Quirk Level 1 of the Dungeon (0, 0, D:1) a stone (2, 0, D:1) a stone (4, 1, D:1) a +0 short sword (8, 1, D:1) a +0 spear (-39, 5, D:1) a giant newt corpse (skeletalised by now) (-37, 7, D:1) a throwing net (2, 7, D:1) a +0 club (-34, 10, D:1) 24 stones (-23, 13, D:1) a +0 short sword (3, 14, D:1) a +0 dagger (-15, 21, D:1) a +0 club (-25, 26, D:1) a +0 club (6, 26, D:1) a stone (6, 28, D:1) a +0 club (6, 29, D:1) a stone (6, 30, D:1) a stone (6, 31, D:1) a +0 leather armour (6, 32, D:1) a stone (6, 33, D:1) a stone (-2, 34, D:1) a +0 dagger (-12, 37, D:1) a +0 short sword (-10, 39, D:1) a cursed -2 dagger (-19, 47, D:1) a +0 robe (-33, 50, D:1) a +0 whip Level 2 of the Dungeon (26, 6, D:2) a +0 club (29, 6, D:2) 16 stones (14, 24, D:2) 22 arrows (30, 24, D:2) a +0 dagger a giant gecko corpse (30, 25, D:2) a +0 club (36, 25, D:2) a scroll of noise (37, 26, D:2) 12 stones (30, 27, D:2) a scroll of immolation (19, 29, D:2) an adder skeleton (25, 29, D:2) a scroll of random uselessness (34, 30, D:2) a scroll of identify (24, 32, D:2) a cursed -1 robe (31, 33, D:2) a +0 leather armour