Quickbrownfox Level 1 of the Dungeon (0, 0, D:1) a +0 cloak (5, -38, D:1) a bat corpse (skeletalised by now) (5, -17, D:1) a ball python skeleton (13, -41, D:1) a quokka skeleton (20, -30, D:1) a +0 scale mail (22, -1, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (23, -32, D:1) a ball python skeleton (26, 1, D:1) a +0 robe (28, -44, D:1) a +0 dagger 4 stones (30, -18, D:1) a +0 dagger (38, -33, D:1) a +0 short sword a stone (39, -22, D:1) a +0 dagger Level 2 of the Dungeon (3, -6, D:2) a ball python corpse (skeletalised by now) (11, -2, D:2) a +0 club (21, 30, D:2) a jackal skeleton (25, 30, D:2) a +0 cloak (32, 4, D:2) a +0 dagger 2 stones (41, 17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (42, -10, D:2) a +0 helmet (42, 33, D:2) a +0 robe (43, 7, D:2) a bat corpse (skeletalised by now) (43, 8, D:2) an adder corpse (skeletalised by now) (50, 12, D:2) a +0 short sword (53, 32, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 trident (3, -1, D:3) a +0 dagger (4, 18, D:3) a +0 club a +0 leather armour a rat skeleton (6, 17, D:3) a +0 club (7, 11, D:3) 7 stones a hobgoblin skeleton (8, 12, D:3) an adder skeleton (9, 12, D:3) a +0 dagger (11, 11, D:3) a ball python skeleton (12, 9, D:3) a +0 hand axe (12, 13, D:3) a stone (13, 5, D:3) a +0 whip 4 stones a +0 flail (15, -6, D:3) a scarf of harm (17, 2, D:3) a +0 dagger (18, 1, D:3) a +0 dagger a +0 helmet a +0 animal skin a +0 spear the hobgoblin skeleton of Robin (19, -2, D:3) a +0 dagger a goblin skeleton (19, 0, D:3) a +0 dagger a goblin skeleton (19, 1, D:3) a +0 dagger a goblin skeleton (20, -2, D:3) a hobgoblin skeleton (25, -8, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (26, 7, D:3) a +0 dagger (28, 20, D:3) a +0 sling (38, -7, D:3) a +0 short sword a kobold corpse (skeletalised by now) (42, 29, D:3) a ball python skeleton (44, 9, D:3) a +0 morningstar a +0 scale mail the human skeleton of Terence (49, 25, D:3) the rimehorn talisman of Viqomef {Harm rElec rF- Dex-2} [rimehorn talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex-2: It affects your dexterity (-2). (55, 40, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (8, 24, D:4) a +0 ring mail (13, 12, D:4) a +0 pair of boots (16, 3, D:4) a +0 short sword (18, 36, D:4) a +0 pair of gloves (27, -3, D:4) a +0 cloak (27, 39, D:4) an iguana corpse (skeletalised by now) (33, 7, D:4) a +0 ring mail (33, 20, D:4) a +0 robe (41, 13, D:4) a +0 giant club an ogre skeleton (41, 29, D:4) a +0 club an adder skeleton (44, 25, D:4) a +0 short sword a kobold skeleton (47, -1, D:4) a +0 ring mail (48, -5, D:4) an adder corpse (skeletalised by now) (48, 35, D:4) a +0 hand axe (53, 26, D:4) the inkwell talisman "Damnable Contraption" {Will+ Str-5 Dex+4} [inkwell talisman] Will+: It increases your willpower. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). Level 5 of the Dungeon (3, -3, D:5) 5 poisoned darts (10, -12, D:5) 4 gold pieces (12, -5, D:5) a scroll of immolation (12, 6, D:5) a potion of curing (14, -4, D:5) 13 gold pieces (15, -10, D:5) 13 gold pieces (24, -8, D:5) 5 stones