Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 1437416724913410188 63 Quickbrownfox the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on Aug 30, 2023. Blown up by Ijyb (4 damage) ... with a mindburst bolt ... on level 3 of the Dungeon. The game lasted 00:01:28 (1405 turns). Quickbrownfox the Conjurer (Octopode Conjurer) Turns: 1405, Time: 00:01:29 Health: -2/27 AC: 1 Str: 6 XL: 4 Next: 9% Magic: 5/7 EV: 13 Int: 22 God: Gold: 107 SH: 0 Dex: 10 Spells: 0/7 levels left rFire . . . l - +1 dagger (speed) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . k - ring of willpower rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons l - a +1 dagger of speed (weapon) Jewellery k - a ring of willpower (left tentacle) Scrolls b - 3 scrolls of enchant armour {unknown} c - 2 scrolls of identify {unknown} f - a scroll of amnesia {unknown} g - a scroll of fog {unknown} h - a scroll of poison {unknown} o - a scroll of torment {unknown} Potions a - a potion of magic d - a potion of resistance {unknown} e - a potion of degeneration {unknown} i - a potion of curing {unknown} j - a potion of attraction {unknown} m - a potion of flight {unknown} n - a potion of brilliance {unknown} Skills: + Level 2.1 Dodging + Level 3.1 Stealth + Level 2.3 Spellcasting + Level 5.1 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 13% 2d5 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits Ijyb! Ijyb is moderately wounded. (Press . to maintain the ray.) Ijyb zaps a wand. You resist with some effort. The searing ray hits Ijyb. Ijyb is heavily wounded. The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. The searing ray hits Ijyb. Ijyb is heavily wounded. You finish channelling your searing ray. Ijyb drinks a potion. Ijyb seems to grow stronger. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +1 scale mail of fire resistance and carrying a wand of mindburst (15) (heavily wounded, strong, 77% to hit) The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. (Press . to maintain the ray.) Ijyb barely misses you. You hit Ijyb but do no damage. Your grab misses Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! A kobold comes into view. It is wielding a +0 whip. You hit Ijyb. Your grab misses Ijyb. You squeeze Ijyb! Ijyb is almost dead. Magic courses through your body. The kobold hits you with a +0 whip. Ijyb hits you with a +0 dagger! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +1 scale mail of fire resistance and carrying a wand of mindburst (14) (almost dead, strong, 77% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb zaps a wand. Your mind is blasted! You die... #. . .## ..# #†# #.# #.# #@# .......gK.# #######.### #.# ..# .## . .. You could see Ijyb (strong) and a kobold. Vanquished Creatures Natasha (D:3) An adder (D:2) A dart slug (D:2) 6 bats An endoplasm (D:2) 3 giant cockroaches A goblin (D:2) 3 kobolds 2 quokkas 5 ball pythons 3 frilled lizards A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quickbrownfox the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 176 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 758 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 761 | D:2 | Learned a level 2 spell: Searing Ray 1340 | D:3 | Noticed Ijyb 1340 | D:3 | Noticed Natasha 1344 | D:3 | Killed Natasha 1345 | D:3 | Reached skill level 5 in Conjurations 1345 | D:3 | Reached XP level 4. HP: 27/27 MP: 2/7 1395 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1404 | D:3 | HP: 1/27 [Ijyb/+0 dagger (8)] 1405 | D:3 | Blown up by Ijyb Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_rooms D:2: layout_rooms D:3: layout_loops_ring, nicolae_ru_awakened_eye, uniq_ijyb, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Conjurations | 5 | 5.1 Dodging | | 2.1 Spellcasting | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 2 || 2 Tentacles | | 1 || 1 Cast: Magic Dart | 51 | || 51 Searing Ray | | 3 || 3 Use: Potion | | 1 || 1 Armour: Skin | 1 | || 1 Dodge: Dodged | 2 | 1 || 3