Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 293370401471486114 149 Quickbrownfox the Conjurer (level 5, 0/36 HPs) Began as a Demonspawn Conjurer on Dec 4, 2023. Was an Initiate of Ashenzari. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:03:46 (3017 turns). Quickbrownfox the Conjurer (Demonspawn Conjurer) Turns: 3017, Time: 00:03:46 Health: 0/36 AC: 2 Str: 7 XL: 5 Next: 9% Magic: 6/9 EV: 12 Int: 21 God: Ashenzari [......] Gold: 146 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . b - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... l - amulet "Gaze Upon Infinity" {Regen+, Range, Melee} (curse) Stlth ++ i - ring of fire HPRegen 1.06/turn g - ring of ice MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -6), hasted, invisible, very quick A: antennae 1, claws 2, powered by pain 1 a: Renounce Religion, Shatter the Chains You were on level 3 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles f - a throwing net Armour a - a +0 robe (worn) Jewellery g - a ring of ice (right claw) i - a ring of fire (left claw) j - a ring of resist corrosion l - the cursed amulet "Gaze Upon Infinity" (around neck) {Regen+, Range, Melee} (You found it on level 1 of the Dungeon) [amulet of regeneration] Regen: It increases your rate of health regeneration. It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Scrolls c - a scroll of fog h - a scroll of blinking {unknown} k - a scroll of teleportation {unknown} n - 2 scrolls of identify {unknown} p - a scroll of noise {unknown} s - a scroll of vulnerability {unknown} t - a scroll of torment {unknown} u - a scroll of amnesia {unknown} Potions d - a potion of haste e - 2 potions of invisibility m - a potion of degeneration {unknown} o - a potion of flight {unknown} q - a potion of heal wounds {unknown} r - a potion of curing {unknown} v - a potion of lignification {unknown} w - a potion of brilliance {unknown} Skills: + Level 0.6 Fighting + Level 0.9(1.1) Short Blades + Level 2.3 Dodging + Level 2.4 Stealth + Level 3.1 Spellcasting + Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You have very sharp fingernails. You sometimes gain a little power by taking damage. Message History The gnoll bouda is almost dead. You feel a bit more experienced. The gnoll bouda prays to its god. The gnoll bouda is healed somewhat. The searing ray hits the gnoll bouda! The gnoll bouda is almost dead. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll bouda Aim: a gnoll, wielding a +0 whip (blue smoke, 81% to hit) The searing ray hits the gnoll bouda. You kill the gnoll bouda! The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) Your Spellcasting skill increases to level 3! The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the water moccasin. The water moccasin is moderately wounded. You hear a shout! x2 You have reached level 5! Your demonic ancestry asserts itself... Your fingernails sharpen. The searing ray misses the water moccasin. You feel a bit more experienced. The water moccasin bites you! You focus on the pain. You feel your power returning. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. It was a potion of haste. You feel yourself speed up. You die... ..........## #†# #..... ###......#.# #.###..### ####.##.## ### #....).### #.#### #.. ###....... ######.# #.# #....... .......# #.. ##.#.### ######## #.## #.#.# ....# #..# #.#.# ###.# #@§# #.#.### #.# #§S### .##...... #.# #§§o§#♣.o# #.###.# #.# #§§#§§)S####.###.# #.# #§§###♣##....##... #.# #..# #......... #.######### #..# #.>####... #.........# #..## #..#####.# #########.# #...#####......#.# You could see a water moccasin (unable to see you) and an orc (wandering, unable to see you). Vanquished Creatures A gnoll bouda (D:3) 4 gnolls (D:3) An adder (D:2) 2 worms 2 dart slugs 2 orcs (D:3) 5 endoplasms 2 giant cockroaches (D:3) 3 goblins 6 hobgoblins 4 jackals (D:3) 4 kobolds 4 quokkas 5 ball pythons 8 bats 3 frilled lizards 4 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quickbrownfox the Demonspawn Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 401 | D:1 | Discovered your monstrous ancestry. 401 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 401 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 664 | D:1 | Learned a level 2 spell: Searing Ray 1403 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1403 | D:2 | Reached XP level 3. HP: 25/25 MP: 1/6 1899 | D:2 | Found a faded altar of an unknown god. 1943 | D:2 | Prayed at the altar of an unknown god. 1943 | D:2 | Became a worshipper of Ashenzari the Shackled 2555 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 2555 | D:3 | Reached XP level 4. HP: 31/31 MP: 4/7 2997 | D:3 | Noticed a water moccasin 3015 | D:3 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 3015 | D:3 | Reached XP level 5. HP: 20/36 MP: 1/9 3017 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic D:2: layout_rooms, hellmonk_ecumenical_altar_slurped_away D:3: layout_loops_ring, old_standard_altar, serial_glass, glass_columns_a, glass_columns_a, grunt_ministairs_8 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.4 Dodging | 2 | 2.3 Spellcasting | 3 | 3.1 Fighting | | 0.6 Short Blades | | 0.9 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Short sword | 23 | 19 || 42 Punch | 2 | || 2 Cast: Magic Dart | 88 | 16 || 104 Searing Ray | 2 | 3 || 5 Invoke: Curse Item | 1 | || 1 Use: Potion | 1 | 2 || 3 Scroll | | 1 || 1 Armour: Robe | 5 | 3 || 8 Dodge: Dodged | 27 | 20 || 47