Quickbrownfox Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, 14, D:1) a +0 helmet (8, 3, D:1) a rat skeleton (13, 28, D:1) a bat corpse (skeletalised by now) (23, 7, D:1) a quokka corpse (skeletalised by now) (23, 8, D:1) a +0 dagger (23, 25, D:1) a +0 dagger a ball python skeleton a kobold skeleton (24, 21, D:1) a +0 robe (26, 7, D:1) a hobgoblin corpse (skeletalised by now) (26, 8, D:1) a ball python corpse (skeletalised by now) (30, 1, D:1) 7 stones (34, 0, D:1) a rimehorn talisman (38, 3, D:1) a rat skeleton (41, 38, D:1) a +0 spear (45, 0, D:1) a +0 club (45, 13, D:1) a +0 dagger (50, 5, D:1) 4 stones (54, 25, D:1) a +0 club a goblin skeleton (55, 9, D:1) 6 poisoned darts (59, 38, D:1) a +0 robe (59, 42, D:1) a ball python corpse (skeletalised by now) (65, 38, D:1) a +0 robe (68, 44, D:1) 5 stones Level 2 of the Dungeon [Shop] Xerph's Weapon Shop a +3 short sword of freezing (224 gold) a +0 dagger (20 gold) a +1 vampiric spear (160 gold) a +0 mace (30 gold) a +0 falchion (30 gold) a +0 dagger (20 gold) a +0 club (5 gold) a +0 dagger (20 gold) 2 darts of disjunction (18 gold) [Shop] Lusug's Assorted Antiques a potion of haste (230 gold) a sack of spiders (920 gold) a scroll of enchant armour (172 gold) a +0 hand axe (69 gold) the +2 hood of the Assassin {Detect Stab+ Stlth++} (1380 gold) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. a scroll of identify (46 gold) a potion of invisibility (184 gold) a phantom mirror (920 gold) [Shop] Maudivag's Book Shop a book of Duality (460 gold) the Compilation of the Terrestrial Flock (360 gold) Spells Type Level a - Call Imp Summoning 2 b - Call Canine Familiar Summoning 3 c - Martyr's Knell Necromancy/Summoning 4 d - Borgnjor's Vile Clutch Necromancy/Earth 5 My Sojourn through Swampland (240 gold) a book of Spectacle (400 gold) a book of Dangerous Friends (420 gold) Worph's Excursus on Heat and the Impact (240 gold) Spells Type Level a - Brom's Barrelling Boulder Conjuration/Earth 4 b - Plasma Beam Fire/Air 6 a book of Flames (280 gold) a book of Ice (480 gold) a book of Conjurations (200 gold) Great Wizards, Vol. VII (300 gold) [Shop] Vayfraom's Weapon Boutique a +0 club (5 gold) a +2 short sword of freezing (191 gold) a +2 hand axe of flaming (191 gold) 3 stones (3 gold) a +0 club (5 gold) a +0 arbalest of draining (170 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (1, -6, D:2) the rimehorn talisman of Spite {rC+ Str+3 SInv} [rimehorn talisman] rC+: It protects you from cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (2, -9, D:2) a hobgoblin corpse (skeletalised by now) (12, -1, D:2) the felid corpse of Natasha (skeletalised by now) (13, 16, D:2) a +0 hand axe a +0 chain mail the human corpse of Terence (skeletalised by now) (16, -17, D:2) a +0 dagger 4 stones a kobold skeleton (18, 0, D:2) a frilled lizard skeleton (21, -7, D:2) 5 stones (25, 18, D:2) a +0 club (40, 2, D:2) a quokka corpse (skeletalised by now) (42, 17, D:2) a +0 pair of boots (43, -17, D:2) a ball python corpse (skeletalised by now) (43, -16, D:2) a ball python corpse (skeletalised by now) (45, -15, D:2) the felid skeleton of Natasha (47, -18, D:2) a +0 short sword (52, 2, D:2) a +0 leather armour (53, 13, D:2) a +0 rapier (55, 15, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 robe (7, 8, D:3) a +0 robe (10, -13, D:3) a +0 hand axe (11, 8, D:3) a +0 flail of holy wrath (11, 12, D:3) 5 stones (12, 25, D:3) a +0 cloak of poison resistance (14, -9, D:3) a +0 scythe of venom a +0 robe (15, 27, D:3) a +0 spear (16, 23, D:3) a rimehorn talisman (16, 27, D:3) a +0 club a +0 club a +0 halberd a gnoll corpse (skeletalised by now) (21, 28, D:3) a +0 mace (25, 8, D:3) a +0 club (27, 6, D:3) a +0 plate armour (31, -10, D:3) a +0 hammer (34, -11, D:3) a +2 quarterstaff of chaos a +0 cloak (35, 12, D:3) a +0 dagger a +0 robe the human skeleton of Jessica (43, 16, D:3) a +0 dagger a +0 sling (55, -16, D:3) 8 stones Level 4 of the Dungeon (3, -3, D:4) a +0 pair of gloves (4, -5, D:4) a +0 hand axe an orc corpse (skeletalised by now) (4, -4, D:4) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (5, -4, D:4) a +0 club a +0 scale mail a +0 dagger an orc corpse (skeletalised by now) (6, -5, D:4) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (7, -15, D:4) a quokka corpse (skeletalised by now) (8, -17, D:4) a +0 club a kobold corpse (skeletalised by now) (8, -13, D:4) a +2 spear of flaming (8, -11, D:4) a +0 mace (10, -13, D:4) a +0 hand axe (10, -11, D:4) a +0 falchion (11, -18, D:4) a +0 club (13, 10, D:4) a hound skeleton (19, 15, D:4) a +1 flail of protection a +0 ring mail (20, 6, D:4) 3 stones (20, 28, D:4) a rat corpse (skeletalised by now) (21, 29, D:4) a rat corpse (skeletalised by now) (24, 27, D:4) a +0 short sword (24, 28, D:4) a +0 dagger (25, 17, D:4) a +0 club a stone (25, 26, D:4) a +0 club (26, 17, D:4) a +0 dagger a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 dagger the hobgoblin skeleton of Robin a hobgoblin skeleton a goblin skeleton (27, 17, D:4) a +0 dagger a +0 dagger (31, 15, D:4) an inkwell talisman (33, 17, D:4) a ball python corpse (skeletalised by now) (34, -14, D:4) 6 stones (37, 10, D:4) a quill talisman (38, 0, D:4) a +0 giant spiked club (39, 7, D:4) a jackal skeleton (39, 13, D:4) a +0 ring mail (44, 21, D:4) a +0 trident an orc skeleton (45, 21, D:4) a +0 short sword a +0 trident an orc skeleton (45, 22, D:4) a +0 short sword an orc skeleton (46, 16, D:4) a +0 dagger (47, -5, D:4) a hobgoblin skeleton (47, 22, D:4) a +0 falchion a +0 leather armour an orc skeleton (56, 21, D:4) a +1 trident of venom Level 5 of the Dungeon [Shop] Motup's Jewellery Shoppe a +6 ring of strength (unknown) (360 gold) the amulet "Foxois" {-Tele Acrobat rElec rF+ rC+} (510 gold) [amulet of the acrobat] -Tele: It prevents most forms of teleportation. Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. an amulet of faith (unknown) (400 gold) the ring "Sewiag" {rPois rF++ Will+ AC+4 Dex-5} (598 gold) [ring of protection] rPois: It protects you from poison. rF++: It greatly protects you from fire. Will+: It increases your willpower. AC+4: It affects your AC (+4). Dex-5: It affects your dexterity (-5). a ring of see invisible (unknown) (150 gold) an amulet of faith (unknown) (400 gold) a ring of ice (unknown) (250 gold) a +6 ring of dexterity (360 gold) (0, 0, D:5) a hound skeleton (10, 26, D:5) a +0 halberd a gnoll skeleton (11, 23, D:5) a +0 spear a gnoll skeleton (11, 27, D:5) a +0 morningstar (12, 23, D:5) a +0 spear a gnoll skeleton (12, 25, D:5) a +0 whip (14, 11, D:5) a +0 giant spiked club a hound skeleton an ogre skeleton (18, -5, D:5) a Handbook of Applied Construction (28, 24, D:5) a +0 ring mail (29, 30, D:5) a +0 scale mail (33, 4, D:5) 3 stones (40, 16, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) 2 poisoned darts (5, -2, D:6) a +0 club (6, -2, D:6) a +0 club (6, 0, D:6) a +0 short sword an orc corpse