Quickbrownfox Level 1 of the Dungeon [Shop] Vaddik's General Store a ring of wizardry (360 gold) a potion of cancellation (unknown) (96 gold) a phantom mirror (480 gold) a +0 whip (30 gold) a potion of attraction (36 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a sack of spiders (inert) (480 gold) (5, -13, D:1) 4 stones a kobold skeleton (5, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 10, D:1) a +0 club (19, 9, D:1) a frilled lizard skeleton (24, 19, D:1) a +0 robe (26, 0, D:1) a +0 leather armour (27, 18, D:1) a +0 short sword a kobold skeleton (28, 16, D:1) a frilled lizard skeleton (34, -14, D:1) 7 stones (35, -15, D:1) a quokka corpse (skeletalised by now) (37, 4, D:1) a +0 plate armour (37, 6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (39, -13, D:1) a +0 leather armour (39, 18, D:1) a +0 ring mail (42, -8, D:1) a +0 whip (49, 16, D:1) 6 large rocks Level 2 of the Dungeon (6, -53, D:2) a maw talisman (14, -36, D:2) a +0 scale mail (17, -30, D:2) a +0 club (24, -45, D:2) a hobgoblin skeleton (39, -25, D:2) an adder skeleton (39, -24, D:2) a hobgoblin skeleton (55, -16, D:2) a bat skeleton (57, -32, D:2) an adder skeleton (57, -9, D:2) a +0 dagger a kobold skeleton Level 3 of the Dungeon (1, 23, D:3) a +0 hand axe a +0 leather armour (4, -2, D:3) a +0 dagger (4, 53, D:3) a +0 dagger (9, 12, D:3) a +0 dagger (9, 14, D:3) a +0 flail a +0 dagger (9, 50, D:3) a +0 club (13, 42, D:3) 3 flux baubles (14, 49, D:3) a +0 club a +0 leather armour (22, 2, D:3) a +0 flail a +0 leather armour (34, 8, D:3) 4 poisoned darts (36, 4, D:3) 9 stones Level 4 of the Dungeon (0, 0, D:4) 5 stones (8, 21, D:4) a +0 robe (19, 24, D:4) a potion of curing (23, 19, D:4) a +2 falchion of electrocution a +0 leather armour (31, 25, D:4) a +0 leather armour (38, 10, D:4) a +0 flail a +0 robe a +3 dire flail a +0 robe a +3 falchion a +0 robe a +0 halberd a +0 robe (39, 10, D:4) a +0 falchion a +0 robe (42, 15, D:4) a +0 mace of protection (43, 7, D:4) a +0 leather armour (45, -5, D:4) a +0 dire flail of protection a +0 leather armour (47, 8, D:4) 6 stones Level 5 of the Dungeon (4, -4, D:5) a +0 hand axe (7, 20, D:5) 7 stones (9, 11, D:5) a +0 ring mail (13, 26, D:5) a +0 club a +0 club a +0 leather armour (13, 27, D:5) a +0 club (14, 27, D:5) a +0 short sword (14, 37, D:5) 6 stones (27, 27, D:5) a +0 hand axe (38, 15, D:5) a +0 great sword (47, -5, D:5) a +0 sling (60, 10, D:5) a staff of earth Level 6 of the Dungeon [Shop] Hiyll's Jewellery Shop a ring of wizardry (480 gold) the ring "Hysid" {rElec rF+ rC- rN++ Int-5 Fire} (624 gold) [ring of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Int-5: It affects your intelligence (-5). Fire: It increases the power of your Fire spells. a +4 ring of slaying (576 gold) an amulet of regeneration (unknown) (480 gold) an amulet of the acrobat (unknown) (480 gold) a +4 ring of slaying (576 gold) an amulet of magic regeneration (480 gold) a ring of flight (unknown) (280 gold) (0, 0, D:6) a +0 war axe a +0 animal skin (4, 21, D:6) a +0 dagger 3 poisoned darts (5, 21, D:6) a +0 dagger a +0 dagger a +0 whip 2 poisoned darts (6, 20, D:6) a +0 club 4 poisoned darts (6, 21, D:6) a +0 short sword 3 poisoned darts (9, -3, D:6) a maw talisman (11, -22, D:6) a +0 trident (11, 4, D:6) a +0 short sword (12, 3, D:6) a +0 club (17, 18, D:6) a +2 scale mail of fire resistance (19, 2, D:6) a +0 rapier (22, 0, D:6) a +0 ring mail (23, 9, D:6) a +0 war axe 7 stones a +0 chain mail (23, 11, D:6) a +0 spear (26, -17, D:6) a +0 flail (26, -5, D:6) a +0 mace (26, -3, D:6) a +0 long sword (26, 4, D:6) a +0 whip (27, 5, D:6) a +1 spear of venom a +0 scale mail (28, -7, D:6) a +0 quarterstaff (28, 7, D:6) a +0 club (29, 21, D:6) 5 stones (32, -5, D:6) a +0 spear (32, 1, D:6) a +0 dagger a +0 robe (32, 2, D:6) a +0 whip (32, 8, D:6) a +0 trident a +0 leather armour (33, 1, D:6) a +0 falchion a +0 flail a +0 ring mail (33, 2, D:6) a +0 club (33, 6, D:6) a +0 hand axe (35, -10, D:6) a +0 quarterstaff (35, 14, D:6) 5 stones (38, -4, D:6) 9 stones (43, 16, D:6) a +0 robe (50, 2, D:6) a +0 short sword (52, 20, D:6) a +0 robe a +0 dagger (52, 21, D:6) a +0 club a +0 dagger (54, 22, D:6) a +0 sling Level 7 of the Dungeon [Shop] Ocuow's Weapon Emporium 5 stones (9 gold) a +0 spectral quarterstaff (275 gold) 5 stones (9 gold) the +9 trident of Spite {speed, ^Contam rF+++ Dex+2} (1825 gold) ^Contam: It causes magical contamination when unequipped. rF+++: It renders you almost immune to fire. Dex+2: It affects your dexterity (+2). a +1 quarterstaff of pain (370 gold) a throwing net (57 gold) 5 stones (9 gold) a +2 great sword of holy wrath (570 gold) (2, -2, D:7) a +0 short sword 3 boomerangs (3, -2, D:7) a +0 mace a +0 leather armour (4, -3, D:7) a +0 dagger a +0 robe a +0 club a +0 leather armour (4, -2, D:7) a +0 dagger (8, -58, D:7) a +0 shortbow (11, -13, D:7) a +0 dagger 2 boomerangs (12, -13, D:7) a +0 club a +0 robe a +0 club a +0 robe (12, -5, D:7) a +0 dagger (29, -38, D:7) a maw talisman (30, -49, D:7) 3 large rocks (35, -47, D:7) a +3 trident of draining a +0 robe an orb of guile (51, -51, D:7) a +0 short sword a +0 robe (52, -51, D:7) a +0 falchion a +0 leather armour (54, -53, D:7) a +0 dagger a +0 robe a +0 trident a +0 leather armour (56, -53, D:7) a +0 morningstar Level 8 of the Dungeon (4, 11, D:8) a +0 short sword (9, 9, D:8) a maw talisman (13, 9, D:8) a +0 dagger a +0 whip a +0 club 11 poisoned darts a +0 mace a +0 robe (13, 10, D:8) a +0 short sword 3 stones a +0 spear a +0 robe (14, 8, D:8) a +0 whip 6 poisoned darts (14, 9, D:8) a +1 hand axe a +0 robe (14, 10, D:8) a +0 long sword 4 stones a +0 robe (20, 2, D:8) a +0 falchion (25, 15, D:8) a +0 dagger (33, 3, D:8) a +0 short sword (40, 18, D:8) a +0 dagger of holy wrath (40, 19, D:8) a +0 robe a +2 short sword of freezing (41, 17, D:8) a +0 robe a +3 falchion (42, 8, D:8) a +0 robe (42, 19, D:8) a +0 robe a +0 hand axe (43, 17, D:8) a +0 whip (43, 18, D:8) a +0 robe a +0 dagger (43, 19, D:8) a +0 whip a +0 robe a +4 scimitar a +0 robe (44, -23, D:8) a +0 quarterstaff a +0 sling (44, -16, D:8) 5 poisoned darts (44, 19, D:8) a +0 robe a +3 falchion a +0 robe a +0 mace (44, 21, D:8) a +0 robe a +1 trident (44, 23, D:8) a +0 robe (45, 22, D:8) a +0 robe a +0 battleaxe (46, 19, D:8) a +0 short sword (51, -11, D:8) a +0 robe a +0 mace (55, -3, D:8) 3 flux baubles (65, -17, D:8) a +0 short sword of draining (72, -28, D:8) a +0 quarterstaff (74, -19, D:8) a +0 falchion Level 9 of the Dungeon (6, 12, D:9) a +0 long sword (6, 26, D:9) a +0 robe (24, 5, D:9) 3 large rocks (26, -18, D:9) a +0 dagger a +0 robe (27, -18, D:9) a +0 club (27, -17, D:9) a +0 dagger a +0 robe (33, -22, D:9) a +0 ring mail (33, 1, D:9) a +0 hand axe (33, 7, D:9) a +0 ring mail (34, 1, D:9) a +0 hand axe 5 boomerangs (35, 23, D:9) a +0 club a +0 robe (35, 24, D:9) a +0 spear a +0 flail (36, 24, D:9) a +0 spear (36, 26, D:9) a +0 flail (46, -13, D:9) a +0 orcbow (46, 11, D:9) 2 poisoned darts (47, -11, D:9) a +0 war axe (48, 2, D:9) a +0 mace of draining a +0 flail a +0 chain mail a +0 whip a +0 leather armour (49, 2, D:9) a +0 dagger a +0 robe (49, 3, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (7, 8, D:10) a +0 chain mail a +0 glaive (8, 6, D:10) a +0 flail (9, 5, D:10) a +0 whip (9, 18, D:10) 5 stones (27, -6, D:10) the quill talisman of the Equator {rF+ Slay+3} [quill talisman] rF+: It protects you from fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (52, 17, D:10) a +0 robe (62, -8, D:10) 8 stones (65, 1, D:10) a +2 scimitar of flaming Level 11 of the Dungeon (0, 0, D:11) a +0 robe (4, 9, D:11) a +0 quarterstaff (5, 10, D:11) 4 large rocks (13, -18, D:11) a +0 ring mail (13, 14, D:11) a +0 buckler a +0 leather armour (16, -14, D:11) a book of Lightning (22, 8, D:11) a rimehorn talisman (26, 16, D:11) a +0 glaive a +0 plate armour (26, 19, D:11) a +0 dagger a +0 robe (28, 15, D:11) a +0 hand axe a +0 leather armour (31, 16, D:11) a +0 club (32, 19, D:11) a +0 battleaxe of electrocution a +0 plate armour (35, 14, D:11) a +0 club a +0 robe (37, 14, D:11) a +2 hand axe of electrocution a +0 animal skin (37, 15, D:11) a +0 dire flail a +0 plate armour (38, -19, D:11) a stone (39, 15, D:11) a +0 whip a +0 scale mail (41, 17, D:11) a +0 dagger (49, 23, D:11) a +0 trident of flaming (50, -14, D:11) a +0 leather armour of willpower a +0 club (51, -15, D:11) a +0 club (52, -15, D:11) a +0 chain mail a +0 hand axe (52, -14, D:11) a +0 short sword (55, 21, D:11) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (19, -30, Lair:1) a +0 plate armour (37, -9, Lair:1) a +0 leather armour (42, -41, Lair:1) 5 stones (47, -22, Lair:1) 3 stones (51, -26, Lair:1) a +0 long sword (63, -51, Lair:1) a +0 mace (64, -46, Lair:1) a +0 flail (66, -32, Lair:1) a +0 great sword Level 2 of the Lair of Beasts (6, 9, Lair:2) a wand of polymorph (2) (10, -4, Lair:2) a +0 great sword Level 3 of the Lair of Beasts (0, 0, Lair:3) 6 poisoned darts (0, 8, Lair:3) a +1 longbow of flaming (still there?) a +0 barding (still there?) a wand of roots (5) (still there?) (16, -2, Lair:3) a scroll of identify (19, 16, Lair:3) 6 gold pieces (23, 9, Lair:3) 6 gold pieces Level 4 of the Lair of Beasts (10, 8, Lair:4) a +0 falchion (31, 14, Lair:4) a fortress talisman (37, 6, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 7 gold pieces (2, 1, Lair:5) 35 gold pieces (3, -1, Lair:5) 6 gold pieces (3, 0, Lair:5) 9 gold pieces a +0 whip (3, 1, Lair:5) 21 gold pieces (3, 2, Lair:5) 19 gold pieces (4, 1, Lair:5) 16 gold pieces (6, 4, Lair:5) 23 gold pieces (6, 6, Lair:5) 18 gold pieces (7, 6, Lair:5) 19 gold pieces (10, 5, Lair:5) the +8 plate armour of the Poles {rC- rN++ Int+6} rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Int+6: It affects your intelligence (+6). (unseen) (15, -18, Lair:5) 6 silver javelins (16, -19, Lair:5) a +1 robe of positive energy (22, -13, Lair:5) an amulet of magic regeneration 2 scrolls of vulnerability a wand of mindburst (6) (27, -6, Lair:5) a +0 dagger