Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 11265807267784086836 21 Quickbrownfox the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Jan 30, 2024. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (625 turns). Quickbrownfox the Conjurer (Octopode Conjurer) Turns: 625, Time: 00:01:01 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 87% Magic: 3/5 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . c - +0 dagger (vamp) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 vampiric dagger (weapon) Scrolls b - a scroll of teleportation {unknown} d - a scroll of poison {unknown} Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 0.1 Unarmed Combat + Level 2.1 Spellcasting + Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You squeeze the goblin, but do no damage. The bat barely misses you. The goblin hits you with a +0 club. You closely miss the bat. You grab the bat. You constrict the bat. The bat barely misses you. The bat escapes! The goblin hits you with a +0 club. You closely miss the goblin. Your grab misses the goblin. The bat barely misses you. x2; The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The bat misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The bat attacks as it pursues you! The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the bat! You kill the bat! You barely miss the goblin. Your grab misses the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You die... #. #..#.# #. #..#.# ####.## #....# #.....# #.##.# #.....# #.##.# #.....# #.##.. ##...†.## ##########.#... ##......g###........#.#.## #.#######@...######....... #.# ##.##### ###.#### #.###.## #.# ###..#.#### #########.### #.........# #...........## #.........###.##......†.>. #.........#.......#####.## #.........#.###...# #.# #...........# #...# #.# You could see a goblin. Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) 4 jackals (D:1) 3 quokkas (D:1) A ball python (D:1) 5 bats (D:1) 3 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quickbrownfox the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 124 | D:1 | Reached XP level 2. HP: 9/17 MP: 1/5 443 | D:1 | Found a faded altar of an unknown god. 443 | D:1 | Noticed an orange demon 625 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_ring, dreamdust_ecumenical_altar_sealed_demon Action || total ---------------------------++------- Melee: Unarmed || 22 Constrict || 9 Tentacles || 4 Dagger || 12 Cast: Magic Dart || 30 Armour: Skin || 24 Dodge: Dodged || 36