Quickbrownfox Level 1 of the Dungeon (0, 0, D:1) a +0 cloak (5, 27, D:1) a +0 chain mail (6, 4, D:1) a +0 dagger (29, 38, D:1) 5 poisoned darts (30, 11, D:1) a +0 short sword 5 stones (31, 19, D:1) a +0 dagger (32, 29, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (7, 15, D:2) a +0 robe (22, -1, D:2) a +0 leather armour (30, 26, D:2) a +0 dagger (32, 12, D:2) 4 stones (34, 42, D:2) 4 stones (37, 1, D:2) a +0 club (43, 26, D:2) a +0 dagger (56, 31, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Lumett's Weapon Shop a +0 sling (19 gold) the +0 staff of Battle (1040 gold) It enhances your conjuration magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. Its strikes trigger the battlesphere's blasts. a +0 long sword (45 gold) a +0 dagger (26 gold) a +0 club (13 gold) a +0 great sword (84 gold) 6 stones (7 gold) the +9 whip of Daroxosh {freeze, Fragile rN+++ Stlth+} (971 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It renders you almost immune to negative energy. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. a +0 broad axe (52 gold) the +3 great sword "Ydic" {venom, rElec Will+ Int+4 Dex-2} (605 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. Will: It increases your willpower. 4 stones (5 gold) (0, 0, D:3) a scroll of noise (0, 15, D:3) a +0 whip (21, 1, D:3) a +0 spear (30, 15, D:3) a scroll of immolation (34, 3, D:3) a +1 vorpal spear (36, 3, D:3) a +0 mace (38, 3, D:3) a +0 dagger a +0 robe a +0 leather armour (39, 3, D:3) a +0 short sword (41, 11, D:3) a +0 mace (55, -4, D:3) a +0 hammer (55, -3, D:3) a +0 cloak (58, 21, D:3) a +0 whip a +0 falchion (58, 22, D:3) a +0 war axe a +0 leather armour (59, 22, D:3) a +0 club 2 boomerangs (64, 43, D:3) a +0 club (66, 12, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear (1, 8, D:4) a +0 morningstar a +0 giant club (3, 9, D:4) a +0 long sword (6, 6, D:4) 5 stones (6, 10, D:4) a +0 spear (9, 3, D:4) a +0 robe (10, 6, D:4) a +0 spear (10, 36, D:4) 15 stones (10, 37, D:4) 10 stones (11, 36, D:4) 5 stones (12, 19, D:4) 4 stones (13, 5, D:4) 2 poisoned darts a +0 club (16, 33, D:4) a +3 leather armour a +0 whip (18, 31, D:4) a +0 dagger (18, 49, D:4) a +0 club a boomerang (26, 17, D:4) a +0 dagger (26, 20, D:4) 8 stones (29, 31, D:4) a +0 flail (34, 21, D:4) a +0 dagger (36, 8, D:4) a +0 pair of boots (36, 27, D:4) a +0 dagger (37, 27, D:4) a +0 hand axe (38, 27, D:4) a +0 falchion (38, 28, D:4) a +0 club a +0 ring mail a +0 hand axe (40, 21, D:4) a +0 morningstar (41, 21, D:4) a +0 hand axe (42, 21, D:4) a +0 leather armour a +0 short sword (42, 33, D:4) a +0 hand axe (44, 19, D:4) a +0 leather armour a +0 dagger (46, 16, D:4) a scroll of noise Level 5 of the Dungeon [Shop] Fenes's Jewellery Shop an amulet of reflection (390 gold) an amulet of the acrobat (390 gold) a ring of willpower (325 gold) a +4 ring of evasion (468 gold) a ring of magical power (260 gold) an amulet of magic regeneration (390 gold) a ring of ice (325 gold) the ring of Joy {rPois rN++ Will+ Str+6 Stlth-} (804 gold) [ring of strength] Str: It affects your strength (+6). rPois: It protects you from poison. rN: It greatly protects you from negative energy. Will: It increases your willpower. Stlth: It makes you less stealthy. (0, 0, D:5) a +0 helmet (5, 11, D:5) a +0 dagger of speed (7, -7, D:5) a +0 dagger (8, -1, D:5) the +1 robe "Maujege" {Int+3 SInv} Int: It affects your intelligence (+3). SInv: It lets you see invisible. (11, -1, D:5) 5 poisoned darts (17, -21, D:5) a +0 giant spiked club (23, 18, D:5) 7 stones (28, 1, D:5) a +0 leather armour (29, -10, D:5) a +0 flail (29, -9, D:5) a +0 dagger a +0 robe (29, -8, D:5) a +0 leather armour (29, 10, D:5) a +0 falchion a +0 scale mail (34, -29, D:5) a +0 robe (34, -19, D:5) a +0 dagger (41, 2, D:5) a +0 giant spiked club (43, -5, D:5) 6 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 whip (17, 8, D:6) a +0 hand axe (21, 29, D:6) a +0 dagger (21, 31, D:6) a +0 hand axe (22, -4, D:6) a +2 short sword of speed (22, 24, D:6) a +0 mace (22, 27, D:6) a +0 shortbow (23, 22, D:6) a +0 vorpal morningstar (29, 17, D:6) a +0 leather armour (36, 9, D:6) a +0 dagger (38, 16, D:6) a +0 spear a +0 robe (40, 17, D:6) a +0 whip a +0 plate armour (48, 6, D:6) a +0 whip a +0 spear a +0 club (48, 16, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +3 great sword a +0 robe (1, 5, D:7) a +0 great sword a +0 robe a +3 short sword a +0 robe (1, 14, D:7) 6 stones (6, -8, D:7) a +0 scale mail (10, 3, D:7) a +0 dagger a +0 robe (11, 3, D:7) a +0 hand axe of flaming a +0 club a +0 ring mail a +0 club (12, 3, D:7) a +0 short sword (23, 23, D:7) a +0 shortbow (28, 29, D:7) a +0 robe (33, -12, D:7) a +0 morningstar (33, 26, D:7) a +0 great sword (35, 26, D:7) a +0 robe (43, -5, D:7) a +0 trident (44, -2, D:7) a +2 vorpal long sword +0 steam dragon scales (45, 29, D:7) a +0 short sword (47, 3, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) a potion of heal wounds the Ecumenical Temple