Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 14645451738523081779 26 Quickbrownfox the Chiller (level 3, -10/21 HPs) Began as an Octopode Ice Elementalist on May 21, 2025. Mangled by Terence ... wielding a +0 morningstar (14 damage) ... on level 2 of the Dungeon. The game lasted 00:01:01 (1023 turns). Quickbrownfox the Chiller (OpIE) Turns: 1023, Time: 00:01:02 Health: -10/21 AC: 0 Str: 12 XL: 3 Next: 8% Magic: 5/10 EV: 18 Int: 19 God: Gold: 84 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . e - melded +0 short sword rCold . . . (offhand unavailable) rNeg + . . (helmet unavailable) rPois ∞ (no amulet) rElec . b - ring of positive energy rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: Begin Untransformation You were on level 2 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons e - a +0 short sword (melded) Jewellery b - a ring of positive energy (worn) c - a ring of positive energy Scrolls d - a scroll of enchant armour {unknown} g - a scroll of torment {unknown} Potions a - a potion of magic h - a potion of curing {unknown} Talismans f - the inkwell talisman of Chill Winds (active) {Str+5} (You found it on level 2 of the Dungeon) [inkwell talisman] Str+5: It affects your strength (+5). Skills: + Level 0.1 Fighting + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.3 Spellcasting + Level 4.4(4.9) Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 40% 1d7 6% 3 Ozocubu's Armour Ice 20% N/A 6% 3 Summon Ice Beast Ice/Summ 12% N/A 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History A giant cockroach comes into view. The giant cockroach barely misses you. You freeze the giant cockroach! You kill the giant cockroach! Your Stealth skill increases to level 3! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 84 gold pieces (gained 6). Terence the Veteran comes into view. He is wielding a +0 morningstar. There is a stone staircase leading down here. Terence is nearby! Terence is nearby! You freeze Terence. Terence is lightly wounded. Terence closely misses you. You freeze Terence. Terence is moderately wounded. Terence closely misses you. You freeze Terence. Terence is heavily wounded. Terence barely misses you. You freeze Terence. Terence is severely wounded. Terence hits you with a +0 morningstar! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 morningstar and wearing a +0 ring mail (severely wounded, 100% to hit) You freeze Terence. Terence is severely wounded. Terence hits you with a +0 morningstar! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #. ##...####....[. ####.##.............. ..................... .#####...........####.## ................# ##..# ...#......>.....# #..## ##.............# #.## #..............# #.# ..###.;........###.# #.@.)........##.# ..................# ###.####.....###..## ... #.....# #...# .## #....†# #.#.# . ###..## #.#... ##.# #.##### #.. #.# You could see Terence. Vanquished Creatures A gnoll (D:1) 2 giant cockroaches A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) 5 bats An endoplasm (D:1) 3 frilled lizards 3 goblins (D:1) A kobold (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quickbrownfox the Octopode Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 389 | D:1 | Reached XP level 2. HP: 16/17 MP: 3/5 880 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 887 | D:2 | Identified the inkwell talisman of Chill Winds {Str+5} 1015 | D:2 | Noticed Terence 1023 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_ring, nicolae_hexahallways D:2: layout_rooms, basic_altar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Fighting | | 0.1 Dodging | | 2.2 Spellcasting | | 2.3 Ice Magic | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 2 Short sword || 8 Constrict || 3 Tentacles || 1 Cast: Freeze || 26 Stab: Sleeping || 4 Armour: Skin || 6 Dodge: Dodged || 20 Form: Scroll || 1