Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 13186792290797895046 28 Quickbrownfox the Conjurer (level 3, 0/24 HPs) Began as a Demonspawn Conjurer on Aug 7, 2023. Slain by a hobgoblin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (543 turns). Quickbrownfox the Conjurer (Demonspawn Conjurer) Turns: 543, Time: 00:01:01 Health: 0/24 AC: 2 Str: 4 (7) XL: 3 Next: 0% Magic: 1/6 EV: 11 Int: 19 (21) God: Gold: 33 SH: 0 Dex: 8 (11) Spells: 5/6 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mighty A: horns 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of reflection h - a ring of protection from fire Scrolls b - a scroll of summoning {unknown} d - a scroll of magic mapping {unknown} g - a scroll of enchant armour {unknown} Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.4 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wearing a ring of willpower (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin barely misses you. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. It was a potion of might. You feel very mighty all of a sudden. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. Your headbutt misses the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The hobgoblin misses you. The hobgoblin closely misses you. Your magical contamination has completely faded away. You closely miss the hobgoblin. You headbutt the hobgoblin. You kill the hobgoblin! The hobgoblin hits you. You die... #########.... ...).......!##. ............. #...#.#...# #†#...#.# #.....# #.....# ###..††g### #..#..@#..# #...#.#)..# ..#...#)..#...# .....#..#..#.. ..# ...^....#####..... . .#.....# #.....# ..#...# #...#. ...### ##.. #. You could see a hobgoblin. Vanquished Creatures An adder (D:2) A giant cockroach (D:2) A goblin (D:1) A hobgoblin (D:2) 2 jackals (D:1) 6 kobolds A quokka (D:1) 4 ball pythons 2 bats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quickbrownfox the Demonspawn Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 282 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 282 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 485 | D:1 | You fall into a shaft and drop 1 floor! 531 | D:2 | Gained mutation: You have a pair of horns on your head. | [demonic ancestry] 531 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 543 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic D:2: layout_rooms, ebering_ecumenical_altar_abandoned, chequers_avenue, minmay_splitting_lines Action || total ---------------------------++------- Melee: Short sword || 24 Headbutt || 2 Cast: Magic Dart || 24 Use: Potion || 3 Armour: Robe || 5 Dodge: Dodged || 27