Quingondo Level 1 of the Dungeon [Shop] Gesevoc's Jewellery Boutique a ring of protection from cold (350 gold) a ring of poison resistance (280 gold) a ring of magical power (280 gold) a ring of poison resistance (280 gold) a ring of fire (350 gold) a ring of positive energy (280 gold) an amulet of magic regeneration (420 gold) (0, 0, D:1) a +0 sling (2, -3, D:1) a +0 mace (11, 2, D:1) 6 javelins (15, -7, D:1) a +0 ring mail (20, -17, D:1) a +0 leather armour (34, 14, D:1) a scroll of noise (38, -22, D:1) a +0 club (40, -26, D:1) a +0 whip (42, -19, D:1) a +0 quarterstaff (43, -17, D:1) a +0 dagger (44, -16, D:1) a +0 dagger (45, -30, D:1) 6 boomerangs (47, -32, D:1) 4 poisoned darts Level 2 of the Dungeon [Shop] Omnauw's Armour Boutique a +0 pair of gloves (58 gold) a +1 cloak (149 gold) a +0 robe (9 gold) a +0 barding (299 gold) a +2 robe of positive energy (191 gold) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} (552 gold) EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. a +0 ring mail (52 gold) a +0 scale mail (52 gold) the +2 robe of the Serpent {Int+7} (421 gold) Int: It affects your intelligence (+7). (0, 0, D:2) a +0 scale mail (6, -8, D:2) a +0 rapier (20, -6, D:2) a +0 sling (27, 14, D:2) a +0 dagger (28, -11, D:2) a +0 club a stone (28, 6, D:2) a +0 club (28, 9, D:2) 6 stones (33, 25, D:2) a +0 mace (41, 23, D:2) 5 stones (46, 18, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) an adder corpse (3, 3, D:3) a +0 short sword a scroll of poison an orc corpse (10, 28, D:3) a +0 dagger (11, 26, D:3) a worm corpse (11, 28, D:3) a +0 giant club an ogre corpse (19, 16, D:3) a bat corpse (20, 3, D:3) a bat corpse (24, 9, D:3) a +0 ring mail