Quickbrownfox Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 35, D:1) a +0 scale mail (8, 38, D:1) a +0 dagger (8, 40, D:1) a +0 leather armour (18, 32, D:1) a +0 dagger (21, 9, D:1) a +0 dagger (24, 21, D:1) a +0 short sword (25, 43, D:1) a +0 club (32, 13, D:1) a +0 whip 2 stones (33, 26, D:1) a +0 scale mail (38, -2, D:1) a +0 dagger (38, 6, D:1) a +0 dagger (41, 5, D:1) a +0 whip (51, 16, D:1) a +0 short sword (55, 23, D:1) a +0 short sword (64, -4, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, 8, D:2) a +0 barding (10, -27, D:2) a +0 whip (11, 17, D:2) a +0 pair of gloves (13, -34, D:2) a +0 chain mail (13, -24, D:2) a +0 dagger (13, 9, D:2) a +0 dagger (28, 10, D:2) a +0 sling (29, -28, D:2) a +0 mace (30, -21, D:2) a +0 plate armour (36, 7, D:2) 7 stones (43, 4, D:2) a +0 club 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, 8, D:3) a +0 club (8, 16, D:3) a +0 dagger a +0 robe (9, 16, D:3) a +0 dagger a +0 robe a +0 hand axe (20, 18, D:3) a +0 whip (20, 35, D:3) a +0 leather armour (29, 15, D:3) a +0 club a +0 ring mail a +0 short sword (29, 17, D:3) a +0 club (29, 28, D:3) 4 stones (30, 15, D:3) a +0 club 2 boomerangs a +0 leather armour (30, 17, D:3) a +0 morningstar (31, 15, D:3) a +0 dagger (42, 41, D:3) a +0 war axe (51, 23, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger of electrocution (3, -5, D:4) 5 stones (8, -17, D:4) a +0 spear (8, -16, D:4) a +0 halberd (9, 5, D:4) a +0 long sword (10, -16, D:4) a +0 club (10, -15, D:4) a +0 whip (12, -19, D:4) 9 stones (19, -10, D:4) a +0 chain mail (19, 10, D:4) a +0 club a +0 leather armour a +0 dagger 5 stones (21, 13, D:4) a +0 trident 3 boomerangs (22, 8, D:4) a +0 club (22, 9, D:4) a +0 club a +0 leather armour (27, 6, D:4) a +0 mace a +0 leather armour (32, 6, D:4) a +0 short sword a stone (35, 12, D:4) the +5 spear of Perversion {protect, rElec rF+ rC+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, -3, D:5) 6 gold pieces (7, 22, D:5) 4 poisoned darts (16, 44, D:5) a +0 robe (23, 12, D:5) a +0 short sword a +0 leather armour (27, 24, D:5) a book of Spatial Translocations (47, 30, D:5) a +0 great sword of holy wrath (62, 42, D:5) a +0 flail a +0 flail (62, 43, D:5) a +0 trident a +0 ring mail (63, 41, D:5) a +0 whip (64, 41, D:5) a +0 whip