Quickbrownfox Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 45, D:1) 4 poisoned darts (6, -1, D:1) a +0 club (19, 45, D:1) a +0 spear (22, 31, D:1) a +2 helmet (33, 37, D:1) a +0 club (34, 19, D:1) a +0 mace (42, 43, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, -18, D:2) a +0 dagger (3, 6, D:2) a +0 robe (3, 8, D:2) 3 stones (3, 11, D:2) a +0 spear (5, 8, D:2) a +0 leather armour (6, 23, D:2) a +0 robe (14, -3, D:2) 9 stones (23, -14, D:2) a +0 spear (34, 6, D:2) a +0 whip (35, -2, D:2) 8 stones (38, -14, D:2) a +0 dagger (46, 32, D:2) 5 boomerangs (47, -12, D:2) a +0 halberd (47, -3, D:2) a +0 scale mail a +0 hand axe (56, 20, D:2) a +0 scale mail (57, -24, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 leather armour a +0 dagger a +0 robe (0, 1, D:3) a +0 short sword (5, -6, D:3) a +0 club (7, 2, D:3) 8 stones (12, -7, D:3) a +0 mace (17, 13, D:3) a +0 club (22, -2, D:3) 8 stones (24, -7, D:3) a +0 club a +0 sling (42, -5, D:3) a staff of earth (60, -7, D:3) a +0 hand axe a +0 chain mail (60, -2, D:3) 4 stones (61, -17, D:3) a +0 short sword a stone Level 4 of the Dungeon (0, 0, D:4) 3 stones (17, -13, D:4) a +1 heavy mace (25, -35, D:4) a +0 trident (37, -3, D:4) a +0 dagger a +0 robe (38, -24, D:4) a +0 leather armour (38, -4, D:4) a +0 short sword a +0 chain mail (38, -3, D:4) a +0 leather armour (47, 21, D:4) a +0 robe (52, -28, D:4) a +0 club (58, -20, D:4) 5 stones (59, -7, D:4) a +0 whip 2 boomerangs a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +2 heavy mace (3, -23, D:5) a +0 flail (13, -18, D:5) 5 stones (13, 7, D:5) a +0 falchion (18, 7, D:5) a +0 club (21, 26, D:5) a +0 glaive of freezing (28, -19, D:5) a +0 quarterstaff (38, 3, D:5) the +0 ring mail of Levity {rElec Regen+ Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. (41, 9, D:5) a +0 quarterstaff (43, 3, D:5) a +0 plate armour (48, 3, D:5) a +0 long sword (52, 4, D:5) a +0 giant club (53, -10, D:5) a +0 short sword (54, -8, D:5) 2 stones (55, -7, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (10, 11, D:6) a +0 dagger of flaming a +0 robe (11, 13, D:6) a +0 mace 2 boomerangs a +0 leather armour a +0 dagger a +0 ring mail (15, -18, D:6) a +0 dagger of venom (15, -17, D:6) a +0 scale mail a +0 dagger a +0 short sword (15, -15, D:6) a +0 club (15, 31, D:6) a +0 shortbow (20, -19, D:6) a +1 pair of boots (26, 19, D:6) a +0 club a +0 dagger a +0 robe a +0 mace a +0 chain mail (26, 20, D:6) a +0 hand axe (27, 21, D:6) a +0 dagger a +0 robe (29, -23, D:6) a +0 scale mail (40, 7, D:6) a +0 plate armour Level 7 of the Dungeon [Shop] Duutan's Antique Armour Emporium the +1 chain mail "Wiguemm" {Will+} (508 gold) Will+: It increases your willpower. +2 ice dragon scales (1656 gold) a +3 leather armour of fire resistance (552 gold) a +2 robe of willpower (407 gold) a +4 chain mail of cold resistance (724 gold) a +1 ring mail of willpower (368 gold) a +2 plate armour of positive energy (851 gold) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (701 gold) *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. a +0 cloak of poison resistance (195 gold) the +7 chain mail "Yfeneel" {Harm rF+ rCorr Int-2 Dex+3} (1407 gold) Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (13, 10, D:7) a +0 mace (18, 23, D:7) a +0 spear a +0 hand axe (18, 24, D:7) a +0 kite shield a +0 scale mail a +0 spear a +0 dagger (19, 23, D:7) a +0 flail a +0 whip a +0 flail (19, 24, D:7) a +0 flail a +0 club (20, 24, D:7) a +0 scale mail 3 boomerangs a +0 whip (26, 28, D:7) 5 stones (27, -7, D:7) a +0 robe (28, 5, D:7) a +0 giant club (39, 18, D:7) 7 stones (43, 25, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) a +0 spear (0, 1, D:8) a +3 spear of distortion a +0 ring mail (1, 0, D:8) a +0 club a +0 dagger a +0 orcbow a +0 whip 6 stones a +0 club a +0 dagger 3 poisoned darts a +0 whip (2, -1, D:8) a +0 whip (2, 1, D:8) a +0 club a +0 dagger 5 stones (21, 6, D:8) a +2 flail a +0 robe (22, 5, D:8) a +0 trident a +0 robe (24, 4, D:8) a +0 mace a +0 robe (29, 31, D:8) a +0 chain mail (34, 17, D:8) 6 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a stone (6, 5, D:9) a +0 chain mail (9, 5, D:9) a +0 robe an orb of guile (11, -2, D:9) a +0 falchion a +0 whip a +0 dagger a +0 robe a +0 mace 2 boomerangs a +0 plate armour a +0 dagger (17, -19, D:9) a +0 short sword 5 stones a +0 dagger a +0 dagger 2 poisoned darts (18, -9, D:9) a +0 orcbow (20, 7, D:9) a +0 whip a +0 flail a +0 club a +0 robe a +0 club (22, 21, D:9) a +0 plate armour (23, 12, D:9) a +0 flail (24, 12, D:9) a +0 dagger (24, 14, D:9) a +0 robe a +0 dagger (33, 8, D:9) a +0 club a +0 ring mail a +0 dagger a +0 chain mail a +0 club a +0 halberd a +0 plate armour (33, 17, D:9) a +0 ring mail (34, 8, D:9) a +0 short sword a +0 mace a +0 leather armour a +0 whip a +0 flail a +0 chain mail a +0 club 5 stones a +0 dagger (37, -1, D:9) 3 poisoned darts a +0 whip a +0 leather armour (38, 1, D:9) a +0 dagger (38, 17, D:9) a +0 hand axe a +0 robe a +0 dagger (39, 2, D:9) a +0 war axe (39, 17, D:9) a +0 club a +0 flail a +0 dagger (40, 17, D:9) a +0 spear (42, -8, D:9) a +0 shortbow (43, 11, D:9) a +0 giant spiked club a +0 giant spiked club (57, -4, D:9) 5 stones Level 10 of the Dungeon [Shop] Eheosag's Jewellery Emporium a ring of positive energy (300 gold) a ring of poison resistance (300 gold) an amulet of magic regeneration (450 gold) a +6 ring of dexterity (540 gold) an amulet of the acrobat (450 gold) a ring of ice (375 gold) a ring of willpower (375 gold) the amulet "Pixzaliffypt" {Faith rPois Int-2 Dex+4} (831 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison a ring of ice (375 gold) an amulet of the acrobat (450 gold) (0, 0, D:10) a scroll of teleportation (0, 1, D:10) a +0 dagger (1, 1, D:10) the +1 pair of gloves of Servitude {Fly rN+++ Dex-4 Stlth+} Dex-4: It affects your dexterity (-4). rN+++: It renders you almost immune to negative energy. Fly: It grants you flight. Stlth+: It makes you more stealthy. (1, 2, D:10) a wand of flame (11) (2, -1, D:10) a +0 flail (3, -10, D:10) 22 gold pieces (still there?) a +4 short sword (still there?) a +0 ring mail (still there?) (3, 0, D:10) a +0 robe (6, 0, D:10) a +0 robe (7, -3, D:10) a scroll of poison (7, -1, D:10) a +0 pair of gloves (8, -2, D:10) a +0 dagger (8, -1, D:10) a +0 helmet (8, 1, D:10) a potion of mutation (9, -1, D:10) a potion of degeneration (9, 0, D:10) a +0 short sword (10, -2, D:10) a scroll of brand weapon (12, 3, D:10) a +0 hand axe a +0 orcbow a +0 chain mail (12, 4, D:10) 4 gold pieces a +0 club a +0 chain mail (12, 5, D:10) 8 gold pieces (still there?) a +0 dagger of electrocution (still there?) a +0 robe (still there?) (14, 6, D:10) a +0 dagger (21, 23, D:10) a +0 sling (23, -21, D:10) a +0 leather armour (28, 2, D:10) a +0 robe (31, 12, D:10) a +0 chain mail (34, 11, D:10) a +0 rapier a +0 robe (35, 2, D:10) a +0 trident (36, 11, D:10) a +0 trident (37, 14, D:10) a +0 hand axe a +0 leather armour (37, 28, D:10) a +0 giant club a +0 giant spiked club (38, -25, D:10) a +0 club a +0 club a +0 club a +0 robe a +0 dagger (42, -25, D:10) a scarf of repulsion (42, -18, D:10) a +0 war axe the Ecumenical Temple