Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 2003479901219209356 53 Quickbrownfox the Chiller (level 3, -3/21 HPs) Began as an Octopode Ice Elementalist on May 21, 2025. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:15 (1427 turns). Quickbrownfox the Chiller (OpIE) Turns: 1427, Time: 00:02:15 Health: -3/21 AC: 1 Str: 7 XL: 3 Next: 89% Magic: 0/6 EV: 12 Int: 19 God: Gold: 86 SH: 0 Dex: 12 Spells: 3/7 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois . (no amulet) rElec . e - ring of willpower rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: quill-form, freezing walls, very slightly contaminated A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Jewellery e - a ring of willpower (worn) h - an amulet of magic regeneration Wands j - a wand of charming (13) l - a wand of flame (6) Scrolls d - a scroll of identify {unknown} g - 2 scrolls of teleportation {unknown} k - a scroll of enchant armour {unknown} Potions a - a potion of magic c - 2 potions of attraction {unknown} f - a potion of lignification {unknown} i - a potion of mutation {unknown} Talismans b - a quill talisman (active) Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 4.7 Ice Magic * Level 1.2 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 2% 1 b - Frozen Ramparts Ice 40% 1d7 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 20% N/A 7% 3 Hailstorm Conj/Ice 11% 3d6 19% 3 Summon Ice Beast Ice/Summ 11% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Terence but does no damage. You tentacle-slap Terence but do no damage. Your grab misses Terence. The wall freezes Terence. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence closely misses you. A bat comes into view. You barely miss Terence. You grab Terence. Terence is moderately wounded. You constrict Terence. The wall freezes Terence but does no damage. Terence hits you with a +0 mace! You tentacle-slap Terence but do no damage. Terence is moderately wounded. You constrict Terence, but do no damage. The wall freezes Terence. Terence barely misses you. The wall freezes the bat. You tentacle-slap Terence. You squeeze Terence. Terence is severely wounded. You constrict Terence. The wall freezes the bat. The bat barely misses you. The wall freezes the bat. The bat hits you but does no damage. The wall freezes Terence. Terence barely misses you. The wall freezes the bat but does no damage. The bat hits you. You tentacle-slap Terence but do no damage. Terence is almost dead. You constrict Terence. The wall freezes the bat. You kill the bat! The wall freezes Terence but does no damage. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You tentacle-slap Terence but do no damage. Terence is almost dead. You constrict Terence, but do no damage. The wall freezes Terence but does no damage. Terence hits you with a +0 mace. You die... Terence says, "Finally, peace and quiet." #...#≈§≈≈§§§§§.§§§≈≈ ###.#≈≈≈≈≈§≈§..§≈§§≈ #.#≈≈≈≈≈§§§§.⌠§§§§ #.+.....)..##..... #.+.§......##..... #.#≈§≈§≈§§⌠).§§§≈≈ #.#§§§§≈≈§≈..§≈§§≈ #.#≈§§§≈≈≈§..≈§§§≈ #@##§§§≈§≈≈..§≈§§≈ #@†##§≈§§≈§..≈≈§≈§ ##..##≈≈≈§≈..≈§≈≈≈ #..##≈≈≈≈..≈§§≈# #..# #..# #... ### You could see Terence. Vanquished Creatures 3 adders (D:2) 2 dart slugs (D:2) 3 giant cockroaches 2 quokkas 2 ball pythons (D:1) 4 bats 2 frilled lizards 6 goblins 2 hobgoblins (D:1) 3 kobolds (D:2) 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quickbrownfox the Octopode Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 254 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1078 | D:2 | Reached skill level 1 in Shapeshifting 1078 | D:2 | Reached XP level 3. HP: 16/21 MP: 2/6 1082 | D:2 | Learned a level 3 spell: Frozen Ramparts 1418 | D:2 | Noticed Terence 1427 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_ring D:2: kennysheep_big_flooded_room, layout_rooms, minmay_circle_x, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Shapeshifting | 1 | 1.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.5 Ice Magic | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 21 Constrict || 8 Tentacles || 4 Cast: Freeze || 40 Frozen Ramparts || 1 Stab: Sleeping || 5 Armour: Skin || 23 Dodge: Dodged || 30 Form: Quill || 1