Quickbrownfox Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones (5, -14, D:1) a +0 dagger (6, -4, D:1) a +0 short sword (7, -4, D:1) a stone (12, -4, D:1) 3 stones (25, 9, D:1) a +0 dagger (27, -11, D:1) 20 stones (27, 7, D:1) a +0 leather armour (32, 26, D:1) 10 arrows (36, -9, D:1) 25 arrows (36, 9, D:1) 23 stones (39, 10, D:1) a +0 club (40, 21, D:1) a +0 whip a stone (42, 20, D:1) a +0 short sword (44, -4, D:1) a +0 leather armour (50, 39, D:1) 16 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 4, D:2) 7 stones (2, 13, D:2) a +0 club (2, 45, D:2) a +0 club (6, 61, D:2) 23 stones (7, 59, D:2) 16 arrows (13, 1, D:2) a +0 robe (18, 29, D:2) 32 stones (22, 26, D:2) a +0 plate armour (35, 43, D:2) a +0 club (42, 13, D:2) a +0 dagger (46, 13, D:2) a +0 dagger a +0 hunting sling 24 stones (48, 2, D:2) a +0 scythe a +0 robe (49, 47, D:2) 28 sling bullets (59, 1, D:2) a +0 dagger (60, 21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (0, 1, D:3) a +0 rapier (2, 16, D:3) a +0 chain mail Level 4 of the Dungeon Level 5 of the Dungeon [Shop] Kablydgha's Weapon Emporium a +0 hunting sling (19 gold) a +0 hand crossbow (45 gold) a +1 whip of venom (130 gold) a +0 quarterstaff (52 gold) a +0 battleaxe (84 gold) a +1 dagger of draining (137 gold) a +4 antimagic executioner's axe (676 gold) a +0 falchion (39 gold) the +6 dire flail of Ereem {flame, Str+5 Stlth-} (692 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It makes you less stealthy. 7 javelins (72 gold) 8 stones (10 gold) 6 silver javelins (187 gold) (17, -12, D:5) 13 arrows (22, -5, D:5) 16 arrows (25, -7, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Sasoab Ziub's Armour Shop a +0 chain mail (63 gold) a +2 robe of positive energy (205 gold) a +0 ring mail (56 gold) the +10 plate armour of the Ward {Int+3} (1208 gold) It affects your intelligence (+3). a +0 leather armour (28 gold) a +2 cloak of magic resistance (301 gold) a +0 scale mail (56 gold) (0, 0, D:6) a wand of clouds (4) (0, 10, D:6) a +0 dagger (0, 11, D:6) 8 gold pieces (2, 0, D:6) a wand of acid (10) (2, 10, D:6) 5 gold pieces (2, 11, D:6) 13 gold pieces (4, 5, D:6) 14 poisoned darts (4, 6, D:6) a scroll of enchant armour (19, 25, D:6) a +0 shortbow 19 arrows (20, 25, D:6) a +2 battleaxe a +0 robe (21, 25, D:6) a +0 robe a cursed +0 flail a +0 robe (36, -8, D:6) a +0 scale mail (37, -8, D:6) 19 gold pieces Level 7 of the Dungeon (32, 26, D:7) a +0 spear a +0 chain mail (35, 41, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) 12 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (0, 1, D:9) a +0 hand axe 2 boomerangs a +0 leather armour a +0 hand axe a +0 leather armour a +0 mace a +0 leather armour a +0 dagger (0, 2, D:9) a +0 mace a +0 chain mail (2, 0, D:9) a +0 flail a +0 club a +0 mace a +0 leather armour a +0 mace a +0 dagger a cursed -1 dagger a +0 leather armour Level 10 of the Dungeon (20, -3, D:10) a +0 giant spiked club (47, 2, D:10) 14 stones (48, 8, D:10) 15 stones (48, 13, D:10) a throwing net Level 11 of the Dungeon [Shop] Ochask's Antique Weapon Shoppe a +0 long sword (119 gold) a +0 scythe (102 gold) a +0 club (34 gold) a +3 vorpal hand crossbow (754 gold) a +5 broad axe of freezing (1162 gold) a +0 shortbow (102 gold) a +0 arbalest of freezing (343 gold) a +0 war axe (119 gold) a cursed -3 broad axe (3 gold) the +5 demon whip "Spellbinder" {antimagic, MR+} (2808 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a +3 dagger of venom (659 gold) a +0 war axe (119 gold) (0, 0, D:11) a +0 arbalest (0, 37, D:11) a +0 mace (5, 35, D:11) a +0 giant spiked club (5, 41, D:11) the +6 falchion "Xyxon" {protect, rC- Str-4 Int+7 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (-4). It affects your intelligence (+7). It makes you vulnerable to cold. It makes you more stealthy. a +2 flail a +0 flail a +0 mace the cursed +1 trident of Loppoefud {venom, +Rage rN+ Stlth-} It poisons the flesh of those it strikes. It protects you from negative energy. It lets you go berserk. It makes you less stealthy. It has a curse placed upon it. (15, 12, D:11) a scroll of random uselessness Level 12 of the Dungeon (0, 0, D:12) a +0 robe a +0 dagger Level 13 of the Dungeon (0, 0, D:13) 3 javelins (0, 1, D:13) 2 javelins (1, 0, D:13) 3 arrows (6, -5, D:13) a +0 quarterstaff of pain (46, -30, D:13) a poisoned dart (48, -32, D:13) a poisoned dart (51, -42, D:13) 3 large rocks (53, -42, D:13) a large rock (58, -42, D:13) an uncursed staff of energy Level 2 of the Orcish Mines (0, 0, Orc:2) an orc corpse (0, 1, Orc:2) an orc corpse (0, 2, Orc:2) a +0 robe (unseen) (2, 9, Orc:2) 23 gold pieces (5, 3, Orc:2) a +0 leather armour (unseen) (8, -4, Orc:2) a poisoned dart (11, 7, Orc:2) 19 gold pieces