Quickbrownfox Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 12, D:1) a +0 club (10, 0, D:1) a +0 dagger (12, -8, D:1) a +0 whip (13, -16, D:1) a maw talisman (13, -7, D:1) a +0 short sword (14, -7, D:1) a +0 whip 2 stones (19, -28, D:1) a +0 leather armour (20, -25, D:1) a +0 flail (23, 4, D:1) a +0 club (31, -10, D:1) a +0 scale mail (45, 1, D:1) a +0 short sword 4 stones (45, 2, D:1) a +0 club (55, -11, D:1) a +2 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (6, -10, D:2) a +0 club (9, -33, D:2) a +0 hand axe (20, -37, D:2) a +0 ring mail (29, -16, D:2) a +0 club (31, -43, D:2) a +0 whip of venom (48, -28, D:2) a +0 robe (56, -19, D:2) a +0 short sword (60, 1, D:2) a +0 club (61, -15, D:2) 4 stones Level 3 of the Dungeon [Shop] Nido's General Store a +3 whip of flaming (215 gold) a scroll of torment (95 gold) 6 atropa-tipped darts (54 gold) an amulet of magic regeneration (300 gold) a potion of degeneration (10 gold) a ring of wizardry (300 gold) 4 stones (4 gold) 5 poisoned darts (30 gold) (0, 0, D:3) a +2 heavy hammer 3 stones a +0 chain mail (2, -1, D:3) a +0 robe (5, 17, D:3) a +0 chain mail (9, 17, D:3) a +0 dagger (12, 7, D:3) a +0 hammer (12, 8, D:3) a +0 hammer (12, 9, D:3) a +0 hammer (13, 5, D:3) a +0 hammer (13, 6, D:3) a +2 quarterstaff of chaos a +0 cloak (13, 7, D:3) a +0 hammer (13, 8, D:3) a +0 hammer (14, 1, D:3) a +0 club (14, 3, D:3) a +0 hammer (14, 4, D:3) a +0 hammer (14, 7, D:3) a +0 hammer (14, 8, D:3) a +0 hammer (14, 9, D:3) a +0 hammer (15, 0, D:3) a +1 heavy hammer (15, 2, D:3) a +0 hammer (15, 17, D:3) a +0 whip (16, -17, D:3) a +0 scythe of venom a +2 robe of willpower (17, -16, D:3) a +0 dagger (20, -2, D:3) a +2 chain mail of cold resistance (22, -20, D:3) a +0 dagger (22, -18, D:3) a +0 mace (25, -23, D:3) 7 stones (25, -2, D:3) a +0 whip 4 stones (28, 20, D:3) a +0 whip (29, -10, D:3) 6 boomerangs (36, -18, D:3) 3 stones (50, -10, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 whip (12, 4, D:4) a +0 club (18, -47, D:4) Sif Muna's Anthology of Momentum Spells Type Level a - Sting Conjuration/Alchemy 1 (unseen) (18, -46, D:4) Sif Muna's Anthology of Transmogrification Spells Type Level a - Sting Conjuration/Alchemy 1 (unseen) (18, -45, D:4) Sif Muna's Meditations on Kinetic Energy Spells Type Level a - Magic Dart Conjuration 1 (unseen) (20, -15, D:4) a +0 dagger (22, 3, D:4) a +0 giant club (25, -20, D:4) a +0 dagger (26, -45, D:4) a scarf of invisibility (27, -43, D:4) 6 stones (31, -27, D:4) 3 stones (37, 0, D:4) a +0 mace 3 boomerangs a +0 leather armour (37, 1, D:4) a +0 dagger a +0 robe (38, 1, D:4) a +0 dagger a +0 robe (39, 1, D:4) a +0 dagger a +0 robe (40, -47, D:4) a +0 great sword (41, -29, D:4) a +0 rapier (41, 3, D:4) a +0 plate armour Level 5 of the Dungeon [Shop] Vousouj's General Store the +4 chain mail of Gehenna {rC+} (577 gold) rC+: It protects you from cold. 4 stones (6 gold) a phial of floods (600 gold) a scroll of identify (30 gold) a +2 vampiric trident (337 gold) a scroll of revelation (112 gold) a box of beasts (600 gold) (6, 8, D:5) a +0 giant spiked club (9, 3, D:5) a +0 leather armour (13, 8, D:5) a +0 giant spiked club (21, 1, D:5) a +0 war axe (22, -33, D:5) a stone (34, -14, D:5) a +0 mace Level 6 of the Dungeon (3, -18, D:6) a stone (7, 12, D:6) the +1 robe "Jastruemo" {-Cast Regen+ SInv Stlth+} SInv: It lets you see invisible. -Cast: It prevents spellcasting. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (21, 16, D:6) 9 stones (24, 12, D:6) 9 stones (27, -28, D:6) a +0 whip (28, -28, D:6) a +0 club (29, -28, D:6) a +0 club 2 boomerangs a +0 short sword (30, 31, D:6) a +0 giant spiked club (35, 13, D:6) 3 stones (43, 23, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 21 gold pieces a +0 shortbow (0, 2, D:7) 18 gold pieces (11, -14, D:7) 6 stones (12, -15, D:7) a +0 dagger (14, -32, D:7) a +0 hand axe (21, -31, D:7) a +0 hand axe a +0 leather armour (23, -19, D:7) 9 stones (24, -18, D:7) a +0 mace a +0 chain mail (26, -17, D:7) a +0 club (27, -17, D:7) a +0 whip a +0 flail a +0 dagger a +0 robe (28, -13, D:7) a +0 robe (31, 0, D:7) a +0 dagger (40, -16, D:7) a +0 sling (41, -18, D:7) a +0 whip (43, -9, D:7) a +0 whip (44, -11, D:7) a +0 dagger (44, -9, D:7) a +0 club a stone