Quickbrownfox Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -19, D:1) 4 stones (8, -8, D:1) a +0 club (15, -16, D:1) a +0 long sword (19, -14, D:1) a +0 short sword (23, -35, D:1) a +0 club (27, -3, D:1) a +0 club (38, -9, D:1) 9 stones (48, -33, D:1) 5 stones Level 2 of the Dungeon (16, -25, D:2) 4 stones (18, -24, D:2) a +0 club (18, -5, D:2) a +0 dagger (22, -3, D:2) a +0 club (22, -2, D:2) a +0 whip (23, -3, D:2) a +0 spear (24, -21, D:2) 7 stones (25, -8, D:2) a +0 chain mail (25, 0, D:2) a +0 club (31, -31, D:2) a +0 club (33, -32, D:2) a +0 ring mail (33, -3, D:2) a +0 short sword (38, -5, D:2) a +0 spear (41, -29, D:2) 2 stones a +0 short sword (43, 15, D:2) a +0 hammer (46, -8, D:2) a +0 whip (47, -31, D:2) a +0 robe (47, -8, D:2) a +0 spear (55, -25, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 13, D:3) a +0 club (18, 0, D:3) a +0 short sword (22, 0, D:3) a +0 dagger (32, -34, D:3) a +0 flail (36, -1, D:3) a +0 whip a +0 leather armour a +0 hand axe a +0 scale mail a +0 mace a +0 ring mail (37, 0, D:3) a +0 hand axe 3 boomerangs (39, -41, D:3) a +0 robe (40, 0, D:3) a +0 falchion (51, -6, D:3) a +0 club a +0 ring mail (51, -3, D:3) a +0 falchion Level 4 of the Dungeon (2, -14, D:4) a +0 whip 3 stones (8, -9, D:4) 2 boomerangs (15, -16, D:4) a +0 dagger (22, -5, D:4) a +0 dagger (23, -6, D:4) a +0 flail a +0 whip a +0 ring mail a +0 war axe a +0 ring mail a +1 dagger of venom a +0 robe a +0 dagger a +0 leather armour (23, -5, D:4) a +0 club a +0 sling (23, -4, D:4) a +0 whip a +0 chain mail (24, -5, D:4) a +0 vampiric whip a +0 leather armour (25, 23, D:4) a +0 leather armour (27, 11, D:4) a +0 long sword (32, 7, D:4) a +0 whip (33, 26, D:4) a +0 rapier (52, 30, D:4) a +0 giant spiked club a scroll of vulnerability (60, -23, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (5, -2, D:5) a scroll of vulnerability (6, -1, D:5) a +0 dagger (7, -2, D:5) a +0 long sword (14, -42, D:5) a staff of air (19, -30, D:5) a wand of charming (3) (21, -15, D:5) a scroll of vulnerability (21, 1, D:5) a +0 robe (25, 2, D:5) 3 stones (34, -31, D:5) a +0 chain mail (38, 6, D:5) a +0 leather armour a +0 rapier (47, -1, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (50, -33, D:5) a +0 flail (56, 5, D:5) 8 stones (60, -22, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (0, 4, D:6) 2 stones (24, -5, D:6) a +0 short sword a +0 leather armour (24, -4, D:6) a +0 club 3 atropa-tipped darts (25, -5, D:6) a +4 dagger a +0 robe (27, -26, D:6) a wand of charming (11) (27, -5, D:6) a +0 club a +0 leather armour (48, -3, D:6) a +0 hand axe of draining Level 7 of the Dungeon (0, 3, D:7) a +0 scimitar a +0 robe (1, 0, D:7) a scroll of vulnerability (1, 3, D:7) a +0 battleaxe a +0 robe (2, 11, D:7) a +0 robe (3, 10, D:7) a +1 battleaxe of freezing a +0 robe a +0 short sword a +0 robe (7, 0, D:7) 5 stones (32, 1, D:7) a +0 whip 7 poisoned darts (33, 2, D:7) a +0 club 6 poisoned darts (34, 1, D:7) a +0 dagger a stone (34, 2, D:7) a +0 short sword 3 stones (35, 2, D:7) a +0 club a +0 whip 5 stones Level 8 of the Dungeon (6, 40, D:8) 3 silver boomerangs (7, 11, D:8) a +1 whip of flaming a +0 robe (18, 34, D:8) a +0 shortbow (26, 10, D:8) a +0 scale mail (28, 34, D:8) a scroll of vulnerability (28, 38, D:8) a +0 robe (29, 40, D:8) a +0 flail 2 silver boomerangs a +0 dagger a +0 robe (30, 40, D:8) a +0 spear of venom a +0 animal skin (30, 41, D:8) a +0 flail a +0 leather armour (30, 42, D:8) a +0 dagger a +0 robe (41, 30, D:8) a +0 vampiric dagger (42, 30, D:8) a +0 club (43, 28, D:8) a +2 scimitar of flaming a +0 robe (46, 23, D:8) a +0 falchion (48, 11, D:8) a +0 leather armour a +0 whip (59, 12, D:8) a +1 dagger of chaos a +2 robe Level 9 of the Dungeon (0, 0, D:9) a +0 scimitar a +0 robe (1, -5, D:9) 2 large rocks (2, 1, D:9) a +4 falchion of freezing a +0 robe (3, 1, D:9) a +0 flail a +0 robe a +3 long sword a +0 robe (31, -9, D:9) a +0 shortbow (33, -30, D:9) a +0 dagger (33, -18, D:9) 5 stones (35, -19, D:9) 2 stones (38, 10, D:9) a +0 club 2 stones (38, 11, D:9) a +0 dagger 7 poisoned darts (38, 12, D:9) a +0 whip (38, 13, D:9) a +0 whip 4 stones (38, 14, D:9) a +0 dagger (43, 5, D:9) a +0 giant club a +0 giant club (45, -32, D:9) a +0 dagger a +0 robe a +0 trident of venom (46, -32, D:9) a +0 dagger a +0 robe (47, -32, D:9) a +0 dagger of protection 2 silver boomerangs (48, -29, D:9) a +0 flail (49, -32, D:9) 4 javelins (50, -7, D:9) a +0 pair of boots Level 10 of the Dungeon [Shop] Tukkauk's Weapon Shop a +0 dagger (28 gold) the +4 scimitar "Murmur" {protect, rN+ Int+4} (621 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+4). rN: It protects you from negative energy. the +11 hand axe of the Dead {speed, Int-3 Dex+4 Stlth+} (1062 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+4). Stlth: It makes you more stealthy. 4 stones (5 gold) a +0 sling (21 gold) a +0 morningstar (56 gold) a +0 morningstar (56 gold) 6 stones (8 gold) a +0 flail (49 gold) a +0 battleaxe (91 gold) (0, 0, D:10) a +2 dagger of venom a +0 dagger 7 stones (0, 1, D:10) a +0 short sword 4 stones (1, 0, D:10) a +0 short sword 4 poisoned darts a wand of charming (2) (1, 1, D:10) a +0 dagger 5 stones (2, 1, D:10) a +2 whip of pain (5, 27, D:10) a +0 dagger (5, 28, D:10) a stone (6, 0, D:10) a +0 leather armour (6, 27, D:10) a +0 dagger a +0 robe (6, 29, D:10) a +0 short sword a stone (20, 43, D:10) a +0 robe (22, 36, D:10) a +0 whip (23, 34, D:10) a +0 dagger (23, 35, D:10) 2 stones a +0 dagger (28, 22, D:10) a +0 shortbow (35, 41, D:10) a +0 robe a +4 trident of freezing (36, 13, D:10) a +0 leather armour (36, 29, D:10) a +0 robe a +5 falchion of freezing (36, 30, D:10) a +0 robe a +3 scimitar (36, 31, D:10) a +0 robe a +3 mace (36, 36, D:10) a +0 whip (37, 41, D:10) a +2 halberd of freezing a +0 robe (39, 18, D:10) a +0 leather armour (46, 45, D:10) a +0 ring mail (48, 36, D:10) the +9 quarterstaff "Amagiw" {freeze, Dex+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). (48, 39, D:10) a +0 short sword (55, -7, D:10) a +0 long sword Level 11 of the Dungeon (6, -8, D:11) a lightning rod (4/4) (6, 2, D:11) a +1 pair of gloves of strength (unseen) (6, 3, D:11) a +0 club (6, 4, D:11) a +0 dagger (9, -24, D:11) a +0 scale mail (9, 17, D:11) a +0 giant spiked club a +0 giant club (10, 16, D:11) a +1 vampiric dagger (16, -20, D:11) a +0 dagger 7 poisoned darts (17, -22, D:11) a +0 dagger a +0 robe (18, -24, D:11) a +0 short sword 4 poisoned darts (18, -23, D:11) a +0 short sword 2 poisoned darts (19, -21, D:11) a +0 dagger a +0 robe (20, -21, D:11) a +0 short sword (28, -13, D:11) a wand of charming (7) (30, -23, D:11) 6 stones (30, -18, D:11) a +0 shortbow (30, -17, D:11) a +0 shortbow (30, -16, D:11) a +0 shortbow (31, -20, D:11) a +3 shortbow (31, -19, D:11) a +0 shortbow a +0 shortbow (31, 10, D:11) a +0 dire flail a +0 giant club (31, 11, D:11) a +0 giant club a +0 giant spiked club a +0 dire flail a +0 giant club (33, -3, D:11) the +10 dagger of the Insatiable Things {antimagic, Drain rF+ Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+4). rF: It protects you from fire. Drain: It drains your maximum health when unequipped. (37, -8, D:11) a +0 battleaxe (42, -27, D:11) a +0 hand axe (46, -22, D:11) a +0 broad axe Level 12 of the Dungeon (0, 0, D:12) a +0 dire flail a +0 giant club (0, 2, D:12) a +0 flail (1, 2, D:12) a +0 quarterstaff of distortion (12, 6, D:12) a +0 troll leather armour a troll corpse (21, 11, D:12) a staff of death (31, 4, D:12) a hydra corpse (31, 6, D:12) a boulder beetle corpse the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 kite shield (15, 31, Lair:1) a +0 quarterstaff a +0 sling a +0 ring mail (51, 26, Lair:1) a +0 glaive (51, 28, Lair:1) an amulet of faith a +5 vorpal flail 2 throwing nets a +2 short sword of protection the +0 robe of a bailey {Will+ Dex-2 Stlth+} Dex: It affects your dexterity (-2). Will: It increases your willpower. Stlth: It makes you more stealthy. a potion of attraction a +0 dagger a +0 robe (52, 22, Lair:1) a +0 hand axe (52, 29, Lair:1) a potion of degeneration Level 2 of the Lair of Beasts (5, 44, Lair:2) a +1 falchion of draining (10, -2, Lair:2) 5 stones (29, 28, Lair:2) a potion of attraction (30, 24, Lair:2) 3 stones (31, 26, Lair:2) 5 stones (41, 16, Lair:2) a +0 flail (42, 39, Lair:2) 2 stones (60, 4, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) an amulet of regeneration (1, -31, Lair:3) 8 stones (9, -22, Lair:3) a +0 leather armour (14, -1, Lair:3) 5 stones (16, -3, Lair:3) the +7 lajatang of Order {silver, rMut} It inflicts extra damage upon those it strikes, and deals substantially increased damage to chaotic, mutated and magically transformed beings. rMut: It protects you from mutation. (18, -52, Lair:3) a +0 pair of gloves (21, -43, Lair:3) a +0 leather armour (32, -6, Lair:3) a +1 vorpal battleaxe (35, -4, Lair:3) a +0 spear (40, 2, Lair:3) a +0 mace (41, -32, Lair:3) 6 poisoned darts (43, -36, Lair:3) a +0 shortbow (44, -36, Lair:3) a +0 shortbow (45, -36, Lair:3) a +0 shortbow (46, -37, Lair:3) a +0 shortbow (50, -11, Lair:3) an amulet of regeneration (53, -48, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 crystal plate armour (10, 17, Lair:4) an amulet of regeneration (27, 30, Lair:4) 2 poisoned darts (28, -15, Lair:4) a +0 chain mail (29, 21, Lair:4) a +1 pair of gloves (30, -15, Lair:4) a +1 dagger of flaming (35, 33, Lair:4) a scroll of summoning an amulet of faith (36, 21, Lair:4) a +0 war axe (48, 38, Lair:4) a +0 ring mail (51, 8, Lair:4) a scroll of torment (52, 30, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (1, 23, Lair:5) 4 stones (2, 24, Lair:5) 5 stones (3, 23, Lair:5) 3 stones (4, 21, Lair:5) 7 stones (5, 0, Lair:5) a +1 halberd of protection (5, 21, Lair:5) 3 stones (5, 22, Lair:5) 5 stones (5, 24, Lair:5) 5 poisoned darts (18, 25, Lair:5) 6 stones (24, -1, Lair:5) a +0 short sword (30, -6, Lair:5) the +1 robe "Nutonomm" {rC- Int+3} Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. (39, -12, Lair:5) a condenser vane (39, -2, Lair:5) a +0 halberd (51, -14, Lair:5) a +0 club