Quickbrownfox Level 1 of the Dungeon (4, 16, D:1) 5 stones (11, 15, D:1) a +0 club (14, 22, D:1) a +0 ring mail (17, -3, D:1) a +0 ring mail (17, 8, D:1) a +0 sling (21, 7, D:1) a +0 club (23, 9, D:1) a +0 dagger (28, -4, D:1) a +0 dagger (31, -5, D:1) a +0 dagger (33, -6, D:1) a +0 dagger 2 stones (36, 24, D:1) a +0 short sword (38, 16, D:1) a +0 dagger (42, -2, D:1) a +0 dagger (45, 16, D:1) a +0 sling (46, 26, D:1) a +0 short sword (47, 26, D:1) a +0 dagger (57, 11, D:1) a +0 club Level 2 of the Dungeon (3, 9, D:2) a +0 dagger (12, 6, D:2) a +0 sling (19, -7, D:2) 5 stones (30, -7, D:2) an adder corpse (skeletalised by now) a bat corpse (skeletalised by now) (30, 2, D:2) 6 stones (39, 3, D:2) a +0 dagger (39, 15, D:2) a +0 dagger a +0 robe (53, -9, D:2) a rat skeleton (58, -4, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. 7 gold pieces (0, 1, D:3) a stone (4, 1, D:3) a giant cockroach corpse (9, 5, D:3) 7 stones (9, 6, D:3) a +0 ring mail