Quickbrownfox Level 1 of the Dungeon (0, 0, D:1) 8 stones (7, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, 18, D:1) a +1 hand axe of electrocution (13, 7, D:1) a bat skeleton (14, -31, D:1) a +0 club (14, -30, D:1) a bat corpse (skeletalised by now) (18, -25, D:1) a +0 club (20, -6, D:1) a ball python skeleton (26, 4, D:1) 9 stones (30, 1, D:1) a bat skeleton (31, 1, D:1) a +0 club (36, -14, D:1) a rat skeleton (40, -17, D:1) 2 stones (48, -12, D:1) a frilled lizard corpse (skeletalised by now) (48, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (0, 34, D:2) a +3 hammer (unseen) (16, -15, D:2) an adder corpse (skeletalised by now) (25, -14, D:2) a bat corpse (skeletalised by now) (31, 31, D:2) a +0 dagger (32, -19, D:2) a +0 robe (32, -4, D:2) a hobgoblin skeleton (32, -3, D:2) a +0 whip a kobold skeleton (32, 7, D:2) a stone (41, -1, D:2) 3 large rocks (43, 16, D:2) 6 stones Level 3 of the Dungeon Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (0, 11, D:4) a +0 shortbow (8, 5, D:4) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (8, 13, D:4) a +0 dagger a +0 robe (8, 14, D:4) a +0 flail a +0 leather armour (26, 14, D:4) a +0 club a goblin corpse (skeletalised by now) (45, -3, D:4) a +0 ring mail (48, -3, D:4) a +0 short sword a kobold corpse (skeletalised by now) Level 5 of the Dungeon (18, -22, D:5) a +0 short sword a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, -21, D:5) a +0 dagger a +0 leather armour a +0 mace a +0 leather armour a +0 war axe of electrocution an orc corpse (skeletalised by now) (23, 4, D:5) a +0 robe (30, -21, D:5) a +0 club Level 6 of the Dungeon (11, -2, D:6) a +0 dagger a +0 robe (12, -3, D:6) a +4 morningstar a +0 robe of fire resistance (12, -1, D:6) a +0 robe a +4 long sword a +0 robe (12, 1, D:6) a +4 trident of draining a +0 robe an orb of guile the barachi corpse of Jeremiah (skeletalised by now) (30, -22, D:6) a +1 dire flail of protection a +0 chain mail the human corpse of Edmund (skeletalised by now) (38, -1, D:6) 8 stones Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (1, -24, D:7) a +0 long sword (3, -28, D:7) a +0 dagger a +0 robe an orc skeleton (3, -27, D:7) a +0 dagger a +0 robe (4, -27, D:7) a +0 war axe an orc skeleton (10, -28, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (11, -28, D:7) a +0 hand axe (11, -26, D:7) the +0 leather armour "Esiab" {Str+2} Str+2: It affects your strength (+2). (12, -28, D:7) a +0 dagger a +0 robe (12, -2, D:7) a +0 spear of pain (13, -27, D:7) a +0 chain mail (13, -3, D:7) a +0 club a +0 leather armour a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (14, -2, D:7) a +0 flail (15, -4, D:7) a +0 whip (19, -32, D:7) 8 stones (21, -18, D:7) a +0 sling (26, -26, D:7) a water moccasin corpse (skeletalised by now) (33, -29, D:7) a +4 long sword a +0 robe (34, 3, D:7) a +0 robe a +2 dire flail (35, -9, D:7) a +0 robe a +0 mace (37, 6, D:7) a +0 robe (38, -21, D:7) 5 poisoned darts (39, 3, D:7) a +0 ring mail a +0 quarterstaff a +0 sling the human skeleton of Joseph (40, 0, D:7) the +0 falchion "Monaor" {holy, rElec Int+5 Dex-5} rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). (41, -12, D:7) a wyvern skeleton (41, -11, D:7) an iguana skeleton (45, -23, D:7) 2 curare-tipped darts (45, -21, D:7) a +0 hand axe a +0 hand axe (47, -22, D:7) a bullfrog skeleton (47, -21, D:7) a +0 robe a +1 dagger of venom (47, 5, D:7) a +0 club (48, -22, D:7) a hound skeleton (51, 1, D:7) a +0 short sword Level 8 of the Dungeon (9, 20, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (10, -15, D:8) a yak corpse (skeletalised by now) (10, -14, D:8) a yak corpse (skeletalised by now) (11, -11, D:8) a +2 ring mail of fire resistance (13, -16, D:8) a +0 ring mail (22, 18, D:8) a yak corpse (skeletalised by now) (22, 19, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (22, 20, D:8) a yak corpse (skeletalised by now) (27, 12, D:8) 2 stones (28, -31, D:8) a +0 club Level 9 of the Dungeon [Shop] Xararch's Antique Armour Emporium a +0 leather armour (56 gold) a +2 scale mail of cold resistance (588 gold) a +0 robe (25 gold) a +3 plate armour (980 gold) a +0 chain mail (168 gold) a +0 pair of gloves (126 gold) a +1 chain mail of cold resistance (504 gold) (3, 46, D:9) a staff of air (15, 40, D:9) a yak corpse (skeletalised by now) (15, 41, D:9) a yak corpse (skeletalised by now) (25, 17, D:9) a +0 leather armour (28, 27, D:9) a +0 robe (30, 18, D:9) a +0 robe (32, 23, D:9) a +3 long sword a +0 robe a +0 morningstar a +0 ring mail (33, 7, D:9) a +4 hand axe a +0 robe a troll corpse (skeletalised by now) (45, 35, D:9) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (46, 35, D:9) a +0 hand axe (48, 35, D:9) a +0 flail an orc corpse (skeletalised by now) Level 10 of the Dungeon (6, 25, D:10) a +0 dagger (8, 27, D:10) a yak skeleton a yak skeleton (29, -2, D:10) a +0 hand axe 6 stones a +0 dagger a +0 robe a +0 dagger 2 boomerangs (31, 27, D:10) a +0 falchion (38, 18, D:10) the +5 ring mail "Sofac" {Int+3} Int+3: It affects your intelligence (+3). (39, -10, D:10) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (52, -1, D:10) a +0 short sword (54, 3, D:10) a scroll of noise (54, 9, D:10) a +0 flail a +0 whip a +4 dagger a +0 flail a +0 hand axe a +0 club a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (55, 5, D:10) 6 stones (55, 8, D:10) a +0 club a +0 ring mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 flail a +0 chain mail a +0 short sword a +0 mace a +0 club an orc corpse (skeletalised by now) (55, 9, D:10) a +2 dagger of venom 3 boomerangs a +0 leather armour a +0 club a +0 ring mail a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour a +0 flail a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (56, 9, D:10) a +0 flail a +0 dagger a +0 short sword a +0 whip a +0 scale mail a +0 falchion of venom a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 11 of the Dungeon (12, 0, D:11) a +0 dagger of flaming a +0 robe a +0 dire flail a +0 chain mail a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, 0, D:11) a +0 falchion a +0 chain mail (19, -19, D:11) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (20, -36, D:11) a +0 dagger a +0 robe (20, -34, D:11) a +0 short sword a kobold corpse (skeletalised by now) (21, -36, D:11) a +0 dagger a +0 robe (39, -15, D:11) a +0 orcbow (43, -15, D:11) a +0 long sword Level 12 of the Dungeon [Shop] Xarif's Weapon Boutique a +0 mace (42 gold) a +3 arbalest of flaming (427 gold) the +5 quarterstaff "Demonspawn's Peril" {heavy, rPois rCorr Str+4 Int+3} (917 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). a +0 mace (42 gold) a +0 hand axe (42 gold) a +0 short sword (42 gold) a +3 dagger of venom (271 gold) (39, -13, D:12) the +8 rapier "Zuuza" {flame, rPois rC+ SInv} rPois: It protects you from poison. rC+: It protects you from cold. SInv: It lets you see invisible. (48, -43, D:12) a large rock Level 13 of the Dungeon (0, 0, D:13) a +0 robe (14, -25, D:13) 3 large rocks a cyclops corpse (skeletalised by now) (18, -49, D:13) a +4 scimitar of flaming (50, -40, D:13) a +0 chain mail a +0 great sword a human skeleton (58, -25, D:13) a +0 ring mail (58, -13, D:13) a +0 war axe a +0 shortbow of flaming a centaur corpse (skeletalised by now) (58, -12, D:13) a +0 shortbow 3 large rocks a manticore corpse (skeletalised by now) a centaur corpse (skeletalised by now) (59, -13, D:13) a hydra corpse (skeletalised by now) (59, -12, D:13) a +0 arbalest a +0 battleaxe the +4 scale mail of Xom's Esteem {rElec rF- Regen+ Dex+5} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Dex+5: It affects your dexterity (+5). an ugly thing corpse (skeletalised by now) (59, -11, D:13) a +0 shortbow a centaur corpse (skeletalised by now) (60, -26, D:13) a +0 ring mail Level 14 of the Dungeon (1, 17, D:14) a hog corpse (skeletalised by now) (2, 4, D:14) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (5, 17, D:14) the human corpse of Kirke (skeletalised by now) (6, -1, D:14) a +0 long sword a +0 scale mail an elf corpse (skeletalised by now) (6, 17, D:14) a hog corpse (skeletalised by now) (8, -1, D:14) the +0 chain mail "Siahuwk" {rPois Str+3 Int-2} rPois: It protects you from poison. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Level 15 of the Dungeon Level 1 of the Orcish Mines [Shop] Mecudghe's Overcharged Wands a wand of mindburst (30) (630 gold) a wand of flame (40) (420 gold) a wand of digging (11) (693 gold) a wand of paralysis (18) (648 gold) a wand of digging (11) (693 gold) a wand of roots (18) (648 gold) Level 2 of the Orcish Mines [Shop] Gurat's Jewellery Shoppe a hive talisman (900 gold) a +6 ring of intelligence (540 gold) a ring of positive energy (300 gold) a ring of protection from fire (unknown) (375 gold) a ring of protection from fire (unknown) (375 gold) the amulet of Meptoibb {Spirit Dex+2} (618 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+2: It affects your dexterity (+2). a ring of positive energy (300 gold) [Shop] Hoegheg's Antique Armour Shop a +2 leather armour of fire resistance (437 gold) a +1 cloak (264 gold) a +3 ring mail of willpower (598 gold) a +0 scale mail (92 gold) a +0 plate armour (414 gold) an orb of wrath (207 gold) a +0 cloak of willpower (264 gold) an orb of guile (207 gold) a +0 plate armour (414 gold) [Shop] Wyazyigon's Antique Weapon Emporium a +0 flail (84 gold) a +0 scimitar (144 gold) a +1 mace of protection (254 gold) a +0 hand axe (72 gold) a +0 dire flail (120 gold) a +0 mace (72 gold) a +0 dagger (48 gold) [Shop] Yrosaig's General Store a potion of enlightenment (90 gold) a +1 orcbow of draining (241 gold) a manual of Maces & Flails (1360 gold) a potion of brilliance (72 gold) the ring "Visebu" {^Contam rCorr Str+6 Dex+6 Stlth+} (992 gold) [ring of dexterity] ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. a +1 vampiric rapier (399 gold) a potion of ambrosia (145 gold) a scroll of identify (36 gold) a scroll of torment (171 gold) (15, -25, Orc:2) a +0 club an orc skeleton (26, -13, Orc:2) a +0 trident a +0 plate armour an orc corpse (skeletalised by now) (30, -22, Orc:2) a +0 trident a +0 chain mail (57, -22, Orc:2) a +0 mace (58, -21, Orc:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (59, -22, Orc:2) a +0 battleaxe a +0 chain mail a +0 orcbow a +0 scimitar a +0 chain mail a +0 whip an orc corpse (skeletalised by now) (59, -21, Orc:2) a +0 mace a +0 chain mail of willpower an orc corpse (skeletalised by now) Level 1 of the Elven Halls [Shop] Tuetun's Antique Armour Shoppe a +2 chain mail of willpower (575 gold) a +0 chain mail (150 gold) a +0 pair of gloves (112 gold) a +0 ring mail (100 gold) a +0 plate armour (450 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) a +0 robe (22 gold) (0, 0, Elf:1) a +0 short sword (2, 3, Elf:1) a scroll of immolation (4, -5, Elf:1) a +0 long sword a +0 robe (4, 11, Elf:1) a ring of ice (5, -30, Elf:1) a +0 ring mail a +0 long sword a +0 leather armour a +0 dagger of holy wrath an elf skeleton (5, -5, Elf:1) a +0 short sword of venom a +0 robe a +0 long sword a +0 robe a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (5, -4, Elf:1) a +0 rapier a +0 leather armour a +0 short sword a +0 robe an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (6, -6, Elf:1) a +0 long sword a +0 leather armour an orb of mayhem a +0 long sword a +0 robe a +0 buckler a +0 short sword a +0 robe a +0 long sword a +0 robe a +0 long sword a +0 leather armour a +0 shortbow a +0 war axe a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (6, -5, Elf:1) a +0 short sword a +0 robe a +0 long sword a +0 ring mail a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (7, -32, Elf:1) a +0 leather armour a +0 dagger a +0 longbow an elf skeleton (7, -10, Elf:1) a +1 hand axe of flaming (7, -9, Elf:1) a +2 short sword of speed (unseen) (8, 3, Elf:1) a potion of moonshine (9, 4, Elf:1) 6 stones (10, 3, Elf:1) a scroll of immolation (22, -6, Elf:1) a +0 ring mail (33, 2, Elf:1) a +0 scale mail a +0 long sword Level 2 of the Elven Halls (0, 14, Elf:2) a +0 long sword a +0 ring mail (2, -21, Elf:2) a +0 ring mail (3, -23, Elf:2) a +0 chain mail (3, -9, Elf:2) a +2 rapier of protection a +0 robe (6, -9, Elf:2) a +2 heavy mace (11, 0, Elf:2) a +0 ring mail (13, 15, Elf:2) a +0 robe a +0 short sword an elf skeleton (14, -28, Elf:2) a +0 leather armour a +0 short sword a +0 longbow of freezing (14, -27, Elf:2) a +0 ring mail a +0 long sword a +0 leather armour a +0 short sword a +0 shortbow an elf skeleton (14, 5, Elf:2) a +0 ring mail a +0 long sword a +0 leather armour a +0 scimitar a +0 leather armour a +0 short sword a +0 shortbow an elf skeleton (15, -28, Elf:2) a +0 robe a +0 rapier (15, 12, Elf:2) a +2 leather armour of fire resistance a +0 dagger an elf skeleton (16, 11, Elf:2) a scroll of noise (17, -23, Elf:2) a +0 club (17, 10, Elf:2) a +0 leather armour a +0 long sword an elf skeleton (18, 9, Elf:2) a +1 heavy scimitar (29, -26, Elf:2) a scroll of vulnerability a ring of positive energy a +6 ring of dexterity (29, -24, Elf:2) a +2 heavy dire flail (52, 15, Elf:2) the +7 mace of the Forging Genius {antimagic, ^Drain rElec Str+8 Stlth-} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Str+8: It affects your strength (+8). Stlth-: It makes you less stealthy. Level 3 of the Elven Halls [Shop] Otis's Assorted Antiques the Charlatan's Orb {orb Charlatan} (480 gold) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. a +0 partisan (280 gold) a lightning rod (4/4) (1600 gold) a potion of heal wounds (320 gold) a tin of tremorstones (2/2) (1600 gold) the +5 battleaxe of Goireq {drain, Dex+4} (2336 gold) Dex+4: It affects your dexterity (+4). a +0 plate armour (720 gold) (3, -3, Elf:3) a +4 war axe of flaming (6, -10, Elf:3) a +3 heavy scimitar (6, 2, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (7, -46, Elf:3) a +0 robe a +0 long sword (33, -13, Elf:3) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (35, -24, Elf:3) the +10 quarterstaff "Dyqioq" {freeze, rN+} rN+: It protects you from negative energy. (38, -26, Elf:3) the +3 robe of Nas Raot {rC+ MP+8} rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). (45, -38, Elf:3) a +1 plate armour of willpower (45, -37, Elf:3) a staff of death (45, -34, Elf:3) a +1 scale mail of cold resistance (46, -39, Elf:3) a +3 heavy glaive (46, -37, Elf:3) a +0 pair of gloves of strength (46, -36, Elf:3) a +0 dire flail of holy wrath (46, -35, Elf:3) a +2 trident of freezing (46, -33, Elf:3) a +2 chain mail of poison resistance (47, -38, Elf:3) a +0 dagger (47, -36, Elf:3) the scarab talisman of Beogh's Outrage {Will+ Int+3 Slay+3} [scarab talisman] Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (47, -35, Elf:3) a staff of alchemy (47, -34, Elf:3) a +0 long sword (48, -38, Elf:3) a +0 robe (48, -37, Elf:3) a +0 chain mail (49, -39, Elf:3) a +0 short sword (49, -36, Elf:3) a +2 plate armour of fire resistance (49, -35, Elf:3) a +0 scimitar (49, -34, Elf:3) a +2 antimagic arbalest (50, -38, Elf:3) a +0 long sword (50, -37, Elf:3) a +2 cloak of preservation (50, -36, Elf:3) a +0 scimitar (50, -34, Elf:3) a +1 sling of freezing (50, 5, Elf:3) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (51, -37, Elf:3) a +2 antimagic spear (51, -34, Elf:3) a +4 great mace of protection (52, -39, Elf:3) the +2 leather armour of Love and Death {Slay+3 Stlth+} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. a +4 morningstar of freezing a wand of polymorph (13) a +3 leather armour of cold resistance (57, -14, Elf:3) a +0 quarterstaff (64, -28, Elf:3) the serpent talisman of the Spider Nest {rC+ rN+ Will- SInv} [serpent talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. SInv: It lets you see invisible. Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 stones (34, -32, Lair:1) a hydra corpse (skeletalised by now) (39, -20, Lair:1) 2 atropa-tipped darts (66, -41, Lair:1) a cane toad skeleton (66, 11, Lair:1) a yak corpse (skeletalised by now) (67, 10, Lair:1) a yak corpse (skeletalised by now) (69, 9, Lair:1) a yak corpse (skeletalised by now) (72, -26, Lair:1) a staff of death (72, -25, Lair:1) a +2 longbow of draining (72, -10, Lair:1) a lindwurm corpse (skeletalised by now) (72, -9, Lair:1) a rime drake corpse (skeletalised by now) (73, -26, Lair:1) a +4 vampiric halberd (74, -25, Lair:1) the +5 great mace "Welobb" {freeze, Fly rN+ Will+ Dex+2} Fly: It grants you flight. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). a +2 leather armour of cold resistance a ring of ice Level 2 of the Lair of Beasts (6, 48, Lair:2) a yak skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) a cane toad corpse (skeletalised by now) (20, 0, Lair:3) the +2 animal skin of the Weaver {*Slow Str+4} *Slow: It may slow you when you take damage. Str+4: It affects your strength (+4). (42, -7, Lair:3) a +2 cloak Level 4 of the Lair of Beasts (0, 10, Lair:4) a steam dragon corpse (skeletalised by now) (37, -3, Lair:4) a bullfrog corpse (skeletalised by now) (43, 39, Lair:4) a water moccasin corpse (skeletalised by now) (61, 23, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 3 stones a staff of air (5, -7, Lair:5) a basilisk skeleton a rime drake skeleton (8, -24, Lair:5) a wyvern corpse (skeletalised by now) (17, -1, Lair:5) a +0 robe a +0 dagger a human skeleton (18, -9, Lair:5) a rime drake skeleton (31, 1, Lair:5) 2 stones (61, -36, Lair:5) the +3 short sword of the Depths {venom, Str+4} Str+4: It affects your strength (+4). (62, -36, Lair:5) the +1 leather armour "Netsoxerch" {rF+ rC+ Int+6 SInv} rF+: It protects you from fire. rC+: It protects you from cold. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. Level 1 of the Shoals [Shop] Leant's Jewellery Shoppe an amulet of faith (unknown) (760 gold) a storm talisman (1520 gold) a ring of resist corrosion (unknown) (380 gold) an amulet of reflection (570 gold) an amulet of faith (unknown) (760 gold) an amulet of reflection (570 gold) a ring of see invisible (unknown) (285 gold) a spider talisman (475 gold) (0, 0, Shoals:1) the maw talisman of the Albatross {rN+ Stlth+} [maw talisman] rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Level 2 of the Shoals (18, -17, Shoals:2) a +0 plate armour (19, -20, Shoals:2) a manticore corpse (skeletalised by now) (21, -20, Shoals:2) a manticore corpse (skeletalised by now) (22, -20, Shoals:2) a +2 trident of protection a +0 orcbow a +0 robe a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (23, -21, Shoals:2) an alligator snapping turtle corpse (skeletalised by now) a snapping turtle corpse (skeletalised by now) (25, -22, Shoals:2) a manticore corpse (skeletalised by now) (26, -19, Shoals:2) a sea snake corpse (skeletalised by now) (26, -18, Shoals:2) a +0 rapier a +0 robe (28, -21, Shoals:2) a +1 cloak a +1 robe of willpower the +10 dagger "Qoalu" {pain, rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). a +0 leather armour (29, -16, Shoals:2) a +3 ring mail of cold resistance Level 3 of the Shoals [Shop] Oskobbee's One-of-a-Kind Rings a +9 ring of strength (unknown) (1716 gold) a +2 ring of protection (unknown) (220 gold) a +4 ring of strength (unknown) (330 gold) a +8 ring of evasion (1716 gold) the ring "Ficuosyg" {rF+ rC+ Int+2} (950 gold) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). a +6 ring of protection (unknown) (1716 gold) (4, -12, Shoals:3) a water nymph corpse (skeletalised by now) (23, -26, Shoals:3) a +0 spear (27, -25, Shoals:3) a +0 trident (34, 10, Shoals:3) a catoblepas corpse (skeletalised by now) (35, 10, Shoals:3) a death yak corpse (skeletalised by now) (38, 16, Shoals:3) the +2 war axe of Profit {protect, Will++ rCorr SInv} Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (43, -6, Shoals:3) the ring "Kogh" {Fly rElec Int-5 Dex+2} [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). (46, -21, Shoals:3) a +0 trident a merfolk corpse (skeletalised by now) Level 4 of the Shoals (0, 0, Shoals:4) the serpent talisman of Sysejevu {rC- Str+5} [serpent talisman] rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). (3, -1, Shoals:4) a +2 trident of venom (4, 4, Shoals:4) a water nymph corpse (skeletalised by now) (5, 14, Shoals:4) a +0 trident a merfolk skeleton (5, 17, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (6, 1, Shoals:4) a water nymph corpse (skeletalised by now) (6, 18, Shoals:4) a +0 orcbow 3 boomerangs a +0 trident (6, 19, Shoals:4) a boomerang a +0 trident (8, 19, Shoals:4) 3 boomerangs a +0 trident a +0 leather armour 2 silver javelins a +0 heavy spear a merfolk skeleton a merfolk skeleton (9, -16, Shoals:4) the +8 plate armour of Soifusm {rCorr Int+4} rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). (9, 18, Shoals:4) 3 boomerangs a +3 trident (10, 21, Shoals:4) a +0 leather armour 2 javelins a +0 spear (11, 22, Shoals:4) a wind drake skeleton (12, 19, Shoals:4) a +2 rapier of freezing (15, 19, Shoals:4) a +0 broad axe a +0 robe a merfolk skeleton (16, 21, Shoals:4) a +0 trident a merfolk skeleton (17, 22, Shoals:4) a +0 leather armour 2 javelins a +2 spear of freezing (18, 22, Shoals:4) a sea snake skeleton a manticore skeleton (19, 16, Shoals:4) a book of Party Tricks (20, 19, Shoals:4) a sea snake skeleton (20, 20, Shoals:4) a +0 leather armour 2 javelins a +0 spear (32, 20, Shoals:4) a +0 robe a +1 demon trident of freezing a merfolk skeleton Level 1 of the Spider Nest Level 2 of the Spider Nest (10, -9, Spider:2) a +0 robe (39, -3, Spider:2) a ring of willpower a +5 ring of evasion (45, 26, Spider:2) the +8 long sword of the Ancients {freeze, Str+4 Dex+2} Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). Level 3 of the Spider Nest (0, 0, Spider:3) a +0 quarterstaff (13, 0, Spider:3) a +0 shortbow (20, -25, Spider:3) a +0 ring mail (21, 3, Spider:3) a jorogumo skeleton (24, 5, Spider:3) a +0 ring mail (25, -2, Spider:3) 3 poisoned darts (26, -9, Spider:3) a +3 whip (26, 1, Spider:3) a +0 ring mail (28, -1, Spider:3) a +0 robe (30, -21, Spider:3) 3 boomerangs (45, -1, Spider:3) a +0 trident Level 4 of the Spider Nest (18, -21, Spider:4) the +12 great sword "Buzo" {elec, Str+6 Int-4 Dex-5 Stlth+} Str+6: It affects your strength (+6). Int-4: It affects your intelligence (-4). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. (33, -19, Spider:4) a +0 spectral quarterstaff (unseen) (33, 8, Spider:4) the +2 hat "Tostyx" {Rampage rCorr} Rampage: It bestows one free step when moving towards enemies. rCorr: It protects you from acid and corrosion. Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (14, 14, Slime:5) the +0 shortbow "Uwuoddosol" {freeze, rC+ rN++} rC+: It protects you from cold. rN++: It greatly protects you from negative energy. (14, 16, Slime:5) the +1 trident of Wyrd {speed, rElec Str+4 Int+2} rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). (22, 3, Slime:5) the wellspring talisman of a Thousand Violins {*Silence Will- Int+3 Dex+4} [wellspring talisman] *Silence: It may silence you when you take damage. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (unseen) Level 1 of the Vaults [Shop] Azehaosi's Magic Scroll Shoppe a scroll of immolation (116 gold) a scroll of fog (116 gold) a scroll of enchant weapon (217 gold) a scroll of identify (58 gold) a scroll of poison (116 gold) a scroll of acquirement (unknown) (1514 gold) a scroll of fear (116 gold) (0, 0, Vaults:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (2, 1, Vaults:1) a +0 ring mail a +2 flail of protection a human corpse (skeletalised by now) (6, -41, Vaults:1) a dire elephant corpse (skeletalised by now) a dire elephant corpse (skeletalised by now) (24, -35, Vaults:1) a lindwurm corpse (skeletalised by now) (30, -17, Vaults:1) a +0 arbalest (30, -16, Vaults:1) a +0 arbalest (43, -51, Vaults:1) Sif Muna's Volume of Spooky Action Spells Type Level a - Apportation Translocation 1 (43, -48, Vaults:1) a +0 arbalest a +0 falchion a +0 ring mail a human corpse (skeletalised by now) (45, -49, Vaults:1) the Book of Rubedo Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 (47, -51, Vaults:1) a +0 long sword of protection a +0 scale mail (48, -58, Vaults:1) a +0 robe (48, -52, Vaults:1) a +0 robe (48, -50, Vaults:1) a +0 dagger a +0 robe (48, -43, Vaults:1) an ugly thing corpse (skeletalised by now) (49, -52, Vaults:1) a +0 robe (50, -57, Vaults:1) a +0 hat (51, -56, Vaults:1) a +0 hat (51, -54, Vaults:1) a +0 cloak (52, -54, Vaults:1) a +0 robe Level 2 of the Vaults (20, 17, Vaults:2) a +0 morningstar a +3 arbalest a +0 ring mail a human corpse (skeletalised by now) (20, 21, Vaults:2) a +0 great sword a +0 chain mail (23, 1, Vaults:2) an ugly thing corpse (skeletalised by now) (23, 2, Vaults:2) a +0 dagger a +0 robe (23, 16, Vaults:2) a +0 dagger a +0 robe a human corpse (skeletalised by now) (25, 1, Vaults:2) Sif Muna's Codex of the Tempest Spells Type Level a - Poisonous Vapours Alchemy/Air 1 (25, 2, Vaults:2) a +0 robe (25, 3, Vaults:2) a +0 scale mail a human corpse (skeletalised by now) (26, 2, Vaults:2) a +0 hat (27, -1, Vaults:2) a +0 hat (27, 1, Vaults:2) an ugly thing corpse (skeletalised by now) (27, 4, Vaults:2) a +1 heavy broad axe a +1 heavy broad axe a +0 ring mail a goblin corpse (skeletalised by now) (28, -1, Vaults:2) a +0 hat (28, 0, Vaults:2) the Dissertation on Gusts Spells Type Level a - Poisonous Vapours Alchemy/Air 1 (32, 53, Vaults:2) a +0 dagger a +0 robe a human corpse (skeletalised by now) (34, 6, Vaults:2) a +0 scale mail a human corpse (skeletalised by now) (51, 36, Vaults:2) 2 stones (51, 52, Vaults:2) 4 boomerangs (52, 51, Vaults:2) a +0 dagger a +0 robe (54, 3, Vaults:2) a staff of earth (57, 5, Vaults:2) a +0 arbalest (57, 7, Vaults:2) a +6 ring of intelligence 7 scrolls of identify (58, 5, Vaults:2) a +0 battleaxe of freezing (59, 3, Vaults:2) a +0 robe of willpower (59, 54, Vaults:2) 5 stones Level 3 of the Vaults (0, 0, Vaults:3) a +0 arbalest (2, -1, Vaults:3) a +0 arbalest (2, 0, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (7, 10, Vaults:3) a +0 rapier (23, 9, Vaults:3) a +1 leather armour of fire resistance a wand of polymorph (3) (53, -3, Vaults:3) 2 stones (57, 16, Vaults:3) a +0 arbalest a +0 falchion a +0 scale mail a human corpse (skeletalised by now) (58, 19, Vaults:3) a +0 dire flail a +0 leather armour a human corpse (skeletalised by now) (58, 20, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (62, 16, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (62, 19, Vaults:3) a +0 great mace a +0 scale mail (63, 16, Vaults:3) a +0 long sword a +0 plate armour a +0 kite shield a +0 arbalest a yaktaur corpse (skeletalised by now) (64, 16, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (64, 17, Vaults:3) a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (69, 33, Vaults:3) a +0 plate armour (70, 8, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (71, 5, Vaults:3) a +0 arbalest (73, 6, Vaults:3) a +0 morningstar a +0 ring mail a human corpse (skeletalised by now) Level 4 of the Vaults (0, 0, Vaults:4) a deep troll skeleton (0, 1, Vaults:4) a +0 ring mail a +0 mace a +0 plate armour a +2 war axe of draining a human skeleton (2, 1, Vaults:4) a +0 scale mail a +1 morningstar of protection a human skeleton (5, -2, Vaults:4) a +0 troll leather armour a deep troll skeleton (31, 20, Vaults:4) a +0 arbalest (33, 20, Vaults:4) a +1 vampiric demon blade a +0 robe (52, 2, Vaults:4) a ring of fire (53, 2, Vaults:4) a +0 arbalest a +0 long sword a +0 scale mail a human corpse (skeletalised by now) Level 5 of the Vaults [Shop] Ikhy's Magic Scroll Shoppe a scroll of identify (39 gold) a scroll of identify (39 gold) a scroll of acquirement (unknown) (1029 gold) a scroll of identify (39 gold) a scroll of brand weapon (188 gold) a scroll of identify (39 gold) a scroll of identify (39 gold) (3, -19, Vaults:5) a +2 battleaxe of freezing (6, -22, Vaults:5) the +5 rapier "Inkolaf" {heavy, rElec Str+4} rElec: It insulates you from electricity. Str+4: It affects your strength (+4). a +0 robe (8, -23, Vaults:5) a glowing shapeshifter corpse (skeletalised by now) (10, -23, Vaults:5) a +0 long sword (23, -5, Vaults:5) the +6 arbalest of Doom {flame, Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (27, -8, Vaults:5) a +0 battleaxe of freezing (still there?) a frost giant corpse (skeletalised by now) (still there?) (34, -23, Vaults:5) a +0 scimitar a +0 robe (34, -22, Vaults:5) a +3 broad axe of venom a +0 chain mail the orc corpse of Saint Roka (skeletalised by now) (35, -25, Vaults:5) a +0 dagger a +2 robe of willpower (35, -24, Vaults:5) a +0 flail an orc corpse (skeletalised by now) (36, -24, Vaults:5) a +0 arbalest a +2 long sword of holy wrath 4 boomerangs a +0 chain mail (37, -22, Vaults:5) a lightning rod (4/4) (37, 15, Vaults:5) the +1 orcbow of Indomitability {heavy, ^Fragile Will+ Str+2} ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. Str+2: It affects your strength (+2). (38, 16, Vaults:5) the Treatise on Excavation and Kinetic Energy Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Leda's Liquefaction Alchemy/Earth 4 (39, -20, Vaults:5) the staff of Icuh {Dex+2 Conj Fire} [staff of conjuration] Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. (42, 9, Vaults:5) the blade talisman of the Thirsty Gods {Harm rF- rC+++ rCorr} [blade talisman] Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. (51, 16, Vaults:5) an iron dragon corpse (skeletalised by now) Level 1 of the Crypt (0, 0, Crypt:1) a +0 plate armour (2, 0, Crypt:1) 3 poisoned darts (2, 43, Crypt:1) a talisman of death (6, 23, Crypt:1) a +0 robe (11, 42, Crypt:1) a book of Blood (22, 39, Crypt:1) a serpent talisman (23, -2, Crypt:1) 6 stones (30, 10, Crypt:1) a +0 dagger of draining a +0 robe (32, 10, Crypt:1) an elf skeleton (32, 11, Crypt:1) a +0 long sword a +0 leather armour (32, 43, Crypt:1) a +0 scale mail (37, -2, Crypt:1) 3 flux baubles (40, 47, Crypt:1) a +0 plate armour a +0 battleaxe (43, 40, Crypt:1) a +0 trident (48, 5, Crypt:1) a +0 whip Level 2 of the Crypt (0, 0, Crypt:2) a +0 scale mail (7, -8, Crypt:2) a wand of flame (13) (13, -19, Crypt:2) a ring of magical power (18, -29, Crypt:2) a +0 mace (33, 13, Crypt:2) a +0 mace (34, 12, Crypt:2) a +0 hand axe (34, 13, Crypt:2) a +0 plate armour a +0 great mace (37, 16, Crypt:2) a +0 war axe (39, 14, Crypt:2) a +0 ring mail (46, 13, Crypt:2) a +1 pair of boots (59, -14, Crypt:2) a +3 partisan a +0 chain mail Level 3 of the Crypt (27, 24, Crypt:3) a book of Annihilations (28, 23, Crypt:3) the +1 great sword "Killer Klown's Regret" {heavy, rF+ Str-5 Stlth+} rF+: It protects you from fire. Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. (28, 25, Crypt:3) a book of Blood (28, 31, Crypt:3) a +2 robe (29, 23, Crypt:3) the +10 tower shield of Ignorance {rN+ Int-4} rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). (29, 24, Crypt:3) the +4 rapier of the Wary Domains {heavy, rC++ Dex+3} rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). (29, 25, Crypt:3) a +1 short sword of draining (30, 23, Crypt:3) the +7 war axe "Fetutey" {holy, Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. (30, 24, Crypt:3) a staff of conjuration (30, 26, Crypt:3) a scroll of silence (30, 31, Crypt:3) a +1 great sword a +0 plate armour (30, 34, Crypt:3) a +0 robe (31, 24, Crypt:3) a +0 morningstar of draining (31, 31, Crypt:3) a +2 great mace a +0 chain mail (31, 33, Crypt:3) a +0 great mace a +0 chain mail a +6 ring of intelligence (32, 24, Crypt:3) the ring of Royalty {rPois rF+ rC- rN++ Str-5 Stlth+ Fire} [ring of fire] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. the ring of Qazlal's Esteem {rElec rN++ Will+ MP+9 Str-4 Int-5} [ring of magical power] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Str-4: It affects your strength (-4). Int-5: It affects your intelligence (-5). (32, 34, Crypt:3) a +0 battleaxe a +0 hand axe a bog body corpse (skeletalised by now) (33, 34, Crypt:3) a +0 trident Level 1 of the Tomb of the Ancients (3, 5, Tomb:1) a +0 chain mail (still there?) a +3 great sword (still there?) (4, 6, Tomb:1) a death scarab corpse (7, 7, Tomb:1) a death scarab corpse (9, 3, Tomb:1) a death scarab corpse the Vestibule of Hell (0, 0, Hell) a hell hog corpse (skeletalised by now) (21, -16, Hell) an iron dragon corpse (skeletalised by now) (22, 0, Hell) a tin of tremorstones (2/2) (27, 22, Hell) a +1 scythe of venom (28, 22, Hell) a +3 great mace a +0 chain mail (29, 22, Hell) a +2 great mace a +0 plate armour (30, 23, Hell) a +0 glaive a +1 plate armour of fire resistance (31, 23, Hell) a +0 demon whip a +0 dagger a +0 robe a +1 heavy broad axe a +0 chain mail (33, 23, Hell) a +2 great mace a +0 chain mail Level 1 of the Realm of Zot Level 1 of the Depths (9, -39, Depths:1) a +1 long sword a +0 arbalest a +0 ring mail (11, -41, Depths:1) a tengu corpse (skeletalised by now) (17, -46, Depths:1) a scroll of identify (18, -37, Depths:1) a scroll of noise (25, -21, Depths:1) the +3 robe of the Great Game {Int+3} Int+3: It affects your intelligence (+3). (31, -3, Depths:1) the ring of Wulam {rF+ rC- rN++ Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Fire: It increases the power of your Fire spells. the +5 glaive of the Guard {elec, spectral} the +1 robe of Katoraigh {rElec rPois Int+2} rElec: It insulates you from electricity. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). (32, -33, Depths:1) an iron dragon corpse (skeletalised by now) (32, -31, Depths:1) an iron dragon corpse (skeletalised by now) (32, -30, Depths:1) My Sojourn through Swampland (42, -42, Depths:1) 5 curare-tipped darts (49, -37, Depths:1) a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) Level 2 of the Depths (0, 0, Depths:2) 2 large rocks a stone giant corpse (skeletalised by now) (6, 6, Depths:2) a +0 leather armour (13, 22, Depths:2) a +1 great sword of flaming Level 3 of the Depths (2, 0, Depths:3) a +2 great sword of flaming (6, -2, Depths:3) a +0 robe (7, 14, Depths:3) the Meditations on Essence and the Departed Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Yara's Violent Unravelling Hexes/Alchemy 5 c - Infestation Necromancy 8 (15, 45, Depths:3) a ring of fire the ring of Ysom {rN+ Str+6 Int+4} [ring of strength] rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). the ring of Vyptif {rC- Will+ Str+3 Int+7 Dex-3} [ring of willpower] rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+7: It affects your intelligence (+7). Dex-3: It affects your dexterity (-3). (31, 28, Depths:3) the +1 orcbow "Zaamaoll" {flame, Int+3} Int+3: It affects your intelligence (+3). (32, 20, Depths:3) 4 large rocks (39, 26, Depths:3) a glowing shapeshifter skeleton (40, 20, Depths:3) a tengu skeleton (41, 15, Depths:3) a sanguine talisman (41, 21, Depths:3) a scroll of identify (41, 22, Depths:3) a tengu skeleton (41, 24, Depths:3) a shadow dragon skeleton (42, 15, Depths:3) a storm dragon skeleton (42, 24, Depths:3) a +0 leather armour (43, 20, Depths:3) a +0 robe (43, 23, Depths:3) a fire giant skeleton (43, 24, Depths:3) a +0 flail (44, 21, Depths:3) a fire dragon skeleton (44, 23, Depths:3) a +1 vampiric spear (46, 15, Depths:3) a tengu skeleton (47, 25, Depths:3) a spriggan skeleton (52, 18, Depths:3) a +0 broad axe (53, 40, Depths:3) a quicksilver dragon skeleton (60, 27, Depths:3) a +0 leather armour Level 4 of the Depths [Shop] Giefraen's Jewellery Emporium the ring "Ydoale" {rPois Dex+3} (932 gold) [ring of poison resistance] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). a +4 ring of protection (unknown) (1008 gold) a ring of see invisible (unknown) (420 gold) a ring of resist corrosion (unknown) (560 gold) an amulet of the acrobat (unknown) (840 gold) an amulet of guardian spirit (840 gold) a +6 ring of strength (unknown) (1008 gold) a +4 ring of slaying (unknown) (1008 gold) [Shop] Jeth's Book Boutique a Handbook of Applied Construction (600 gold) a book of Frost (500 gold) a book of Lightning (900 gold) a book of Decay (750 gold) a book of Annihilations (1500 gold) a book of the Tundra (750 gold) a book of Movement (800 gold) the Precepts of Mutable Defiled Deeds (700 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Alistair's Intoxication Alchemy 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 [Shop] Keisod's Jewellery Emporium the storm talisman of Vehumet's Reproof {Rampage rC++ Int-3 Stlth+} (4140 gold) [storm talisman] Rampage: It bestows one free step when moving towards enemies. rC++: It greatly protects you from cold. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. an amulet of guardian spirit (600 gold) a ring of flight (unknown) (350 gold) an amulet of faith (unknown) (800 gold) a ring of wizardry (unknown) (600 gold) a ring of protection from fire (unknown) (500 gold) a ring of protection from cold (500 gold) an amulet of reflection (600 gold) [Shop] Cameebi's Weapon Shop 2 stones (5 gold) a +0 quarterstaff (125 gold) a +0 spear (75 gold) a stone (2 gold) a +5 vampiric demon blade (2535 gold) a +0 great mace (250 gold) a +0 shortbow (75 gold) (1, -20, Depths:4) a +0 robe (37, 7, Depths:4) a caustic shrike corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) (38, 1, Depths:4) Great Wizards, Vol. II (43, -27, Depths:4) a +0 orcbow