Quingondo Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -7, D:1) a +0 dagger (8, -25, D:1) a +0 dagger (12, -12, D:1) a +0 club (12, 2, D:1) a +0 dagger (19, -13, D:1) a +0 whip (21, 0, D:1) a +0 club Level 2 of the Dungeon [Shop] Sivub's Armour Emporium a +0 ring mail (48 gold) a +0 plate armour (276 gold) a +0 ring mail (48 gold) a +0 helmet (54 gold) a +2 helmet of intelligence (258 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) the +7 plate armour of the Valley {Harm rF+ Dex-3} (788 gold) Dex: It affects your dexterity (-3). rF: It protects you from fire. Harm: It increases damage dealt and taken. (0, 0, D:2) a +0 club (32, 15, D:2) a +0 club (37, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip a kobold corpse (skeletalised by now) (6, 4, D:3) a +0 ring mail (7, 5, D:3) a +0 hand axe an orc corpse (skeletalised by now) (37, -2, D:3) a +0 short sword (53, -3, D:3) an adder corpse Level 4 of the Dungeon (0, 0, D:4) 13 gold pieces (0, 2, D:4) a +0 mace (0, 3, D:4) a +0 flail a gnoll corpse (1, -2, D:4) a potion of curing