Quickbrownfox Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 8, D:1) a +0 dagger (5, 17, D:1) a +0 robe (7, -4, D:1) a rat corpse (skeletalised by now) (8, 12, D:1) a beast talisman (21, 9, D:1) a +0 club (24, 5, D:1) a bat corpse (skeletalised by now) (24, 6, D:1) a quokka skeleton (30, 36, D:1) a rat corpse (skeletalised by now) (33, 34, D:1) a frilled lizard skeleton (34, -10, D:1) a +0 club (34, -8, D:1) a ball python corpse (skeletalised by now) (34, 16, D:1) 4 stones (39, 10, D:1) a +0 dagger a goblin skeleton (39, 11, D:1) a +0 short sword (39, 13, D:1) a +0 whip (41, 20, D:1) a +0 club (47, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, -7, D:1) a +0 club (56, 3, D:1) a +0 war axe Level 2 of the Dungeon [Shop] Lahyinku's Book Shop a book of Vapours (180 gold) a book of Frost (200 gold) a book of Hexes (440 gold) a book of Spatial Translocations (180 gold) a book of Dangerous Friends (420 gold) a book of Party Tricks (220 gold) a book of Touch (220 gold) a book of the Tundra (440 gold) the Handbook of Rime and Violence (340 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Fulminant Prism Conjuration/Alchemy 4 c - Lehudib's Crystal Spear Conjuration/Earth 8 (0, 0, D:2) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (1, 2, D:2) a +0 club a +0 dagger a +0 robe a +0 club a +0 leather armour an orc corpse (skeletalised by now) (1, 3, D:2) a +0 whip an orc corpse (skeletalised by now) (10, 0, D:2) a +0 scale mail (10, 1, D:2) 5 stones (14, 25, D:2) a +0 club (16, 26, D:2) a +0 mace (17, 21, D:2) the +3 ring mail "Oridd" {Harm} Harm: It increases damage dealt and taken. (20, -7, D:2) an adder skeleton (29, -13, D:2) a +0 falchion (29, -9, D:2) a +0 robe (30, 3, D:2) a +0 dagger (33, 4, D:2) a +0 mace (37, 19, D:2) a +0 sling (37, 24, D:2) a hobgoblin skeleton (37, 25, D:2) a bat skeleton (37, 26, D:2) a rat skeleton (37, 28, D:2) a +0 ring mail (38, -13, D:2) a quokka skeleton (40, -2, D:2) 3 stones a +0 club a kobold skeleton (42, -2, D:2) a +0 leather armour (42, 19, D:2) a quokka skeleton (45, 15, D:2) a rat skeleton (45, 17, D:2) an adder skeleton (47, -2, D:2) 4 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe a jackal corpse (skeletalised by now) (0, 1, D:3) a jackal corpse (skeletalised by now) (4, 14, D:3) a +0 whip (6, 12, D:3) a frilled lizard corpse (skeletalised by now) (7, 9, D:3) a scarf of shadows (8, 23, D:3) a +0 club (9, 3, D:3) a ball python corpse (skeletalised by now) (9, 23, D:3) a bat skeleton (9, 42, D:3) a +0 war axe a +0 leather armour (12, 7, D:3) 6 stones (15, 5, D:3) a ball python corpse (skeletalised by now) (18, 25, D:3) a kobold skeleton (18, 26, D:3) the +5 ring mail of Lifelessness {rF- rN+ Str-5 Int+6} Str-5: It affects your strength (-5). Int+6: It affects your intelligence (+6). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. (21, 34, D:3) an adder corpse (skeletalised by now) (28, 17, D:3) a potion of ambrosia (40, 14, D:3) a +0 robe (40, 17, D:3) a +0 club (41, 17, D:3) a +0 dagger of draining (41, 25, D:3) a rat skeleton (41, 28, D:3) a +0 dagger (41, 32, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, 29, D:4) a +0 leather armour (4, 6, D:4) a +6 dagger (4, 7, D:4) a +4 flail of draining a +3 scale mail (12, 7, D:4) a hound skeleton (20, 29, D:4) a +0 short sword a stone (27, 36, D:4) a +0 hand axe (30, 1, D:4) a +0 club a goblin skeleton (40, 4, D:4) 2 darts of dispersal (44, 32, D:4) a ball python skeleton (44, 34, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 club 3 boomerangs an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, 9, D:5) a +0 chain mail (1, 11, D:5) a +0 spear (2, 0, D:5) a rat corpse (skeletalised by now) (3, -2, D:5) a river rat corpse (skeletalised by now) (3, 10, D:5) a +0 club a +0 robe (4, 4, D:5) a +2 dagger of protection a +0 plate armour a +0 dire flail an orc skeleton (6, -7, D:5) 8 stones (8, 7, D:5) 5 stones (10, -10, D:5) 4 boomerangs