, -29, D:1) a +0 club (46, -4, D:1) 99 stones (54, 22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 12, D:2) 75 poisoned needles (5, -24, D:2) a +0 spear (25, -13, D:2) 174 stones (28, 8, D:2) a cursed +0 ring mail (33, 14, D:2) a +0 falchion (41, -11, D:2) a +0 rapier (43, -25, D:2) a +0 dagger Level 3 of the Dungeon (1, 0, D:3) a +0 club (17, -10, D:3) a +0 dagger (19, -2, D:3) a +0 club a +0 club (19, 6, D:3) a cursed -2 short sword (20, -1, D:3) a +1 dagger of draining (21, -8, D:3) 147 bolts (27, -3, D:3) 121 stones (33, 2, D:3) 162 stones (35, -26, D:3) a +0 club (36, -26, D:3) a +0 halberd a +0 spear (37, 23, D:3) a cursed +0 whip (38, 23, D:3) a +0 club (47, -4, D:3) a +0 spear of venom (47, 2, D:3) a +0 spear an uncursed ring of poison resistance (51, -7, D:3) a +0 whip (52, -1, D:3) a +0 dagger (54, 10, D:3) 131 arrows Level 4 of the Dungeon [Shop] Roabuin's Book Boutique a book of Necromancy (420 gold) the Handbook of Quantum Poisoning (952 gold) Spells Type Level a - Apportation Translocation 1 b - Beckoning Translocation 3 c - Teleport Other Translocation 3 d - Venom Bolt Conjuration/Poison 5 e - Controlled Blink Translocation 8 a book of Changes (350 gold) a book of Transfigurations (770 gold) a book of the Dragon (1260 gold) a book of Flames (490 gold) a book of Flames (490 gold) a book of Battle (560 gold) (4, -31, D:4) a +0 club (27, 2, D:4) 12 gold pieces (27, 3, D:4) 15 gold pieces (28, 1, D:4) 13 gold pieces (28, 2, D:4) 15 gold pieces (28, 3, D:4) 12 gold pieces (29, 2, D:4) 15 gold pieces (29, 3, D:4) 14 gold pieces (34, -47, D:4) a +0 whip (34, -2, D:4) a +0 chain mail (36, -1, D:4) a +0 club (38, -32, D:4) a +0 giant club (44, -42, D:4) a +0 quarterstaff (44, -23, D:4) a +0 shortbow 161 arrows (45, -46, D:4) a +0 dagger (47, -40, D:4) a +0 dagger a +0 dagger a +0 robe (48, -40, D:4) a +0 falchion (48, -38, D:4) 179 stones Level 5 of the Dungeon [Shop] Quenoim's Book Emporium a book of Misfortune (280 gold) a book of Flames (490 gold) a book of Geomancy (490 gold) a book of Conjurations (420 gold) a book of Air (490 gold) a book of Frost (490 gold) a book of Alchemy (1050 gold) a Fen Folio (1050 gold) (0, 0, D:5) a +0 dagger (8, -3, D:5) a +0 whip (10, 3, D:5) a +0 ring mail a +0 mace (23, 4, D:5) a +0 robe (30, 24, D:5) 91 stones (31, -3, D:5) a +0 robe (32, -11, D:5) 72 bolts (33, 9, D:5) 225 sling bullets (33, 23, D:5) 195 arrows a +0 shortbow (34, 9, D:5) a +0 long sword (35, 21, D:5) a +0 flail (36, -9, D:5) a +0 ring mail (38, 7, D:5) a +0 hunting sling (40, -5, D:5) a +0 robe Level 6 of the Dungeon [Shop] Gongedoc's Weapon Shop a +0 mace (33 gold) a +0 hunting sling (16 gold) a cursed -2 trident (1 gold) a +0 trident (38 gold) a +0 dagger (22 gold) 134 stones (147 gold) the cursed +1 demon trident of Sunlight {elec, rF+ rC+ Str-2 Dex+7} (781 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-2). It affects your dexterity (+7). It protects you from fire. It protects you from cold. It has a curse placed upon it. a +0 spear (33 gold) a +2 trident of piercing (189 gold) 201 stones (221 gold) (0, 0, D:6) a +0 battleaxe a +0 plate armour (0, 1, D:6) a +0 club a +0 dagger a +0 robe a +0 chain mail (0, 13, D:6) a cursed -3 club a +0 ring mail (0, 14, D:6) a +0 spear (0, 15, D:6) a +0 spear (0, 16, D:6) 214 stones (1, 0, D:6) a +0 hand axe (5, 26, D:6) a +0 club (12, -3, D:6) a cursed -2 whip (14, -4, D:6) a +0 whip (14, -2, D:6) a +0 blowgun a +0 club 23 poisoned needles (15, 6, D:6) a +0 falchion a +0 ring mail (19, 25, D:6) 174 stones (28, 31, D:6) a +0 shortbow 175 arrows (31, 27, D:6) 143 bolts (37, 15, D:6) 150 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 24, D:7) a +0 whip a +0 leather armour (2, 7, D:7) 54 arrows (8, 26, D:7) a cursed +0 falchion (13, 3, D:7) the amulet of Qiloeguh {Spirit rPois} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from poison.