Quirk Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (1, 4, D:1) a +0 dagger (-19, 9, D:1) a +0 club (-19, 10, D:1) a cursed -2 whip (19, 15, D:1) 20 stones (-11, 16, D:1) a +0 robe (-24, 17, D:1) 19 arrows (2, 18, D:1) a cursed +0 chain mail (3, 18, D:1) a +0 dagger (25, 24, D:1) a +0 dagger (6, 33, D:1) a +0 dagger (24, 36, D:1) a +0 dagger (-12, 41, D:1) a +0 club (-10, 42, D:1) a +0 club (-9, 42, D:1) a +0 hand axe (-5, 46, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, 0, D:2) a +0 club (15, 2, D:2) a +0 dagger (19, 6, D:2) a +0 robe (26, 10, D:2) a rat corpse a rat corpse (26, 12, D:2) an adder corpse (9, 13, D:2) 15 exploding sling bullets (4, 14, D:2) 2 stones (4, 15, D:2) a stone (3, 16, D:2) a cursed -3 dagger a kobold corpse (skeletalised by now) (5, 21, D:2) a +0 hammer (23, 21, D:2) a bat corpse (33, 24, D:2) an uncursed staff of wizardry (19, 27, D:2) a rat skeleton (20, 29, D:2) a +0 ring mail